Player Matchup

Mercury
Mercury
BiazattiRJ
Mercury
Level 195
God Stats
6W - 3L
1,790 SR
Queue Stats
168W - 190L
1,517 Elo+
Party 2
Nox
Nox
KlngofOrigin
Nox
Level 144
God Stats
1W - 1L
1,119 SR
Queue Stats
7W - 9L
1,446 Elo+
Solo
Osiris
Osiris
Weberty_Almeida
Osiris
Level 245
God Stats
4W - 3L
1,466 SR
Queue Stats
165W - 168L
1,512 Elo+
Party 2
Hou Yi
Hou Yi
Ŧakkar
Hou Yi
Level 126
God Stats
8W - 8L
1,517 SR
Queue Stats
286W - 266L
1,551 Elo+
Party 1
Aphrodite
Aphrodite
Εseτ
Aphrodite
Level 157
God Stats
88W - 53L
1,651 SR
Queue Stats
293W - 274L
1,551 Elo+
Party 1
Team Averages
Level 173
1,508 SR
1,515 Elo+

VS

Team Averages
Level 157
1,453 SR
1,501 Elo+
Merlin
Merlin
 
Merlin
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Astarothy Dr
Kuzenbo
Level 146
God Stats
2W - 5L
1,440 SR
Queue Stats
809W - 794L
1,506 Elo+
Solo
Fenrir
Fenrir
LordDamian99
Fenrir
Level 153
God Stats
0W - 5L
1,325 SR
Queue Stats
76W - 73L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BiazattiRJ
Mercury
9
1 / 1 / 1
4,808
687
3,271
5,400
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 1 / 0
4,600
657
1,548
2,487
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 0
5,261
752
868
3,287
1,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hou Yi
Ŧakkar
Hou Yi
7
0 / 0 / 0
3,965
566
2,388
6,193
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
Εseτ
Aphrodite
7
0 / 1 / 0
4,405
629
880
4,573
2,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 1
4,541
649
1,139
3,184
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
 
Danzaburou
9
1 / 0 / 0
4,376
625
5,729
4,303
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
 
Nu Wa
3
0 / 0 / 0
3,131
447
159
428
48
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Astarothy Dr
Kuzenbo
8
0 / 0 / 1
4,375
625
1,692
3,544
3,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
8
2 / 1 / 0
4,246
607
2,326
5,870
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
L
Danzaburou
 
Danzaburou
1
0
0
1
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Kuzenbo
Astarothy Dr
Kuzenbo
0
0
1
0.5
W
Mercury
BiazattiRJ
Mercury
1
1
1
1.5
W
1
1
0
1
L
Fenrir
2
1
0
2
W
0
0
0
0
W
Hou Yi
Ŧakkar
Hou Yi
0
0
0
0
W
Aphrodite
Εseτ
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,955
Damage
11,045
21,940
Taken
17,329
8,491
Mitigated
7,702
11,607
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,139
43
0
110
3,184
994
0
1,114
2,070
26,760
0
L
Danzaburou
 
Danzaburou
5,729
3,104
0
2,951
4,303
1,194
0
685
3,618
0
32,136
L
Nu Wa
 
Nu Wa
159
130
0
250
428
48
0
0
400
3,482
0
L
Kuzenbo
Astarothy Dr
Kuzenbo
1,692
1,025
0
1,650
3,544
3,207
12
195
3,256
15,373
0
W
Mercury
BiazattiRJ
Mercury
3,271
1,863
0
1,203
5,400
1,737
0
294
5,106
0
34,717
W
1,548
249
0
895
2,487
723
0
1,220
1,267
20,241
0
L
Fenrir
2,326
1,719
0
2,199
5,870
2,259
0
434
5,436
0
26,122
W
868
185
0
1,642
3,287
1,813
0
601
2,682
0
31,817
W
Hou Yi
Ŧakkar
Hou Yi
2,388
1,032
0
2,808
6,193
1,691
600
553
5,640
0
24,348
W
Aphrodite
Εseτ
Aphrodite
880
206
2,157
2,902
4,573
2,527
352
318
4,255
14,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,039
Gold Earned
20,669
238
Minions Killed
193
0
Camps Cleared
0
732,420
Distance Traveled
620,741
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,541
649
60
9
0
144,649
0
L
Danzaburou
4,376
625
46
7
0
131,915
0
L
Nu Wa
3,131
447
11
2
0
28,150
0
L
Kuzenbo
4,375
625
27
4
0
160,673
1
W
Mercury
4,808
687
70
10
0
176,790
0
W
Nox
4,600
657
40
6
0
155,156
2
L
Fenrir
4,246
607
49
7
0
155,354
0
W
Osiris
5,261
752
63
9
0
129,922
0
W
Hou Yi
3,965
566
45
6
0
133,477
0
W
Aphrodite
4,405
629
20
3
0
137,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role