Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EatNut
Cliodhna
Level 170
God Stats
73W - 65L
1,496 SR
Queue Stats
769W - 756L
1,478 Elo+
Solo
Scylla
Scylla
Onlyy_KJ
Scylla
Level 108
God Stats
7W - 8L
1,435 SR
Queue Stats
30W - 63L
1,337 Elo+
Party 1
Ah Puch
Ah Puch
RedRabbitGuy
Ah Puch
Level 118
God Stats
37W - 12L
1,518 SR
Queue Stats
114W - 105L
1,405 Elo+
Solo
Sylvanus
Sylvanus
y0Jxstt
Sylvanus
Level 148
God Stats
21W - 25L
1,460 SR
Queue Stats
263W - 338L
1,401 Elo+
Party 1
Team Averages
Level 129
1,482 SR
1,424 Elo+

VS

Team Averages
Level 64
1,356 SR
1,315 Elo+
Merlin
Merlin
Hakai291
Merlin
Level 131
God Stats
26W - 36L
1,443 SR
Queue Stats
109W - 127L
1,411 Elo+
Solo
Cerberus
Cerberus
NoXx231
Cerberus
Level 28
God Stats
0W - 5L
1,173 SR
Queue Stats
11W - 26L
1,172 Elo+
Party 2
Fenrir
Fenrir
Vain-T-
Fenrir
Level 33
God Stats
6W - 8L
1,308 SR
Queue Stats
37W - 53L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
XploZ Alfa
Cthulhu
Level 59
God Stats
8W - 11L
1,383 SR
Queue Stats
131W - 107L
1,467 Elo+
Solo
Medusa
Medusa
lagaBABAJAGA
Medusa
Level 68
God Stats
0W - 2L
1,473 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
8 / 4 / 0
6,724
611
9,250
9,206
2,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
EatNut
Cliodhna
13
6 / 3 / 4
7,063
642
4,419
8,395
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Onlyy_KJ
Scylla
11
1 / 1 / 2
6,551
596
2,793
3,745
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
RedRabbitGuy
Ah Puch
12
5 / 0 / 3
7,437
676
7,592
5,407
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
y0Jxstt
Sylvanus
10
0 / 1 / 11
6,724
611
3,890
10,447
6,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hakai291
Merlin
10
0 / 2 / 1
5,640
513
3,324
5,543
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
NoXx231
Cerberus
10
2 / 3 / 4
5,811
528
7,177
9,924
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Vain-T-
Fenrir
10
4 / 4 / 0
5,715
520
1,791
8,039
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
XploZ Alfa
Cthulhu
10
1 / 4 / 0
5,186
471
3,010
8,505
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
9
1 / 7 / 2
5,506
501
5,946
8,600
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
8
9
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
4
0
2
W
Cliodhna
EatNut
Cliodhna
6
3
4
2.67
L
Merlin
Hakai291
Merlin
0
2
1
0.25
L
Cerberus
NoXx231
Cerberus
2
3
4
1.33
W
Scylla
Onlyy_KJ
Scylla
1
1
2
2
W
Ah Puch
RedRabbitGuy
Ah Puch
5
0
3
6.5
L
Fenrir
Vain-T-
Fenrir
4
4
0
1
L
Cthulhu
XploZ Alfa
Cthulhu
1
4
0
0.25
L
Medusa
1
7
2
0.29
W
Sylvanus
y0Jxstt
Sylvanus
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
21,248
37,200
Taken
40,611
14,472
Mitigated
16,797
16,778
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,250
7,119
199
2,199
9,206
2,654
410
3,586
5,160
0
38,161
W
Cliodhna
EatNut
Cliodhna
4,419
211
0
2,239
8,395
2,426
0
1,154
7,165
0
34,452
L
Merlin
Hakai291
Merlin
3,324
100
97
462
5,543
1,566
0
3,538
1,865
34,793
137
L
Cerberus
NoXx231
Cerberus
7,177
491
0
4,548
9,924
5,457
0
1,787
8,137
25,669
0
W
Scylla
Onlyy_KJ
Scylla
2,793
279
0
1,176
3,745
1,018
329
2,173
1,533
41,780
194
W
Ah Puch
RedRabbitGuy
Ah Puch
7,592
340
0
2,964
5,407
1,671
495
2,160
2,928
33,911
1,712
L
Fenrir
Vain-T-
Fenrir
1,791
297
0
3,325
8,039
2,292
0
2,749
5,098
0
25,983
L
Cthulhu
XploZ Alfa
Cthulhu
3,010
120
0
3,000
8,505
5,154
0
3,932
3,947
26,484
0
L
Medusa
5,946
2,328
0
642
8,600
2,328
0
1,154
7,446
0
31,707
W
Sylvanus
y0Jxstt
Sylvanus
3,890
843
2,819
5,182
10,447
6,703
354
2,977
7,040
17,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,499
Gold Earned
27,858
296
Minions Killed
279
0
Camps Cleared
0
1,057,228
Distance Traveled
970,725
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,724
611
41
4
0
185,666
1
W
Cliodhna
7,063
642
61
6
0
238,278
0
L
Merlin
5,640
513
79
7
0
186,344
3
L
Cerberus
5,811
528
69
6
0
223,807
6
W
Scylla
6,551
596
87
8
0
206,444
3
W
Ah Puch
7,437
676
70
6
0
223,199
0
L
Fenrir
5,715
520
46
4
0
170,015
1
L
Cthulhu
5,186
471
34
3
0
193,232
0
L
Medusa
5,506
501
51
5
0
197,327
0
W
Sylvanus
6,724
611
37
3
0
203,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role