Player Matchup

Ullr
Ullr
Blazedkayak
Ullr
Level 120
God Stats
6W - 4L
1,554 SR
Queue Stats
33W - 40L
1,436 Elo+
Party 2
Ymir
Ymir
Cxppalot
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,328 Elo+
Party 2
Bellona
Bellona
Jawntae
Bellona
Level 116
God Stats
16W - 19L
1,485 SR
Queue Stats
57W - 58L
1,468 Elo+
Party 2
Hun Batz
Hun Batz
Kyeneto
Hun Batz
Level 109
God Stats
3W - 7L
1,244 SR
Queue Stats
43W - 50L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
oHabits
Baron Samedi
Level 91
God Stats
3W - 1L
1,805 SR
Queue Stats
23W - 27L
1,447 Elo+
Party 2
Team Averages
Level 93
1,518 SR
1,421 Elo+

VS

Team Averages
Level 111
1,568 SR
1,484 Elo+
Medusa
Medusa
HangingBallZach
Medusa
Level 46
God Stats
9W - 4L
1,645 SR
Queue Stats
53W - 68L
1,471 Elo+
Solo
Amaterasu
Amaterasu
Malo9906
Amaterasu
Level 159
God Stats
4W - 3L
1,566 SR
Queue Stats
65W - 72L
1,533 Elo+
Party 1
Awilix
Awilix
ObsurdLock
Awilix
Level 126
God Stats
4W - 7L
1,394 SR
Queue Stats
22W - 38L
1,366 Elo+
Solo
Cthulhu
Cthulhu
TMB101
Cthulhu
Level 119
God Stats
13W - 9L
1,647 SR
Queue Stats
285W - 264L
1,514 Elo+
Party 1
Janus
Janus
koshhh
Janus
Level 105
God Stats
6W - 6L
1,587 SR
Queue Stats
22W - 20L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
6,305
485
7,831
9,087
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
0 / 4 / 5
6,316
486
5,055
12,126
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Jawntae
Bellona
14
4 / 0 / 0
8,830
679
10,173
8,968
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Kyeneto
Hun Batz
15
5 / 0 / 4
8,205
631
5,789
7,627
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
oHabits
Baron Samedi
13
2 / 1 / 0
7,546
580
1,650
4,353
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
6,767
521
6,572
8,622
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Malo9906
Amaterasu
11
0 / 2 / 0
6,208
478
3,321
13,980
11,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Awilix
ObsurdLock
Awilix
10
0 / 3 / 1
5,636
434
2,058
7,994
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TMB101
Cthulhu
11
3 / 2 / 6
6,329
487
8,111
10,641
8,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
koshhh
Janus
14
3 / 1 / 0
7,491
576
3,897
6,053
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
12
Kills
9
9
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Ymir
0
4
5
0.63
L
3
4
5
1.38
W
Bellona
Jawntae
Bellona
4
0
0
4
W
Hun Batz
Kyeneto
Hun Batz
5
0
4
7
L
Amaterasu
Malo9906
Amaterasu
0
2
0
0
L
Awilix
ObsurdLock
Awilix
0
3
1
0.17
L
Cthulhu
TMB101
Cthulhu
3
2
6
3
L
Janus
koshhh
Janus
3
1
0
3
W
Baron Samedi
oHabits
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,498
Damage
23,959
42,161
Taken
47,290
23,181
Mitigated
27,549
16,265
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,831
2,887
0
3,109
9,087
2,701
0
3,769
5,318
0
42,137
W
Ymir
5,055
945
0
1,343
12,126
8,957
0
4,137
7,989
21,341
0
L
6,572
1,669
0
1,185
8,622
2,994
683
1,299
7,323
0
50,206
W
Bellona
Jawntae
Bellona
10,173
4,269
0
5,338
8,968
6,961
0
1,065
7,903
0
69,407
W
Hun Batz
Kyeneto
Hun Batz
5,789
1,087
0
4,901
7,627
2,714
0
1,071
6,556
0
63,980
L
Amaterasu
Malo9906
Amaterasu
3,321
1,427
0
6,580
13,980
11,486
0
452
13,528
0
38,617
L
Awilix
ObsurdLock
Awilix
2,058
1,101
0
2,726
7,994
2,405
0
932
7,062
0
34,036
L
Cthulhu
TMB101
Cthulhu
8,111
1,315
164
2,890
10,641
8,691
0
3,269
7,372
27,085
994
L
Janus
koshhh
Janus
3,897
153
0
1,752
6,053
1,973
0
753
5,300
55,977
1,366
W
Baron Samedi
oHabits
Baron Samedi
1,650
0
174
1,400
4,353
1,848
0
1,959
2,394
46,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
32,431
414
Minions Killed
381
0
Camps Cleared
0
1,388,804
Distance Traveled
1,291,144
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,305
485
57
4
0
255,396
2
W
Ymir
6,316
486
27
2
0
251,985
0
L
Medusa
6,767
521
73
6
0
254,544
0
W
Bellona
8,830
679
126
10
0
278,773
2
W
Hun Batz
8,205
631
107
8
0
324,297
2
L
Amaterasu
6,208
478
82
6
0
209,578
2
L
Awilix
5,636
434
67
5
0
270,119
0
L
Cthulhu
6,329
487
44
3
0
281,038
5
L
Janus
7,491
576
115
9
0
275,865
2
W
Baron Samedi
7,546
580
97
7
0
278,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role