Player Matchup

Cupid
Cupid
Actionda12
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,194 Elo+
Party 1
Arachne
Arachne
FR3NZY11771
Arachne
Level 70
God Stats
8W - 10L
1,622 SR
Queue Stats
38W - 88L
1,316 Elo+
Party 1
Ah Puch
Ah Puch
SHD ODiN
Ah Puch
Level 124
God Stats
11W - 12L
1,536 SR
Queue Stats
497W - 505L
1,466 Elo+
Solo
Discordia
Discordia
SirFireMane
Discordia
Level 57
God Stats
1W - 1L
1,508 SR
Queue Stats
8W - 19L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
slime_mara
Cthulhu
Level 68
God Stats
2W - 4L
1,536 SR
Queue Stats
29W - 68L
1,317 Elo+
Party 1
Team Averages
Level 68
1,541 SR
1,323 Elo+

VS

Team Averages
Level 133
1,524 SR
1,477 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ImperialOverlord
Rama
Level 125
God Stats
7W - 4L
1,529 SR
Queue Stats
27W - 27L
1,432 Elo+
Solo
Xing Tian
Xing Tian
Readytoplay
Xing Tian
Level 123
God Stats
1W - 0L
1,568 SR
Queue Stats
162W - 150L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
SnoochNubis
Baron Samedi
Level 204
God Stats
1W - 0L
1,697 SR
Queue Stats
57W - 66L
1,447 Elo+
Solo
Lancelot
Lancelot
dduluu
Lancelot
Level 56
God Stats
2W - 1L
1,327 SR
Queue Stats
92W - 90L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 5 / 1
5,364
894
1,100
5,971
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
FR3NZY11771
Arachne
10
2 / 4 / 2
5,924
987
4,165
6,531
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
SHD ODiN
Ah Puch
9
1 / 1 / 0
5,241
874
1,423
1,510
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Discordia
SirFireMane
Discordia
10
1 / 5 / 2
5,676
946
4,498
4,578
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
slime_mara
Cthulhu
10
0 / 3 / 2
5,331
889
3,969
6,225
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 7
6,692
1,115
2,938
1,663
529
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 0 / 8
6,613
1,102
2,098
3,311
959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Readytoplay
Xing Tian
11
3 / 2 / 7
6,372
1,062
3,260
6,370
4,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
SnoochNubis
Baron Samedi
12
6 / 0 / 8
7,225
1,204
8,079
2,403
1,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
dduluu
Lancelot
12
7 / 1 / 9
7,253
1,209
5,572
6,753
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
4
Kills
18
18
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
7
4.5
L
Cupid
0
5
1
0.1
L
Arachne
FR3NZY11771
Arachne
2
4
2
0.75
W
1
0
8
5
W
Xing Tian
Readytoplay
Xing Tian
3
2
7
3.25
L
Ah Puch
SHD ODiN
Ah Puch
1
1
0
1
L
Discordia
SirFireMane
Discordia
1
5
2
0.4
W
Baron Samedi
SnoochNubis
Baron Samedi
6
0
8
10
W
Lancelot
dduluu
Lancelot
7
1
9
11.5
L
Cthulhu
slime_mara
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,155
Damage
21,947
24,815
Taken
20,500
9,710
Mitigated
9,144
2,189
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,938
503
0
92
1,663
529
922
39
1,618
17,526
335
L
Cupid
1,100
611
127
556
5,971
1,807
0
3,517
2,454
0
5,795
L
Arachne
FR3NZY11771
Arachne
4,165
3,061
0
1,360
6,531
2,576
0
2,975
3,556
0
9,925
W
2,098
1,561
0
1,152
3,311
959
1,146
1,198
1,901
0
20,694
W
Xing Tian
Readytoplay
Xing Tian
3,260
150
0
552
6,370
4,345
350
2,682
3,408
7,798
0
L
Ah Puch
SHD ODiN
Ah Puch
1,423
66
0
56
1,510
490
0
765
745
5,236
0
L
Discordia
SirFireMane
Discordia
4,498
50
0
0
4,578
1,470
0
4,089
489
9,343
0
W
Baron Samedi
SnoochNubis
Baron Samedi
8,079
40
1,529
1,865
2,403
1,031
979
1,305
1,000
16,515
1,553
W
Lancelot
dduluu
Lancelot
5,572
1,065
0
554
6,753
2,280
629
3,936
2,683
0
15,715
L
Cthulhu
slime_mara
Cthulhu
3,969
541
0
90
6,225
3,367
0
2,364
3,861
13,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,536
Gold Earned
34,155
74
Minions Killed
152
0
Camps Cleared
0
556,714
Distance Traveled
648,925
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,692
1,115
45
8
0
125,770
0
L
Cupid
5,364
894
12
2
0
108,741
0
L
Arachne
5,924
987
17
3
0
130,597
0
W
Rama
6,613
1,102
45
8
0
118,939
0
W
Xing Tian
6,372
1,062
10
2
0
137,848
0
L
Ah Puch
5,241
874
7
1
0
56,921
2
L
Discordia
5,676
946
19
3
0
135,261
0
W
Baron Samedi
7,225
1,204
29
5
0
121,739
0
W
Lancelot
7,253
1,209
23
4
0
144,629
0
L
Cthulhu
5,331
889
19
3
0
125,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role