Player Matchup

Merlin
Merlin
Gold III
Anoobis27
Merlin
Gold III
Level 169
God Stats
3W - 1L
1,204 SR
Queue Stats
293W - 279L
1,480 MMR
Solo
Amaterasu
Amaterasu
Gold IV
BaconLlama69203
Amaterasu
Gold IV
Level 97
God Stats
2W - 1L
1,589 SR
Queue Stats
160W - 167L
1,405 MMR
Solo
Arachne
Arachne
Gold IV
Samuel Arreaga
Arachne
Gold IV
Level 105
God Stats
10W - 6L
1,472 SR
Queue Stats
188W - 231L
1,434 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,422 SR
1,440 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,492 SR
1,447 MMR
Sylvanus
Sylvanus
Bronze III
MrMunchIax
Sylvanus
Bronze III
Level 108
God Stats
6W - 7L
1,357 SR
Queue Stats
34W - 34L
1,385 MMR
Solo
Vulcan
Vulcan
Bronze III
NukeNationy
Vulcan
Bronze III
Level 117
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
wolfmortal77
Anhur
Bronze III
Level 109
God Stats
4W - 4L
1,547 SR
Queue Stats
20W - 20L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anoobis27
Merlin
16
3 / 0 / 4
9,134
913
8,537
4,473
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
BaconLlama69203
Amaterasu
15
4 / 1 / 5
8,840
884
7,458
10,842
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 4
8,435
844
5,012
8,355
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
CerberusHorusKumbhakarnaJormungandrCthulhu

VS

Bans
LancelotMulanArtemisKuzenboNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrMunchIax
Sylvanus
13
0 / 1 / 2
7,022
702
3,323
9,087
9,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
11
0 / 5 / 2
6,865
687
6,715
7,629
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 4 / 0
7,665
767
5,106
7,751
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
2
2
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anoobis27
Merlin
3
0
4
5
W
Amaterasu
BaconLlama69203
Amaterasu
4
1
5
6.5
L
Sylvanus
MrMunchIax
Sylvanus
0
1
2
1
L
Vulcan
0
5
2
0.2
W
3
1
4
5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,007
Damage
15,144
23,670
Taken
24,467
9,378
Mitigated
14,301
9,203
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anoobis27
Merlin
8,537
88
0
1,060
4,473
1,159
1,177
3,118
1,142
46,284
0
W
Amaterasu
BaconLlama69203
Amaterasu
7,458
2,676
0
3,947
10,842
5,471
859
4,174
6,393
0
18,749
L
Sylvanus
MrMunchIax
Sylvanus
3,323
816
1,666
1,866
9,087
9,233
0
3,652
5,435
11,420
0
L
Vulcan
6,715
426
53
726
7,629
2,515
72
2,006
5,623
25,007
0
W
5,012
3,461
0
4,196
8,355
2,748
1,032
2,144
6,056
0
24,919
L
5,106
2,193
0
1,339
7,751
2,553
0
2,935
4,816
0
25,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,409
Gold Earned
21,552
145
Minions Killed
123
0
Camps Cleared
0
581,177
Distance Traveled
486,787
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,134
913
75
8
0
179,790
0
W
Amaterasu
8,840
884
33
3
0
193,290
0
L
Sylvanus
7,022
702
25
3
0
176,607
0
L
Vulcan
6,865
687
48
5
0
170,786
2
W
Arachne
8,435
844
37
4
0
208,097
0
L
Anhur
7,665
767
50
5
0
139,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role