Player Matchup

Zeus
Zeus
 
Zeus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
D3V1LC4Y
Ares
Level 29
God Stats
5W - 2L
1,891 SR
Queue Stats
160W - 149L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
HunterOPTIKA
Zhong Kui
Level 92
God Stats
3W - 8L
1,071 SR
Queue Stats
654W - 639L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
forhonor0101forh
Kukulkan
Level 87
God Stats
2W - 1L
1,833 SR
Queue Stats
85W - 107L
1,396 Elo+
Solo
Bacchus
Bacchus
shirrrrrrr
Bacchus
Level 32
God Stats
1W - 2L
1,472 SR
Queue Stats
310W - 325L
1,447 Elo+
Party 1
Team Averages
Level 56
1,553 SR
1,450 Elo+

VS

Team Averages
Level 132
1,530 SR
1,466 Elo+
Zeus
Zeus
BJP
Zeus
Level 127
God Stats
4W - 5L
1,409 SR
Queue Stats
280W - 325L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Destrohunt
Morgan Le Fay
Level 145
God Stats
3W - 1L
1,654 SR
Queue Stats
142W - 136L
1,449 Elo+
Solo
Bacchus
Bacchus
ItachiTobirama
Bacchus
Level 102
God Stats
32W - 15L
1,622 SR
Queue Stats
605W - 610L
1,497 Elo+
Solo
Ullr
Ullr
P5YCH0N4UT83
Ullr
Level 157
God Stats
3W - 5L
1,479 SR
Queue Stats
329W - 310L
1,523 Elo+
Solo
Arachne
Arachne
Parrygeeters
Arachne
Level 128
God Stats
2W - 1L
1,486 SR
Queue Stats
73W - 89L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 0 / 0
6,560
1,312
3,086
621
191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
5
0 / 1 / 0
4,461
892
225
1,121
640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
HunterOPTIKA
Zhong Kui
8
0 / 5 / 2
4,799
960
4,370
5,890
3,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
4,687
937
522
527
135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
shirrrrrrr
Bacchus
9
2 / 5 / 0
5,401
1,080
2,927
7,435
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BJP
Zeus
10
2 / 2 / 7
6,360
1,272
2,338
3,023
1,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Destrohunt
Morgan Le Fay
10
1 / 0 / 9
6,276
1,255
2,941
2,075
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 7
6,814
1,363
1,675
4,137
4,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 1 / 7
6,257
1,251
2,867
2,907
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Parrygeeters
Arachne
11
4 / 0 / 6
6,752
1,350
3,695
3,312
2,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
11
11
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
0
0
2
W
Zeus
BJP
Zeus
2
2
7
2.75
L
Ares
0
1
0
0
W
Morgan Le Fay
Destrohunt
Morgan Le Fay
1
0
9
5.5
L
Zhong Kui
HunterOPTIKA
Zhong Kui
0
5
2
0.2
W
2
1
7
5.5
W
2
1
7
5.5
W
Arachne
Parrygeeters
Arachne
4
0
6
7
L
0
0
0
0
L
Bacchus
shirrrrrrr
Bacchus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,130
Damage
13,516
15,594
Taken
15,454
12,644
Mitigated
10,033
1,653
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,086
74
0
0
621
191
0
398
223
13,126
0
W
Zeus
BJP
Zeus
2,338
615
182
290
3,023
1,242
744
2,188
835
15,379
0
L
Ares
225
0
0
48
1,121
640
0
835
286
315
0
W
Morgan Le Fay
Destrohunt
Morgan Le Fay
2,941
328
440
888
2,075
1,008
1,569
2,075
0
9,921
368
L
Zhong Kui
HunterOPTIKA
Zhong Kui
4,370
112
53
647
5,890
3,854
0
2,321
3,569
7,838
0
W
1,675
266
1,003
1,389
4,137
4,353
1,112
2,753
1,384
3,207
0
W
2,867
352
56
418
2,907
1,322
2,184
1,952
955
0
6,085
W
Arachne
Parrygeeters
Arachne
3,695
3,304
230
707
3,312
2,108
1,319
2,162
1,150
0
6,467
L
522
69
99
254
527
135
0
194
333
3,215
0
L
Bacchus
shirrrrrrr
Bacchus
2,927
126
156
396
7,435
7,824
0
3,015
4,420
7,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,908
Gold Earned
32,459
43
Minions Killed
59
0
Camps Cleared
0
279,251
Distance Traveled
450,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,560
1,312
26
5
0
48,086
0
W
Zeus
6,360
1,272
24
5
0
80,673
0
L
Ares
4,461
892
0
0
0
21,627
0
W
Morgan Le Fay
6,276
1,255
18
4
0
100,074
0
L
Zhong Kui
4,799
960
6
1
0
73,941
0
W
Bacchus
6,814
1,363
2
0
0
67,214
0
W
Ullr
6,257
1,251
4
1
0
88,422
0
W
Arachne
6,752
1,350
11
2
0
114,152
0
L
Kukulkan
4,687
937
8
2
0
58,121
0
L
Bacchus
5,401
1,080
3
1
0
77,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role