Player Matchup

Heimdallr
Heimdallr
NaKyReNnbIu
Heimdallr
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 109L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
Udg_Laloore
Baron Samedi
Level 166
God Stats
12W - 5L
1,757 SR
Queue Stats
689W - 683L
1,462 Elo+
Solo
Kukulkan
Kukulkan
ebashiun
Kukulkan
Level 128
God Stats
11W - 12L
1,590 SR
Queue Stats
1,022W - 1,011L
1,471 Elo+
Party 2
Sobek
Sobek
new-37065789
Sobek
Level 100
God Stats
10W - 7L
1,629 SR
Queue Stats
727W - 769L
1,504 Elo+
Solo
Skadi
Skadi
tiptop_deuteron0
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,161 Elo+
Solo
Team Averages
Level 108
1,595 SR
1,416 Elo+

VS

Team Averages
Level 123
1,638 SR
1,722 Elo+
Neith
Neith
Mrozosudca
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,709 Elo+
Solo
The Morrigan
The Morrigan
Penguinnnnn
The Morrigan
Level 120
God Stats
7W - 5L
1,561 SR
Queue Stats
188W - 63L
1,789 Elo+
Party 1
Hun Batz
Hun Batz
Rangepk
Hun Batz
Level 141
God Stats
3W - 1L
1,673 SR
Queue Stats
187W - 56L
1,799 Elo+
Party 1
Freya
Freya
willow696
Freya
Level 69
God Stats
5W - 3L
1,527 SR
Queue Stats
179W - 177L
1,523 Elo+
Solo
Cupid
Cupid
Ømission
Cupid
Level 156
God Stats
3W - 0L
1,929 SR
Queue Stats
328W - 145L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NaKyReNnbIu
Heimdallr
20
7 / 6 / 12
12,300
946
12,910
15,137
7,414
Baron Samedi
Udg_Laloore
Baron Samedi
17
2 / 6 / 11
10,191
784
11,049
12,724
9,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ebashiun
Kukulkan
18
9 / 6 / 9
11,202
862
16,780
13,511
6,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 10 / 16
9,099
700
8,471
22,059
27,219
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 11 / 5
10,183
783
8,036
15,602
6,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 4 / 19
12,305
947
14,852
11,022
4,409
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
Penguinnnnn
The Morrigan
17
6 / 5 / 19
10,928
841
12,632
12,162
14,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Hun Batz
Rangepk
Hun Batz
18
8 / 5 / 19
11,652
896
14,916
20,242
28,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Freya
willow696
Freya
18
8 / 5 / 23
11,499
885
15,244
15,459
16,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Ømission
Cupid
18
8 / 6 / 16
11,662
897
16,793
13,639
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
135
23
Kills
39
39
Deaths
25
53
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Neith
9
4
19
4.63
L
Heimdallr
NaKyReNnbIu
Heimdallr
7
6
12
2.17
W
The Morrigan
Penguinnnnn
The Morrigan
6
5
19
3.1
W
Hun Batz
Rangepk
Hun Batz
8
5
19
3.5
L
Baron Samedi
Udg_Laloore
Baron Samedi
2
6
11
1.25
L
Kukulkan
ebashiun
Kukulkan
9
6
9
2.25
L
0
10
16
0.8
L
5
11
5
0.68
W
Freya
willow696
Freya
8
5
23
3.9
W
Cupid
Ømission
Cupid
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,246
Damage
74,437
79,033
Taken
72,524
57,782
Mitigated
69,312
14,560
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,852
6,048
865
3,573
11,022
4,409
1,853
5,593
5,389
0
31,521
L
Heimdallr
NaKyReNnbIu
Heimdallr
12,910
4,247
661
3,188
15,137
7,414
484
6,129
8,833
0
31,214
W
The Morrigan
Penguinnnnn
The Morrigan
12,632
2,172
1,983
1,679
12,162
14,379
462
6,382
5,307
26,166
0
W
Hun Batz
Rangepk
Hun Batz
14,916
2,481
1,265
2,453
20,242
28,453
623
6,339
13,743
0
27,836
L
Baron Samedi
Udg_Laloore
Baron Samedi
11,049
718
2,296
3,591
12,724
9,779
50
4,357
8,168
28,513
606
L
Kukulkan
ebashiun
Kukulkan
16,780
2,857
0
3,088
13,511
6,749
468
4,118
8,960
37,744
590
L
8,471
740
0
1,446
22,059
27,219
32
6,778
14,429
15,060
0
L
8,036
3,158
167
123
15,602
6,621
595
5,315
10,012
0
17,919
W
Freya
willow696
Freya
15,244
4,379
720
2,240
15,459
16,623
1,565
7,438
7,806
26,089
607
W
Cupid
Ømission
Cupid
16,793
9,406
2,902
3,526
13,639
5,448
3,787
8,860
4,625
0
35,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
58,046
145
Minions Killed
134
0
Camps Cleared
0
975,765
Distance Traveled
1,202,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,305
947
38
3
0
245,190
0
L
Heimdallr
12,300
946
35
3
0
230,698
0
W
The Morrigan
10,928
841
15
1
0
224,102
0
W
Hun Batz
11,652
896
21
2
0
298,642
0
L
Baron Samedi
10,191
784
41
3
0
193,339
0
L
Kukulkan
11,202
862
52
4
0
191,692
0
L
Sobek
9,099
700
6
0
0
194,797
0
L
Skadi
10,183
783
11
1
0
165,239
0
W
Freya
11,499
885
25
2
0
202,816
0
W
Cupid
11,662
897
35
3
0
231,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role