Player Matchup

Loki
Loki
Bird5115
Loki
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Lancelot
Lancelot
CALCIO-SAMA
Lancelot
Level 127
God Stats
3W - 4L
1,331 SR
Queue Stats
450W - 424L
1,450 Elo+
Solo
Neith
Neith
MamaBearMariahOk
Neith
Level 20
God Stats
11W - 15L
1,473 SR
Queue Stats
24W - 32L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
Shoot4Effect12
Nu Wa
Level 106
God Stats
67W - 50L
1,558 SR
Queue Stats
311W - 290L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
plackbeople1298
Cabrakan
Level 25
God Stats
2W - 2L
1,520 SR
Queue Stats
47W - 48L
1,467 Elo+
Party 1
Team Averages
Level 62
1,476 SR
1,465 Elo+

VS

Team Averages
Level 127
1,474 SR
1,500 Elo+
Sobek
Sobek
CODYDINATALE
Sobek
Level 129
God Stats
1W - 1L
1,280 SR
Queue Stats
29W - 35L
1,491 Elo+
Solo
Hachiman
Hachiman
JOTA001
Hachiman
Level 108
God Stats
13W - 11L
1,471 SR
Queue Stats
599W - 585L
1,473 Elo+
Solo
Fenrir
Fenrir
SirCrazybone
Fenrir
Level 107
God Stats
11W - 8L
1,478 SR
Queue Stats
162W - 170L
1,541 Elo+
Solo
Nu Wa
Nu Wa
obi_one_Shenobi
Nu Wa
Level 167
God Stats
148W - 135L
1,609 SR
Queue Stats
589W - 586L
1,583 Elo+
Solo
Hel
Hel
xHZA666
Hel
Level 124
God Stats
38W - 38L
1,530 SR
Queue Stats
285W - 281L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 3 / 0
4,682
468
885
6,257
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
CALCIO-SAMA
Lancelot
8
0 / 2 / 0
4,457
446
2,095
5,767
3,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 3 / 0
5,249
525
5,762
5,795
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 0
5,436
544
4,468
5,379
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
10
2 / 1 / 0
5,775
578
5,414
8,583
5,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
5,841
584
1,354
8,319
4,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hachiman
JOTA001
Hachiman
10
0 / 1 / 1
4,976
498
1,959
5,506
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
7 / 1 / 2
6,620
662
5,203
7,243
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 1 / 3
5,886
589
6,578
5,722
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hel
12
3 / 0 / 2
6,729
673
4,735
6,106
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
12
12
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
0
3
0
0
L
Lancelot
CALCIO-SAMA
Lancelot
0
2
0
0
W
1
0
5
3.5
W
Hachiman
JOTA001
Hachiman
0
1
1
0.5
L
1
3
0
0.33
L
0
3
0
0
W
Fenrir
7
1
2
8
W
1
1
3
2.5
L
Cabrakan
2
1
0
2
W
Hel
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,624
Damage
19,829
31,781
Taken
32,896
13,183
Mitigated
12,417
11,199
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
885
193
0
2,758
6,257
1,413
0
1,326
4,931
0
25,010
L
Lancelot
CALCIO-SAMA
Lancelot
2,095
159
0
1,714
5,767
3,662
0
1,235
4,532
0
16,492
W
1,354
139
1,683
4,271
8,319
4,406
0
1,090
7,229
16,616
423
W
Hachiman
JOTA001
Hachiman
1,959
1,231
0
873
5,506
1,663
0
380
5,126
0
31,579
L
5,762
1,245
0
1,396
5,795
1,619
0
919
4,876
0
37,731
L
4,468
1,785
0
1,084
5,379
1,199
0
4,015
1,364
39,355
0
W
Fenrir
5,203
685
0
732
7,243
3,115
0
1,658
5,585
0
41,915
W
6,578
1,211
0
1,275
5,722
1,745
0
4,237
1,485
39,146
0
L
Cabrakan
5,414
895
0
4,247
8,583
5,290
0
5,040
3,543
36,103
1,352
W
Hel
4,735
45
448
2,861
6,106
1,488
0
2,486
3,620
55,500
1,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
30,052
277
Minions Killed
333
0
Camps Cleared
0
1,018,529
Distance Traveled
1,086,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,682
468
51
5
0
233,413
0
L
Lancelot
4,457
446
31
3
0
217,960
0
W
Sobek
5,841
584
22
2
0
208,431
0
W
Hachiman
4,976
498
65
7
0
191,110
0
L
Neith
5,249
525
61
6
0
186,551
0
L
Nu Wa
5,436
544
64
6
0
203,019
0
W
Fenrir
6,620
662
67
7
0
260,452
0
W
Nu Wa
5,886
589
65
7
0
204,488
0
L
Cabrakan
5,775
578
70
7
0
177,586
0
W
Hel
6,729
673
114
11
0
221,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role