Player Matchup

Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
PatoLoko394425
Freya
Level 103
God Stats
5W - 5L
1,412 SR
Queue Stats
127W - 116L
1,508 Elo+
Solo
Medusa
Medusa
ServenteCarry
Medusa
Level 129
God Stats
3W - 2L
1,542 SR
Queue Stats
230W - 225L
1,495 Elo+
Solo
Chaac
Chaac
dcmsantos92
Chaac
Level 138
God Stats
18W - 20L
1,578 SR
Queue Stats
409W - 436L
1,454 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,491 Elo+

VS

Team Averages
Level 146
1,578 SR
1,503 Elo+
Ganesha
Ganesha
 
Ganesha
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Akatsuk1Mc
Arachne
Level 135
God Stats
8W - 8L
1,633 SR
Queue Stats
35W - 38L
1,498 Elo+
Solo
Bellona
Bellona
muñequillo
Bellona
Level 124
God Stats
3W - 2L
1,756 SR
Queue Stats
103W - 97L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 1 / 3
4,534
648
1,644
5,467
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
7
1 / 1 / 1
4,435
634
1,871
3,667
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

8
1 / 1 / 1
4,292
613
2,157
3,553
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 0 / 0
5,089
727
2,911
4,512
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 1 / 1
4,823
689
4,110
7,929
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 1
4,649
664
1,074
4,634
2,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
 
Morgan Le Fay
8
0 / 3 / 0
4,276
611
1,534
4,579
1,351
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nut
 
Nut
3
1 / 1 / 1
3,526
504
1,386
1,389
292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
Akatsuk1Mc
Arachne
8
2 / 0 / 1
4,605
658
2,019
5,679
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
muñequillo
Bellona
8
1 / 2 / 0
5,055
722
4,142
7,280
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
3
2.5
W
Kuzenbo
 
Kuzenbo
1
1
1
1.5
L
Ganesha
 
Ganesha
0
1
1
0.5
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
L
Nut
 
Nut
1
1
1
1.5
L
Arachne
Akatsuk1Mc
Arachne
2
0
1
2.5
W
1
1
1
1.5
W
3
0
0
3
W
1
1
1
1.5
L
Bellona
muñequillo
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,693
Damage
10,155
25,128
Taken
23,561
11,608
Mitigated
10,963
7,466
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,644
608
0
867
5,467
1,768
0
0
5,467
0
28,667
W
Kuzenbo
 
Kuzenbo
1,871
962
0
1,011
3,667
2,886
0
360
3,301
13,046
0
L
Ganesha
 
Ganesha
1,074
338
260
763
4,634
2,125
0
2,052
2,372
22,064
1,541
L
Morgan Le Fay
 
Morgan Le Fay
1,534
224
0
548
4,579
1,351
0
0
4,579
24,492
0
L
Nut
 
Nut
1,386
670
0
182
1,389
292
0
373
908
0
8,254
L
Arachne
Akatsuk1Mc
Arachne
2,019
1,531
0
2,079
5,679
1,868
0
511
5,140
0
20,899
W
2,157
775
0
1,163
3,553
885
0
787
2,766
19,314
0
W
2,911
871
0
1,405
4,512
1,183
0
1,531
2,935
0
30,134
W
4,110
597
0
3,020
7,929
4,886
0
0
7,929
0
28,516
L
Bellona
muñequillo
Bellona
4,142
1,563
0
2,856
7,280
5,327
0
708
6,534
0
28,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,173
Gold Earned
22,111
229
Minions Killed
201
0
Camps Cleared
0
809,650
Distance Traveled
620,300
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,534
648
47
7
0
188,444
0
W
Kuzenbo
4,435
634
21
3
0
165,291
4
L
Ganesha
4,649
664
37
5
0
162,541
0
L
Morgan Le Fay
4,276
611
44
6
0
129,999
0
L
Nut
3,526
504
18
3
0
43,633
0
L
Arachne
4,605
658
48
7
0
165,450
0
W
Freya
4,292
613
53
8
0
130,871
0
W
Medusa
5,089
727
57
8
0
166,534
1
W
Chaac
4,823
689
51
7
0
158,510
0
L
Bellona
5,055
722
54
8
0
118,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role