Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Ms_Brax
Awilix
Level 126
God Stats
8W - 9L
1,551 SR
Queue Stats
448W - 428L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Zruxey
Kuzenbo
Level 103
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 6L
1,126 Elo+
Solo
Atlas
Atlas
crazyquinnion
Atlas
Level 104
God Stats
2W - 3L
1,189 SR
Queue Stats
60W - 67L
1,463 Elo+
Party 2
Team Averages
Level 112
1,494 SR
1,426 Elo+

VS

Team Averages
Level 149
1,582 SR
1,491 Elo+
Kali
Kali
Gwarr RoA
Kali
Level 138
God Stats
2W - 0L
1,735 SR
Queue Stats
96W - 93L
1,510 Elo+
Solo
Hades
Hades
IDANNNY
Hades
Level 167
God Stats
3W - 3L
1,364 SR
Queue Stats
233W - 222L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
Lotus_Unfolding
Aphrodite
Level 146
God Stats
80W - 77L
1,533 SR
Queue Stats
284W - 299L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
joey_otakuboy17
Sun Wukong
Level 140
God Stats
32W - 22L
1,576 SR
Queue Stats
465W - 475L
1,492 Elo+
Solo
Heimdallr
Heimdallr
ligthyerzero
Heimdallr
Level 156
God Stats
5W - 2L
1,703 SR
Queue Stats
277W - 261L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 1 / 1
7,633
509
7,905
10,563
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
 
Scylla
13
0 / 0 / 0
6,759
451
5,455
6,751
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Ms_Brax
Awilix
11
0 / 5 / 1
6,496
433
5,023
12,966
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
Zruxey
Kuzenbo
12
1 / 1 / 0
6,960
464
4,869
11,648
13,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 3 / 0
6,867
458
3,960
13,912
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
4 / 1 / 5
8,826
588
9,739
14,658
6,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hades
IDANNNY
Hades
14
4 / 1 / 3
8,881
592
7,358
9,277
4,071
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Lotus_Unfolding
Aphrodite
13
1 / 0 / 4
8,004
534
6,172
9,784
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
joey_otakuboy17
Sun Wukong
14
1 / 1 / 1
8,901
593
6,832
10,167
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heimdallr
ligthyerzero
Heimdallr
15
0 / 0 / 1
8,197
546
7,880
7,910
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
10
10
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
1
1.5
L
Scylla
 
Scylla
0
0
0
0
W
Kali
4
1
5
6.5
W
Hades
IDANNNY
Hades
4
1
3
5.5
W
Aphrodite
Lotus_Unfolding
Aphrodite
1
0
4
3
L
Awilix
Ms_Brax
Awilix
0
5
1
0.1
L
Kuzenbo
Zruxey
Kuzenbo
1
1
0
1
L
1
3
0
0.33
W
Sun Wukong
joey_otakuboy17
Sun Wukong
1
1
1
1.5
W
Heimdallr
ligthyerzero
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,212
Damage
37,981
55,840
Taken
51,796
35,745
Mitigated
29,578
11,459
Healing
30,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,905
5,190
0
3,653
10,563
3,699
0
1,989
8,492
0
63,837
L
Scylla
 
Scylla
5,455
665
0
490
6,751
2,081
0
2,177
4,470
49,327
1,206
W
Kali
9,739
5,068
0
6,550
14,658
6,665
0
3,099
11,522
0
72,669
W
Hades
IDANNNY
Hades
7,358
400
716
5,099
9,277
4,071
392
3,173
6,104
56,789
1,637
W
Aphrodite
Lotus_Unfolding
Aphrodite
6,172
252
4,728
5,745
9,784
7,392
150
3,007
6,735
31,350
1,546
L
Awilix
Ms_Brax
Awilix
5,023
2,421
0
4,076
12,966
4,462
0
2,154
10,645
0
51,114
L
Kuzenbo
Zruxey
Kuzenbo
4,869
1,391
0
1,118
11,648
13,458
0
809
10,122
38,722
259
L
3,960
1,644
0
2,122
13,912
12,045
0
6,050
7,542
23,244
0
W
Sun Wukong
joey_otakuboy17
Sun Wukong
6,832
1,125
0
3,373
10,167
8,130
441
3,414
6,016
398
59,516
W
Heimdallr
ligthyerzero
Heimdallr
7,880
4,054
0
3,805
7,910
3,320
310
632
7,278
0
77,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
42,809
413
Minions Killed
487
0
Camps Cleared
0
1,550,747
Distance Traveled
1,562,698
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,633
509
123
8
0
305,032
1
L
Scylla
6,759
451
102
7
0
298,414
0
W
Kali
8,826
588
101
7
0
354,496
0
W
Hades
8,881
592
109
7
0
318,431
4
W
Aphrodite
8,004
534
63
4
0
293,311
3
L
Awilix
6,496
433
85
6
0
343,534
2
L
Kuzenbo
6,960
464
69
5
0
308,525
5
L
Atlas
6,867
458
34
2
0
295,242
2
W
Sun Wukong
8,901
593
102
7
0
295,901
0
W
Heimdallr
8,197
546
112
7
0
300,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role