Player Matchup

Ravana
Ravana
Blvck-Panther
Ravana
Level 143
God Stats
3W - 3L
1,527 SR
Queue Stats
149W - 147L
1,542 Elo+
Party 1
Mulan
Mulan
GaB1LaN
Mulan
Level 127
God Stats
7W - 6L
1,486 SR
Queue Stats
118W - 116L
1,547 Elo+
Party 2
Geb
Geb
MrzGhost
Geb
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 101L
1,516 Elo+
Party 2
Janus
Janus
SrDeadStroke
Janus
Level 106
God Stats
6W - 8L
1,430 SR
Queue Stats
91W - 98L
1,467 Elo+
Party 2
Hou Yi
Hou Yi
youarefatboy
Hou Yi
Level 33
God Stats
5W - 4L
1,570 SR
Queue Stats
95W - 76L
1,565 Elo+
Party 1
Team Averages
Level 99
1,503 SR
1,528 Elo+

VS

Team Averages
Level 132
1,519 SR
1,513 Elo+
Pele
Pele
Master B781
Pele
Level 135
God Stats
22W - 18L
1,532 SR
Queue Stats
214W - 195L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
Max1musrex
Erlang Shen
Level 137
God Stats
2W - 6L
1,431 SR
Queue Stats
470W - 455L
1,497 Elo+
Solo
Anubis
Anubis
SrBiscuit
Anubis
Level 84
God Stats
0W - 1L
1,547 SR
Queue Stats
5W - 5L
1,570 Elo+
Solo
Nut
Nut
Todlex
Nut
Level 156
God Stats
5W - 7L
1,388 SR
Queue Stats
217W - 209L
1,486 Elo+
Solo
Serqet
Serqet
XJmBontX
Serqet
Level 147
God Stats
8W - 6L
1,697 SR
Queue Stats
455W - 441L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 5
6,235
567
6,684
5,624
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
GaB1LaN
Mulan
14
7 / 0 / 5
8,800
800
12,679
12,146
7,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 4
6,517
592
1,694
6,653
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 0 / 1
7,353
668
3,118
3,080
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
12
3 / 1 / 2
6,701
609
6,228
4,260
1,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
5,789
526
2,839
12,410
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Max1musrex
Erlang Shen
9
0 / 0 / 1
5,556
505
2,348
6,662
4,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
SrBiscuit
Anubis
10
0 / 4 / 1
5,466
497
2,784
6,573
2,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nut
Todlex
Nut
7
0 / 4 / 0
4,596
418
580
4,661
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Serqet
XJmBontX
Serqet
10
2 / 6 / 0
5,747
522
5,577
13,544
6,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
21
Kills
3
3
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Mulan
GaB1LaN
Mulan
7
0
5
9.5
L
1
7
0
0.14
L
Erlang Shen
Max1musrex
Erlang Shen
0
0
1
0.5
W
3
1
4
5
L
Anubis
SrBiscuit
Anubis
0
4
1
0.13
W
4
0
1
4.5
L
Nut
Todlex
Nut
0
4
0
0
L
Serqet
XJmBontX
Serqet
2
6
0
0.33
W
Hou Yi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,403
Damage
14,128
31,763
Taken
43,850
16,147
Mitigated
18,361
13,187
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,684
1,567
0
2,386
5,624
1,850
0
1,326
4,298
0
26,671
W
Mulan
GaB1LaN
Mulan
12,679
2,051
0
6,194
12,146
7,287
86
1,051
10,405
0
62,444
L
2,839
759
69
1,815
12,410
4,187
0
2,533
9,605
0
41,973
L
Erlang Shen
Max1musrex
Erlang Shen
2,348
918
0
2,573
6,662
4,426
0
279
6,383
0
21,098
W
1,694
236
0
2,006
6,653
4,503
226
407
6,192
24,308
0
L
Anubis
SrBiscuit
Anubis
2,784
0
0
1,719
6,573
2,282
0
558
5,975
38,991
0
W
3,118
0
0
920
3,080
1,051
0
0
3,080
60,266
0
L
Nut
Todlex
Nut
580
135
0
580
4,661
1,197
0
594
4,067
0
6,525
L
Serqet
XJmBontX
Serqet
5,577
1,565
0
3,622
13,544
6,269
0
476
13,008
0
28,194
W
Hou Yi
6,228
2,951
0
1,681
4,260
1,456
490
0
4,260
0
45,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
27,154
378
Minions Killed
240
0
Camps Cleared
0
1,129,543
Distance Traveled
959,619
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,235
567
42
4
0
268,346
0
W
Mulan
8,800
800
118
11
0
224,672
2
L
Pele
5,789
526
68
6
0
211,723
0
L
Erlang Shen
5,556
505
43
4
0
228,795
0
W
Geb
6,517
592
16
1
0
216,461
2
L
Anubis
5,466
497
63
6
0
185,297
0
W
Janus
7,353
668
114
10
0
239,905
1
L
Nut
4,596
418
16
1
0
106,081
0
L
Serqet
5,747
522
50
5
0
227,723
0
W
Hou Yi
6,701
609
88
8
0
180,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role