Player Matchup

Nu Wa
Nu Wa
BigOlHeifer
Nu Wa
Level 103
God Stats
0W - 1L
1,586 SR
Queue Stats
65W - 47L
1,557 Elo+
Solo
Pele
Pele
FxChildSupp
Pele
Level 108
God Stats
1W - 1L
1,767 SR
Queue Stats
37W - 30L
1,505 Elo+
Solo
Hou Yi
Hou Yi
KingAhmet
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Charybdis
Charybdis
KydRok
Charybdis
Level 126
God Stats
45W - 54L
1,453 SR
Queue Stats
550W - 600L
1,365 Elo+
Solo
Chaac
Chaac
LegolasFafnir
Chaac
Level 68
God Stats
5W - 3L
1,768 SR
Queue Stats
160W - 165L
1,464 Elo+
Solo
Team Averages
Level 98
1,615 SR
1,478 Elo+

VS

Team Averages
Level 104
1,529 SR
1,524 Elo+
Charybdis
Charybdis
DivineSpells
Charybdis
Level 66
God Stats
87W - 72L
1,519 SR
Queue Stats
317W - 355L
1,403 Elo+
Solo
Ra
Ra
Dukee24
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,459 Elo+
Solo
Neith
Neith
DutchSniper7924
Neith
Level 120
God Stats
580W - 606L
1,529 SR
Queue Stats
654W - 697L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
GamesWorthy
Kumbhakarna
Level 128
God Stats
6W - 8L
1,399 SR
Queue Stats
873W - 938L
1,415 Elo+
Solo
King Arthur
King Arthur
Mikaru7910
King Arthur
Level 138
God Stats
2W - 2L
1,696 SR
Queue Stats
43W - 8L
1,859 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,759
1,108
8,242
7,166
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 5
8,200
1,171
6,897
9,729
2,548
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
KingAhmet
Hou Yi
13
2 / 7 / 3
7,827
1,118
7,668
13,093
3,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
KydRok
Charybdis
13
1 / 3 / 3
7,700
1,100
4,452
5,050
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 5
7,677
1,097
7,037
9,877
8,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

181

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DivineSpells
Charybdis
14
3 / 1 / 9
8,642
1,235
5,593
5,845
2,159
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 10
10,088
1,441
15,033
6,607
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 1 / 9
10,392
1,485
11,779
6,296
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
GamesWorthy
Kumbhakarna
14
0 / 3 / 14
8,797
1,257
3,021
10,888
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Mikaru7910
King Arthur
15
3 / 1 / 14
9,239
1,320
6,810
8,463
8,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
7
Kills
22
22
Deaths
7
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Charybdis
DivineSpells
Charybdis
3
1
9
7.5
W
7
1
10
12
W
9
1
9
13.5
L
2
5
5
0.9
W
Kumbhakarna
GamesWorthy
Kumbhakarna
0
3
14
2.33
L
Hou Yi
KingAhmet
Hou Yi
2
7
3
0.5
L
Charybdis
KydRok
Charybdis
1
3
3
0.83
L
1
4
5
0.88
W
King Arthur
Mikaru7910
King Arthur
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,296
Damage
42,236
44,915
Taken
38,099
17,581
Mitigated
26,514
3,018
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,242
2,141
80
285
7,166
1,679
0
2,419
4,747
20,317
0
W
Charybdis
DivineSpells
Charybdis
5,593
3,027
0
0
5,845
2,159
0
1,112
4,733
0
13,460
W
15,033
849
1,081
2,386
6,607
2,696
0
1,628
4,979
41,501
2,522
W
11,779
1,421
0
2,128
6,296
2,441
0
2,592
3,704
0
31,870
L
6,897
848
0
1,072
9,729
2,548
0
3,919
5,737
0
28,518
W
Kumbhakarna
GamesWorthy
Kumbhakarna
3,021
1,321
0
753
10,888
11,016
0
3,003
7,885
7,027
0
L
Hou Yi
KingAhmet
Hou Yi
7,668
3,563
0
628
13,093
3,857
0
5,319
7,601
0
15,044
L
Charybdis
KydRok
Charybdis
4,452
1,693
0
260
5,050
1,471
0
1,537
3,469
0
13,192
L
7,037
230
0
693
9,877
8,026
0
4,134
5,585
2,150
11,657
W
King Arthur
Mikaru7910
King Arthur
6,810
1,474
0
360
8,463
8,202
0
1,727
6,736
0
15,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,163
Gold Earned
47,158
119
Minions Killed
163
4
Camps Cleared
8
557,267
Distance Traveled
745,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,759
1,108
17
2
0
118,500
0
W
Charybdis
8,642
1,235
19
3
1
136,185
0
W
Ra
10,088
1,441
72
10
1
158,389
0
W
Neith
10,392
1,485
50
7
6
149,762
0
L
Pele
8,200
1,171
45
6
1
124,552
0
W
Kumbhakarna
8,797
1,257
4
1
0
142,082
0
L
Hou Yi
7,827
1,118
10
1
2
120,294
0
L
Charybdis
7,700
1,100
24
3
1
87,034
0
L
Chaac
7,677
1,097
23
3
0
106,887
0
W
King Arthur
9,239
1,320
18
3
0
159,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role