Player Matchup

Gilgamesh
Gilgamesh
KentuckyChicken4
Gilgamesh
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 41L
1,375 Elo+
Solo
Ratatoskr
Ratatoskr
Sekkusutaimu
Ratatoskr
Level 123
God Stats
11W - 8L
1,560 SR
Queue Stats
20W - 20L
1,457 Elo+
Solo
Sol
Sol
Siynergy
Sol
Level 67
God Stats
41W - 40L
1,510 SR
Queue Stats
271W - 294L
1,416 Elo+
Solo
Chronos
Chronos
SmiteLover2324
Chronos
Level 77
God Stats
7W - 14L
1,379 SR
Queue Stats
149W - 161L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
bu360
Zhong Kui
Level 116
God Stats
9W - 5L
1,589 SR
Queue Stats
206W - 232L
1,524 Elo+
Solo
Team Averages
Level 85
1,508 SR
1,437 Elo+

VS

Team Averages
Level 124
1,388 SR
1,441 Elo+
Poseidon
Poseidon
Bo KnoWs757
Poseidon
Level 127
God Stats
0W - 2L
1,185 SR
Queue Stats
164W - 175L
1,453 Elo+
Party 1
Nike
Nike
DaSincerestUno
Nike
Level 127
God Stats
0W - 4L
1,254 SR
Queue Stats
124W - 139L
1,402 Elo+
Solo
Jing Wei
Jing Wei
DeusVult1651
Jing Wei
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 102L
1,435 Elo+
Solo
Ares
Ares
highN1nja
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 108L
1,467 Elo+
Party 1
Atlas
Atlas
killakobugi
Atlas
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 154L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
0 / 2 / 4
6,874
491
5,242
13,574
9,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Sekkusutaimu
Ratatoskr
13
2 / 1 / 2
7,243
517
3,640
9,202
3,180
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 2
6,908
493
3,629
6,351
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 1 / 5
6,408
458
2,794
6,049
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
bu360
Zhong Kui
15
6 / 0 / 4
9,073
648
11,949
8,576
5,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bo KnoWs757
Poseidon
11
1 / 4 / 0
6,441
460
5,542
7,397
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 1
6,131
438
5,831
11,626
7,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
DeusVult1651
Jing Wei
12
3 / 2 / 1
7,050
504
8,899
8,174
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
10
0 / 2 / 1
5,565
398
1,571
10,153
6,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 0
5,412
387
1,723
7,474
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
5
5
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Bo KnoWs757
Poseidon
1
4
0
0.25
L
1
1
1
1.5
L
Jing Wei
DeusVult1651
Jing Wei
3
2
1
1.75
W
Gilgamesh
0
2
4
1
W
Ratatoskr
Sekkusutaimu
Ratatoskr
2
1
2
3
W
2
1
2
3
W
0
1
5
2.5
W
Zhong Kui
bu360
Zhong Kui
6
0
4
8
L
Ares
0
2
1
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,254
Damage
23,566
43,752
Taken
44,824
22,070
Mitigated
21,582
19,244
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Bo KnoWs757
Poseidon
5,542
922
0
1,046
7,397
2,317
0
5,023
2,374
40,588
1,274
L
5,831
833
0
4,805
11,626
7,420
0
2,503
9,123
0
32,696
L
Jing Wei
DeusVult1651
Jing Wei
8,899
7,735
0
3,173
8,174
2,902
0
3,811
4,363
0
50,307
W
Gilgamesh
5,242
1,237
0
3,192
13,574
9,578
0
1,242
12,290
0
27,402
W
Ratatoskr
Sekkusutaimu
Ratatoskr
3,640
1,176
0
4,785
9,202
3,180
432
664
8,472
0
56,099
W
3,629
1,074
0
2,971
6,351
1,602
1,667
2,219
3,942
35,885
0
W
2,794
1,023
0
1,275
6,049
1,901
955
145
5,904
31,444
1,539
W
Zhong Kui
bu360
Zhong Kui
11,949
2,062
0
7,021
8,576
5,809
400
3,894
4,356
59,609
1,387
L
Ares
1,571
39
0
2,236
10,153
6,042
0
3,994
6,159
28,701
0
L
1,723
507
0
801
7,474
2,901
0
2,666
4,808
19,557
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
30,599
376
Minions Killed
288
0
Camps Cleared
0
1,339,180
Distance Traveled
1,315,570
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,441
460
81
6
0
264,957
0
L
Nike
6,131
438
58
4
0
262,121
2
L
Jing Wei
7,050
504
74
5
0
271,464
1
W
Gilgamesh
6,874
491
32
2
0
290,717
0
W
Ratatoskr
7,243
517
102
7
0
306,329
0
W
Sol
6,908
493
59
4
0
247,931
1
W
Chronos
6,408
458
72
5
0
246,807
4
W
Zhong Kui
9,073
648
111
8
0
247,396
0
L
Ares
5,565
398
41
3
0
265,126
0
L
Atlas
5,412
387
34
2
0
251,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role