Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gladdious
Ares
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
108W - 92L
1,491 Elo+
Solo
Chaac
Chaac
Skullknight12
Chaac
Level 69
God Stats
2W - 2L
1,742 SR
Queue Stats
66W - 62L
1,383 Elo+
Solo
The Morrigan
The Morrigan
lukem34111
The Morrigan
Level 127
God Stats
338W - 340L
1,457 SR
Queue Stats
342W - 348L
1,414 Elo+
Solo
Team Averages
Level 110
1,540 SR
1,458 Elo+

VS

Team Averages
Level 119
1,457 SR
1,430 Elo+
Cupid
Cupid
Dope181
Cupid
Level 143
God Stats
39W - 43L
1,476 SR
Queue Stats
155W - 155L
1,392 Elo+
Solo
The Morrigan
The Morrigan
GamesWorthy
The Morrigan
Level 128
God Stats
24W - 37L
1,428 SR
Queue Stats
949W - 1,002L
1,434 Elo+
Solo
Hel
Hel
Oda Nobonaga
Hel
Level 68
God Stats
3W - 2L
1,650 SR
Queue Stats
15W - 15L
1,453 Elo+
Solo
Atlas
Atlas
Sabuthetyrant
Atlas
Level 100
God Stats
23W - 25L
1,464 SR
Queue Stats
547W - 597L
1,423 Elo+
Solo
Surtr
Surtr
brya420
Surtr
Level 158
God Stats
2W - 3L
1,264 SR
Queue Stats
116W - 103L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 0 / 4
7,702
1,284
6,114
1,452
554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
 
Jing Wei
12
0 / 0 / 1
6,438
1,073
1,784
1,213
437
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
13
5 / 1 / 5
8,932
1,489
8,705
8,071
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

12
2 / 4 / 5
7,462
1,244
8,407
8,631
4,357
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
lukem34111
The Morrigan
12
0 / 0 / 7
7,191
1,199
6,412
2,412
961
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

358

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dope181
Cupid
12
0 / 2 / 4
6,763
1,127
4,736
9,721
3,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
GamesWorthy
The Morrigan
11
0 / 0 / 0
5,944
991
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 1
7,500
1,250
4,318
5,187
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 5 / 4
7,190
1,198
4,656
13,056
11,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
brya420
Surtr
12
1 / 1 / 3
7,348
1,225
5,375
7,542
4,441
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
10
Kills
5
5
Deaths
10
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
4
5
W
Jing Wei
 
Jing Wei
0
0
1
0.5
L
Cupid
Dope181
Cupid
0
2
4
1
L
The Morrigan
GamesWorthy
The Morrigan
0
0
0
0
W
Ares
5
1
5
7.5
L
3
2
1
1.75
L
1
5
4
0.6
W
2
4
5
1.13
L
Surtr
brya420
Surtr
1
1
3
2.5
W
The Morrigan
lukem34111
The Morrigan
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
19,085
21,779
Taken
35,506
15,584
Mitigated
21,059
3,134
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,114
129
0
31
1,452
554
0
516
894
31,671
0
W
Jing Wei
 
Jing Wei
1,784
957
0
25
1,213
437
0
215
917
0
7,066
L
Cupid
Dope181
Cupid
4,736
2,755
184
686
9,721
3,942
0
5,064
4,657
0
18,194
L
The Morrigan
GamesWorthy
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Ares
8,705
528
0
695
8,071
9,275
0
2,209
5,572
12,235
0
L
4,318
343
2,906
1,737
5,187
1,641
0
2,542
2,645
18,095
314
L
4,656
2,006
0
484
13,056
11,035
0
8,590
4,466
16,260
0
W
8,407
2,883
24
2,359
8,631
4,357
0
4,056
4,464
0
19,273
L
Surtr
brya420
Surtr
5,375
2,418
0
900
7,542
4,441
0
4,707
2,835
286
15,473
W
The Morrigan
lukem34111
The Morrigan
6,412
1,238
0
0
2,412
961
0
1,528
823
18,588
1,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
34,745
144
Minions Killed
111
4
Camps Cleared
4
656,784
Distance Traveled
457,626
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,702
1,284
66
11
1
146,651
2
W
Jing Wei
6,438
1,073
14
2
1
142,387
0
L
Cupid
6,763
1,127
25
4
1
109,374
0
L
The Morrigan
5,944
991
0
0
0
0
0
W
Ares
8,932
1,489
7
1
1
136,652
0
L
Hel
7,500
1,250
39
7
0
120,118
0
L
Atlas
7,190
1,198
20
3
0
119,593
0
W
Chaac
7,462
1,244
20
3
1
121,688
0
L
Surtr
7,348
1,225
27
5
3
108,541
0
W
The Morrigan
7,191
1,199
37
6
0
109,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role