Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Afro Haki
Zhong Kui
Level 149
God Stats
1,085W - 1,100L
1,582 SR
Queue Stats
1,085W - 1,101L
1,552 Elo+
Solo
Surtr
Surtr
Hemp__Depot
Surtr
Level 182
God Stats
12W - 10L
1,629 SR
Queue Stats
448W - 498L
1,479 Elo+
Solo
Team Averages
Level 157
1,542 SR
1,506 Elo+

VS

Team Averages
Level 124
1,615 SR
1,541 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ant22105
Tiamat
Level 148
God Stats
13W - 14L
1,608 SR
Queue Stats
603W - 600L
1,561 Elo+
Solo
Bastet
Bastet
Kyro Twiist
Bastet
Level 152
God Stats
3W - 2L
1,654 SR
Queue Stats
352W - 387L
1,557 Elo+
Solo
Guan Yu
Guan Yu
thisqummans
Guan Yu
Level 64
God Stats
1W - 2L
1,647 SR
Queue Stats
40W - 29L
1,556 Elo+
Solo
Cernunnos
Cernunnos
Бомбадил
Cernunnos
Level 100
God Stats
15W - 10L
1,668 SR
Queue Stats
64W - 60L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
3 / 0 / 6
6,481
1,296
6,011
4,445
1,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
 
Baron Samedi
11
1 / 0 / 6
6,368
1,274
2,140
4,856
3,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
 
Ix Chel
11
2 / 1 / 7
6,256
1,251
3,318
3,443
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Afro Haki
Zhong Kui
11
2 / 0 / 4
6,531
1,306
3,845
2,463
1,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 7
6,153
1,231
5,028
5,550
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

408

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
5,055
1,011
1,241
2,372
1,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tiamat
Ant22105
Tiamat
11
1 / 1 / 0
6,088
1,218
6,034
6,285
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
10
0 / 3 / 1
5,552
1,110
5,442
7,316
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
thisqummans
Guan Yu
9
0 / 2 / 0
5,053
1,011
512
1,955
810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
10
0 / 1 / 1
5,492
1,098
4,700
4,995
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
9
Kills
1
1
Deaths
9
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
6
6
W
Baron Samedi
 
Baron Samedi
1
0
6
4
W
Ix Chel
 
Ix Chel
2
1
7
5.5
L
Geb
 
Geb
0
2
0
0
W
Zhong Kui
Afro Haki
Zhong Kui
2
0
4
4
L
Tiamat
Ant22105
Tiamat
1
1
0
1
W
1
0
7
4.5
L
Bastet
0
3
1
0.17
L
Guan Yu
thisqummans
Guan Yu
0
2
0
0
L
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,342
Damage
17,929
20,757
Taken
22,923
11,289
Mitigated
9,219
9,801
Healing
1,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,011
2,715
0
1,521
4,445
1,312
0
2,451
1,963
0
13,335
W
Baron Samedi
 
Baron Samedi
2,140
311
781
1,477
4,856
3,327
0
2,004
2,852
12,175
0
W
Ix Chel
 
Ix Chel
3,318
758
2,195
1,058
3,443
1,041
0
1,090
2,353
11,875
0
L
Geb
 
Geb
1,241
0
0
106
2,372
1,437
0
1,006
1,295
2,666
0
W
Zhong Kui
Afro Haki
Zhong Kui
3,845
503
0
1,257
2,463
1,630
0
507
1,956
16,121
1,415
L
Tiamat
Ant22105
Tiamat
6,034
456
0
410
6,285
3,016
0
2,432
3,722
21,593
0
W
5,028
1,749
0
1,512
5,550
3,979
0
1,223
4,298
455
8,233
L
Bastet
5,442
514
0
678
7,316
2,327
0
2,626
4,576
0
14,188
L
Guan Yu
thisqummans
Guan Yu
512
0
68
230
1,955
810
0
832
1,090
0
2,173
L
Cernunnos
4,700
1,537
0
0
4,995
1,629
0
2,453
2,466
0
12,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
27,240
111
Minions Killed
82
6
Camps Cleared
3
509,242
Distance Traveled
370,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,481
1,296
13
3
1
100,929
0
W
Baron Samedi
6,368
1,274
18
4
0
94,423
0
W
Ix Chel
6,256
1,251
19
4
0
95,555
0
L
Geb
5,055
1,011
6
1
0
27,507
0
W
Zhong Kui
6,531
1,306
48
10
4
97,580
0
L
Tiamat
6,088
1,218
36
7
1
106,134
0
W
Surtr
6,153
1,231
13
3
1
120,755
0
L
Bastet
5,552
1,110
17
3
0
118,547
0
L
Guan Yu
5,053
1,011
2
0
1
28,164
0
L
Cernunnos
5,492
1,098
21
4
1
90,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role