Player Matchup

Persephone
Persephone
 
Persephone
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dimondus
Amaterasu
Level 176
God Stats
2W - 1L
1,717 SR
Queue Stats
47W - 36L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MorenoRT1402
Ah Muzen Cab
Level 41
God Stats
1W - 1L
1,441 SR
Queue Stats
5W - 15L
1,280 Elo+
Solo
Team Averages
Level 128
1,532 SR
1,461 Elo+

VS

Team Averages
Level 121
1,502 SR
1,407 Elo+
Merlin
Merlin
CommandList
Merlin
Level 67
God Stats
0W - 1L
1,691 SR
Queue Stats
4W - 9L
1,255 Elo+
Party 1
Heimdallr
Heimdallr
Reshyreum
Heimdallr
Level 146
God Stats
1W - 2L
1,715 SR
Queue Stats
266W - 270L
1,484 Elo+
Party 1
Mercury
Mercury
Skyyyyyyyyyyyyyy
Mercury
Level 125
God Stats
0W - 1L
1,137 SR
Queue Stats
24W - 24L
1,447 Elo+
Party 1
Medusa
Medusa
lKenpachii-
Medusa
Level 203
God Stats
1W - 2L
1,479 SR
Queue Stats
47W - 83L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
zkíryu
Hou Yi
Level 64
God Stats
4W - 6L
1,487 SR
Queue Stats
71W - 108L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
4 / 1 / 2
9,444
944
10,540
5,917
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
 
Sun Wukong
15
4 / 1 / 5
9,354
935
9,696
9,368
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
 
Discordia
14
1 / 0 / 6
8,554
855
8,861
4,044
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Dimondus
Amaterasu
15
2 / 1 / 4
8,936
894
7,243
6,074
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
MorenoRT1402
Ah Muzen Cab
15
3 / 1 / 7
8,976
898
9,651
6,769
2,536
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 4 / 0
7,922
792
6,366
9,093
2,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Reshyreum
Heimdallr
13
0 / 3 / 3
8,019
802
4,032
10,922
3,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 1 / 2
7,554
755
3,276
9,627
10,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
14
2 / 5 / 1
8,361
836
3,901
12,494
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
zkíryu
Hou Yi
14
0 / 1 / 1
8,396
840
2,558
10,074
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
4
4
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
2
5
W
Sun Wukong
 
Sun Wukong
4
1
5
6.5
W
Discordia
 
Discordia
1
0
6
4
L
Merlin
2
4
0
0.5
W
Amaterasu
Dimondus
Amaterasu
2
1
4
4
W
Ah Muzen Cab
MorenoRT1402
Ah Muzen Cab
3
1
7
6.5
L
Heimdallr
Reshyreum
Heimdallr
0
3
3
0.5
L
0
1
2
1
L
Medusa
2
5
1
0.5
L
Hou Yi
zkíryu
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,991
Damage
20,133
32,172
Taken
52,210
20,426
Mitigated
25,285
7,566
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,540
162
10
1,291
5,917
1,870
512
1,229
4,686
31,074
826
W
Sun Wukong
 
Sun Wukong
9,696
1,052
0
1,538
9,368
8,946
277
1,790
7,578
0
28,698
W
Discordia
 
Discordia
8,861
212
0
1,867
4,044
1,314
355
271
3,773
24,979
0
L
Merlin
6,366
617
0
374
9,093
2,872
0
3,130
5,409
17,361
216
W
Amaterasu
Dimondus
Amaterasu
7,243
966
0
1,142
6,074
5,760
798
2,214
3,860
610
20,337
W
Ah Muzen Cab
MorenoRT1402
Ah Muzen Cab
9,651
2,366
0
1,718
6,769
2,536
736
862
5,907
0
26,916
L
Heimdallr
Reshyreum
Heimdallr
4,032
1,638
0
2,857
10,922
3,985
0
3,097
7,335
0
22,688
L
3,276
982
0
514
9,627
10,455
0
4,349
5,050
0
12,490
L
Medusa
3,901
1,071
0
1,576
12,494
4,220
0
5,033
6,579
0
20,580
L
Hou Yi
zkíryu
Hou Yi
2,558
420
0
942
10,074
3,753
0
2,264
7,342
0
23,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,264
Gold Earned
40,252
220
Minions Killed
196
0
Camps Cleared
0
1,183,678
Distance Traveled
938,033
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,444
944
57
6
0
208,644
0
W
Sun Wukong
9,354
935
51
5
0
242,548
4
W
Discordia
8,554
855
47
5
0
217,756
0
L
Merlin
7,922
792
26
3
0
159,649
0
W
Amaterasu
8,936
894
33
3
0
218,863
2
W
Ah Muzen Cab
8,976
898
32
3
0
295,867
0
L
Heimdallr
8,019
802
42
4
0
179,926
0
L
Mercury
7,554
755
14
1
0
194,430
0
L
Medusa
8,361
836
51
5
0
201,859
0
L
Hou Yi
8,396
840
63
6
0
202,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role