Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CLCO
Aphrodite
Level 147
God Stats
40W - 23L
1,587 SR
Queue Stats
122W - 120L
1,549 Elo+
Solo
Neith
Neith
HenningTheGod
Neith
Level 131
God Stats
3W - 0L
1,322 SR
Queue Stats
128W - 96L
1,612 Elo+
Party 1
Ratatoskr
Ratatoskr
Taraloe
Ratatoskr
Level 149
God Stats
8W - 10L
1,462 SR
Queue Stats
291W - 264L
1,543 Elo+
Party 1
Team Averages
Level 146
1,474 SR
1,541 Elo+

VS

Team Averages
Level 144
1,611 SR
1,517 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 152
God Stats
132W - 127L
1,535 SR
Queue Stats
265W - 280L
1,498 Elo+
Party 2
Neith
Neith
CaStLoST
Neith
Level 146
God Stats
19W - 21L
1,653 SR
Queue Stats
155W - 160L
1,491 Elo+
Party 2
Ra
Ra
ControlledChaos
Ra
Level 106
God Stats
3W - 3L
1,568 SR
Queue Stats
162W - 118L
1,611 Elo+
Solo
Xing Tian
Xing Tian
ShuraSpain
Xing Tian
Level 158
God Stats
4W - 2L
1,800 SR
Queue Stats
270W - 279L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 2 / 2
6,406
641
3,695
8,958
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
 
Raijin
10
1 / 2 / 2
6,065
607
3,234
5,831
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
CLCO
Aphrodite
10
2 / 0 / 2
6,164
616
3,161
6,139
4,174
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 0 / 1
5,975
598
5,056
6,852
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Taraloe
Ratatoskr
11
5 / 1 / 2
6,432
643
5,299
9,318
2,790
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 0 / 2
5,356
536
2,743
6,849
3,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
AKUAZEN
Danzaburou
10
0 / 2 / 0
4,999
500
4,263
7,136
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
CaStLoST
Neith
10
2 / 3 / 1
5,951
595
5,255
6,946
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
5,971
597
2,866
4,802
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ShuraSpain
Xing Tian
9
2 / 3 / 1
5,073
507
3,932
8,916
2,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
5
5
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
2
1
W
Raijin
 
Raijin
1
2
2
1
L
Thor
 
Thor
1
0
2
2
L
Danzaburou
AKUAZEN
Danzaburou
0
2
0
0
W
Aphrodite
CLCO
Aphrodite
2
0
2
3
L
Neith
CaStLoST
Neith
2
3
1
0.83
L
0
2
1
0.25
W
1
0
1
1.5
L
Xing Tian
ShuraSpain
Xing Tian
2
3
1
0.83
W
Ratatoskr
Taraloe
Ratatoskr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,445
Damage
19,059
37,098
Taken
34,649
15,663
Mitigated
12,744
19,452
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,695
169
0
3,219
8,958
4,393
0
1,122
7,836
0
38,240
W
Raijin
 
Raijin
3,234
502
0
1,840
5,831
2,109
15
2,159
3,672
36,147
1,212
L
Thor
 
Thor
2,743
534
0
1,669
6,849
3,953
0
1,520
5,286
0
14,388
L
Danzaburou
AKUAZEN
Danzaburou
4,263
1,891
0
1,427
7,136
2,234
0
946
6,190
0
39,202
W
Aphrodite
CLCO
Aphrodite
3,161
500
2,345
4,245
6,139
4,174
100
745
5,394
20,503
1,070
L
Neith
CaStLoST
Neith
5,255
2,691
0
3,200
6,946
2,145
0
0
6,946
0
36,167
L
2,866
428
348
1,604
4,802
1,662
0
1,289
3,427
54,402
0
W
5,056
1,916
0
2,057
6,852
2,197
104
37
6,815
0
47,856
L
Xing Tian
ShuraSpain
Xing Tian
3,932
299
0
1,086
8,916
2,750
0
2,211
6,551
23,286
816
W
Ratatoskr
Taraloe
Ratatoskr
5,299
2,134
0
5,746
9,318
2,790
0
2,510
6,808
0
40,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
27,350
370
Minions Killed
307
0
Camps Cleared
0
1,019,291
Distance Traveled
995,542
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,406
641
80
8
0
209,030
4
W
Raijin
6,065
607
93
9
0
185,638
3
L
Thor
5,356
536
19
2
0
213,575
3
L
Danzaburou
4,999
500
70
7
0
188,030
6
W
Aphrodite
6,164
616
29
3
0
166,699
3
L
Neith
5,951
595
75
8
0
176,007
2
L
Ra
5,971
597
110
11
0
208,949
0
W
Neith
5,975
598
96
10
0
178,405
1
L
Xing Tian
5,073
507
33
3
0
208,981
0
W
Ratatoskr
6,432
643
72
7
0
279,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role