Player Matchup

Cthulhu
Cthulhu
Arhymaan
Cthulhu
Level 128
God Stats
2W - 2L
1,373 SR
Queue Stats
177W - 188L
1,440 Elo+
Party 1
Anhur
Anhur
CroNexusKK
Anhur
Level 115
God Stats
2W - 5L
1,200 SR
Queue Stats
11W - 15L
1,391 Elo+
Solo
Ratatoskr
Ratatoskr
ElderBatka
Ratatoskr
Level 70
God Stats
11W - 9L
1,404 SR
Queue Stats
133W - 103L
1,422 Elo+
Solo
Neith
Neith
MyTeamIsWeak
Neith
Level 29
God Stats
1W - 4L
1,220 SR
Queue Stats
23W - 39L
1,396 Elo+
Party 1
Janus
Janus
wesamst2
Janus
Level 108
God Stats
8W - 7L
1,560 SR
Queue Stats
172W - 170L
1,421 Elo+
Solo
Team Averages
Level 90
1,351 SR
1,414 Elo+

VS

Team Averages
Level 77
1,461 SR
1,337 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Damachka
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,271 Elo+
Party 2
Chang'e
Chang'e
DylanP1
Chang'e
Level 100
God Stats
15W - 11L
1,559 SR
Queue Stats
377W - 359L
1,421 Elo+
Party 3
Skadi
Skadi
Fine5608
Skadi
Level 84
God Stats
52W - 29L
1,566 SR
Queue Stats
352W - 347L
1,410 Elo+
Party 3
Izanami
Izanami
Xia00z
Izanami
Level 26
God Stats
0W - 5L
1,179 SR
Queue Stats
1W - 8L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arhymaan
Cthulhu
13
1 / 3 / 5
7,972
531
4,283
12,586
8,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
13
4 / 1 / 6
7,933
529
8,129
9,399
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
ElderBatka
Ratatoskr
14
6 / 2 / 2
8,048
537
3,810
8,258
2,280
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 6
8,395
560
9,674
10,133
3,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
wesamst2
Janus
13
2 / 2 / 6
7,949
530
6,042
5,733
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 2 / 1
7,532
502
5,334
11,243
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Damachka
Thanatos
10
0 / 8 / 3
6,117
408
5,132
14,656
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
DylanP1
Chang'e
12
1 / 2 / 0
7,305
487
5,328
7,218
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
Fine5608
Skadi
16
2 / 1 / 2
9,376
625
7,150
6,935
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
Xia00z
Izanami
12
2 / 5 / 2
7,308
487
3,259
8,515
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
8
9
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
2
1
1.75
W
Cthulhu
Arhymaan
Cthulhu
1
3
5
1.17
W
Anhur
4
1
6
7
L
Thanatos
Damachka
Thanatos
0
8
3
0.19
L
Chang'e
DylanP1
Chang'e
1
2
0
0.5
W
Ratatoskr
ElderBatka
Ratatoskr
6
2
2
3.5
L
Skadi
Fine5608
Skadi
2
1
2
3
W
5
1
6
8
L
Izanami
Xia00z
Izanami
2
5
2
0.6
W
Janus
wesamst2
Janus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,938
Damage
26,203
46,109
Taken
48,567
18,716
Mitigated
18,026
13,096
Healing
16,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,334
1,317
1,335
3,290
11,243
6,799
0
767
10,400
17,398
1,109
W
Cthulhu
Arhymaan
Cthulhu
4,283
294
79
3,016
12,586
8,529
90
886
11,700
46,055
468
W
Anhur
8,129
4,052
0
3,148
9,399
2,376
3,092
2,435
6,964
0
45,641
L
Thanatos
Damachka
Thanatos
5,132
1,061
0
4,878
14,656
4,632
0
2,509
11,989
0
35,772
L
Chang'e
DylanP1
Chang'e
5,328
184
438
2,888
7,218
1,982
0
2,281
4,685
47,057
1,390
W
Ratatoskr
ElderBatka
Ratatoskr
3,810
535
0
998
8,258
2,280
91
2,406
5,852
0
49,571
L
Skadi
Fine5608
Skadi
7,150
1,514
0
1,753
6,935
2,346
590
3,477
3,418
0
76,244
W
9,674
2,237
0
4,845
10,133
3,827
418
2,994
7,139
0
34,316
L
Izanami
Xia00z
Izanami
3,259
2,332
0
1,926
8,515
2,267
0
485
7,950
0
43,125
W
Janus
wesamst2
Janus
6,042
141
0
1,010
5,733
1,704
55
1,845
3,888
44,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
37,638
349
Minions Killed
370
0
Camps Cleared
0
1,388,182
Distance Traveled
1,410,705
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,532
502
14
1
0
283,629
7
W
Cthulhu
7,972
531
87
6
0
231,554
2
W
Anhur
7,933
529
68
5
0
262,735
0
L
Thanatos
6,117
408
46
3
0
306,426
0
L
Chang'e
7,305
487
101
7
0
283,300
0
W
Ratatoskr
8,048
537
93
6
0
321,452
0
L
Skadi
9,376
625
127
8
0
270,045
0
W
Neith
8,395
560
37
2
0
276,159
2
L
Izanami
7,308
487
82
5
0
267,305
0
W
Janus
7,949
530
64
4
0
296,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role