Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
GuilleHARG
Camazotz
Level 125
God Stats
3W - 2L
1,632 SR
Queue Stats
218W - 194L
1,594 Elo+
Solo
Thoth
Thoth
Pichincha69
Thoth
Level 95
God Stats
4W - 2L
1,506 SR
Queue Stats
353W - 291L
1,517 Elo+
Solo
Athena
Athena
custest-cat
Athena
Level 56
God Stats
7W - 4L
1,641 SR
Queue Stats
9W - 7L
1,532 Elo+
Solo
Team Averages
Level 115
1,556 SR
1,529 Elo+

VS

Team Averages
Level 174
1,518 SR
1,515 Elo+
Arachne
Arachne
Akatsuk1Mc
Arachne
Level 135
God Stats
8W - 8L
1,645 SR
Queue Stats
35W - 38L
1,508 Elo+
Solo
Janus
Janus
Astarothy Dr
Janus
Level 146
God Stats
28W - 23L
1,595 SR
Queue Stats
1,017W - 996L
1,515 Elo+
Solo
Yemoja
Yemoja
BiazattiRJ
Yemoja
Level 195
God Stats
0W - 2L
1,556 SR
Queue Stats
190W - 216L
1,527 Elo+
Party 1
Hachiman
Hachiman
Weberty_Almeida
Hachiman
Level 245
God Stats
0W - 2L
1,361 SR
Queue Stats
193W - 195L
1,521 Elo+
Party 1
Tyr
Tyr
xIHazelIx
Tyr
Level 149
God Stats
26W - 36L
1,433 SR
Queue Stats
120W - 140L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 0
6,245
694
3,280
4,371
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
10
1 / 1 / 1
5,107
567
3,932
6,566
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
GuilleHARG
Camazotz
9
5 / 5 / 0
5,959
662
7,561
10,565
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 0
5,419
602
3,181
2,828
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
0 / 1 / 5
5,404
600
3,704
6,746
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akatsuk1Mc
Arachne
7
2 / 2 / 2
4,571
508
1,234
5,581
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
2 / 1 / 1
5,607
623
4,047
4,025
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
BiazattiRJ
Yemoja
7
0 / 2 / 3
4,644
516
2,512
6,768
3,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
10
1 / 1 / 0
5,052
561
4,511
4,161
1,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 4 / 3
5,914
657
6,096
9,896
6,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
8
8
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
0
3
W
Ares
 
Ares
1
1
1
1.5
L
Arachne
Akatsuk1Mc
Arachne
2
2
2
1.5
L
2
1
1
2.5
L
Yemoja
BiazattiRJ
Yemoja
0
2
3
0.75
W
Camazotz
GuilleHARG
Camazotz
5
5
0
1
W
1
0
0
1
L
Hachiman
1
1
0
1
W
Athena
0
1
5
2.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,658
Damage
18,400
31,076
Taken
30,431
12,726
Mitigated
13,183
11,959
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,280
1,862
0
1,110
4,371
1,247
1,471
552
3,819
0
41,978
W
Ares
 
Ares
3,932
61
0
4,196
6,566
2,659
0
1,087
5,357
37,252
0
L
Arachne
Akatsuk1Mc
Arachne
1,234
1,081
0
1,558
5,581
1,823
0
1,633
3,840
0
16,672
L
4,047
303
0
988
4,025
1,062
0
3,051
654
32,531
518
L
Yemoja
BiazattiRJ
Yemoja
2,512
414
1,681
1,912
6,768
3,199
0
2,391
4,297
13,483
0
W
Camazotz
GuilleHARG
Camazotz
7,561
2,927
0
4,082
10,565
3,134
0
744
9,753
737
35,456
W
3,181
127
0
302
2,828
796
0
1,404
1,262
32,368
0
L
Hachiman
4,511
1,713
0
1,000
4,161
1,088
0
992
3,169
0
31,263
W
Athena
3,704
1,058
0
2,269
6,746
4,890
0
2,183
4,453
13,327
1,145
L
6,096
1,291
0
2,858
9,896
6,011
0
2,502
7,394
0
30,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,134
Gold Earned
25,788
296
Minions Killed
234
0
Camps Cleared
0
931,714
Distance Traveled
884,663
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,245
694
80
9
0
161,971
0
W
Ares
5,107
567
72
8
0
206,045
0
L
Arachne
4,571
508
36
4
0
140,832
0
L
Janus
5,607
623
73
8
0
201,835
2
L
Yemoja
4,644
516
25
3
0
159,212
3
W
Camazotz
5,959
662
63
7
0
174,483
0
W
Thoth
5,419
602
56
6
0
181,022
1
L
Hachiman
5,052
561
49
5
0
181,297
0
W
Athena
5,404
600
25
3
0
208,193
1
L
Tyr
5,914
657
51
6
0
201,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role