Player Matchup

Arachne
Arachne
DaffodilOwl5650
Arachne
Level 147
God Stats
13W - 13L
1,530 SR
Queue Stats
326W - 315L
1,501 Elo+
Party 1
Cerberus
Cerberus
FrogMilker04
Cerberus
Level 81
God Stats
5W - 7L
1,607 SR
Queue Stats
177W - 186L
1,430 Elo+
Party 1
Chiron
Chiron
Galaxyov
Chiron
Level 88
God Stats
2W - 7L
1,157 SR
Queue Stats
410W - 421L
1,530 Elo+
Solo
Nu Wa
Nu Wa
Kirkmanator2
Nu Wa
Level 157
God Stats
0W - 1L
1,315 SR
Queue Stats
680W - 643L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Tz KyRa
Cthulhu
Level 125
God Stats
2W - 3L
1,579 SR
Queue Stats
48W - 53L
1,442 Elo+
Solo
Team Averages
Level 120
1,438 SR
1,480 Elo+

VS

Team Averages
Level 116
1,523 SR
1,462 Elo+
Surtr
Surtr
 
Surtr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DakuVoidz
Kukulkan
Level 135
God Stats
2W - 2L
1,276 SR
Queue Stats
16W - 26L
1,333 Elo+
Party 2
Yemoja
Yemoja
JustUrLocalAsian
Yemoja
Level 40
God Stats
8W - 15L
1,370 SR
Queue Stats
11W - 19L
1,271 Elo+
Party 2
Lancelot
Lancelot
TacoDeCeviche
Lancelot
Level 141
God Stats
4W - 0L
1,886 SR
Queue Stats
125W - 91L
1,654 Elo+
Solo
Anhur
Anhur
cliffduggo
Anhur
Level 143
God Stats
11W - 11L
1,584 SR
Queue Stats
438W - 405L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,796
483
3,261
8,429
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
FrogMilker04
Cerberus
11
0 / 3 / 0
5,413
451
2,573
9,272
7,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Galaxyov
Chiron
9
1 / 5 / 0
5,798
483
6,133
9,072
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 4 / 1
6,361
530
5,210
5,493
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
Tz KyRa
Cthulhu
9
1 / 4 / 1
5,854
488
4,750
12,383
6,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 1 / 0
8,059
672
6,683
6,383
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
DakuVoidz
Kukulkan
11
3 / 2 / 1
6,613
551
3,805
4,438
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 4
5,993
499
2,611
6,818
3,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lancelot
TacoDeCeviche
Lancelot
14
7 / 1 / 4
7,813
651
7,240
7,156
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
14
4 / 0 / 3
7,504
625
11,621
9,238
3,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
19
19
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
0
4
L
1
3
2
0.67
W
Kukulkan
DakuVoidz
Kukulkan
3
2
1
1.75
L
Cerberus
FrogMilker04
Cerberus
0
3
0
0
L
Chiron
Galaxyov
Chiron
1
5
0
0.2
W
1
1
4
3
L
2
4
1
0.63
W
Lancelot
TacoDeCeviche
Lancelot
7
1
4
9
L
Cthulhu
Tz KyRa
Cthulhu
1
4
1
0.38
W
Anhur
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
31,960
44,649
Taken
34,033
18,807
Mitigated
14,868
13,306
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,683
3,226
0
2,658
6,383
3,124
337
2,841
3,435
2,378
53,733
L
3,261
1,534
0
3,446
8,429
2,155
0
2,024
6,405
0
27,011
W
Kukulkan
DakuVoidz
Kukulkan
3,805
119
0
196
4,438
1,313
0
2,022
2,195
36,535
424
L
Cerberus
FrogMilker04
Cerberus
2,573
269
0
2,800
9,272
7,153
0
313
8,959
32,450
0
L
Chiron
Galaxyov
Chiron
6,133
1,697
556
1,305
9,072
2,013
0
1,516
7,556
0
32,756
W
2,611
957
924
1,461
6,818
3,768
0
2,248
4,460
14,562
0
L
5,210
920
0
644
5,493
1,204
0
1,296
4,197
31,155
0
W
Lancelot
TacoDeCeviche
Lancelot
7,240
1,047
0
520
7,156
3,440
0
1,390
5,597
0
69,168
L
Cthulhu
Tz KyRa
Cthulhu
4,750
443
1,278
3,277
12,383
6,282
0
1,513
10,870
22,276
640
W
Anhur
11,621
8,064
0
6,016
9,238
3,223
0
3,151
5,983
0
65,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
35,982
313
Minions Killed
452
0
Camps Cleared
0
1,139,310
Distance Traveled
1,181,994
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,059
672
117
10
0
260,587
0
L
Arachne
5,796
483
57
5
0
263,954
0
W
Kukulkan
6,613
551
93
8
0
187,151
1
L
Cerberus
5,413
451
81
7
0
186,347
0
L
Chiron
5,798
483
60
5
0
206,605
2
W
Yemoja
5,993
499
25
2
0
205,503
0
L
Nu Wa
6,361
530
83
7
0
246,180
1
W
Lancelot
7,813
651
105
9
0
309,532
0
L
Cthulhu
5,854
488
32
3
0
236,224
0
W
Anhur
7,504
625
112
9
0
219,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role