Player Matchup

Aphrodite
Aphrodite
Dеsires
Aphrodite
Level 174
God Stats
227W - 33L
1,944 SR
Queue Stats
1,798W - 229L
1,951 Elo+
Party 1
Da Ji
Da Ji
Kafkа
Da Ji
Level 159
God Stats
1W - 0L
1,700 SR
Queue Stats
372W - 42L
1,928 Elo+
Party 1
Vulcan
Vulcan
NietHenk
Vulcan
Level 143
God Stats
3W - 6L
1,576 SR
Queue Stats
181W - 183L
1,479 Elo+
Solo
Awilix
Awilix
Power_Suilu
Awilix
Level 112
God Stats
10W - 13L
1,417 SR
Queue Stats
244W - 248L
1,456 Elo+
Solo
Nemesis
Nemesis
stealthywealthy
Nemesis
Level 88
God Stats
1W - 0L
1,676 SR
Queue Stats
62W - 52L
1,560 Elo+
Solo
Team Averages
Level 135
1,663 SR
1,675 Elo+

VS

Team Averages
Level 146
1,508 SR
1,472 Elo+
Sun Wukong
Sun Wukong
Ecocyge
Sun Wukong
Level 145
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 2L
1,655 Elo+
Party 2
Xing Tian
Xing Tian
ElderCerb
Xing Tian
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 2
Kukulkan
Kukulkan
MUSSELDINO
Kukulkan
Level 146
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 2
Chiron
Chiron
MagicTurtle42
Chiron
Level 142
God Stats
3W - 1L
1,576 SR
Queue Stats
5W - 8L
1,499 Elo+
Party 2
Charon
Charon
Trancvilizator
Charon
Level 149
God Stats
1W - 1L
1,739 SR
Queue Stats
46W - 45L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dеsires
Aphrodite
16
4 / 0 / 11
10,308
1,031
6,399
11,948
12,477
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Kafkа
Da Ji
17
9 / 3 / 9
10,358
1,036
16,226
13,265
10,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
NietHenk
Vulcan
15
4 / 0 / 7
9,347
935
15,309
4,191
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
15
2 / 1 / 3
8,926
893
3,549
8,770
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
1 / 3 / 7
8,177
818
4,078
8,581
3,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ecocyge
Sun Wukong
13
1 / 5 / 4
8,221
822
7,299
12,506
9,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
ElderCerb
Xing Tian
13
0 / 4 / 7
7,858
786
5,934
12,598
11,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MUSSELDINO
Kukulkan
15
3 / 4 / 0
9,079
908
8,096
6,849
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 0
8,140
814
5,006
8,915
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 4
8,626
863
8,790
11,480
5,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
20
Kills
7
7
Deaths
20
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dеsires
Aphrodite
4
0
11
9.5
L
Sun Wukong
Ecocyge
Sun Wukong
1
5
4
0.6
L
Xing Tian
ElderCerb
Xing Tian
0
4
7
0.88
W
Da Ji
Kafkа
Da Ji
9
3
9
4.5
L
Kukulkan
MUSSELDINO
Kukulkan
3
4
0
0.75
L
1
4
0
0.25
W
Vulcan
NietHenk
Vulcan
4
0
7
7.5
W
Awilix
2
1
3
3.5
L
2
3
4
1.33
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,561
Damage
35,125
46,755
Taken
52,348
31,276
Mitigated
32,052
15,544
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dеsires
Aphrodite
6,399
611
5,368
7,478
11,948
12,477
0
5,334
6,532
24,194
0
L
Sun Wukong
Ecocyge
Sun Wukong
7,299
628
0
1,258
12,506
9,893
0
5,982
6,524
3,001
15,228
L
Xing Tian
ElderCerb
Xing Tian
5,934
268
0
1,010
12,598
11,024
0
5,383
7,105
11,990
252
W
Da Ji
Kafkа
Da Ji
16,226
6,605
0
1,312
13,265
10,383
0
7,111
6,001
0
29,667
L
Kukulkan
MUSSELDINO
Kukulkan
8,096
388
0
416
6,849
2,329
0
2,843
4,006
38,836
0
L
5,006
981
478
1,087
8,915
2,818
0
3,527
5,346
0
22,125
W
Vulcan
NietHenk
Vulcan
15,309
338
0
0
4,191
1,766
552
1,841
2,350
37,821
0
W
Awilix
3,549
1,123
0
167
8,770
3,106
671
4,170
4,374
0
24,186
L
8,790
862
0
909
11,480
5,988
0
3,833
7,647
32,483
663
W
4,078
813
0
1,219
8,581
3,544
559
4,564
3,902
0
12,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,116
Gold Earned
41,924
195
Minions Killed
206
0
Camps Cleared
0
1,083,877
Distance Traveled
969,375
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,308
1,031
42
4
0
205,044
0
L
Sun Wukong
8,221
822
29
3
0
186,962
0
L
Xing Tian
7,858
786
6
1
0
209,211
0
W
Da Ji
10,358
1,036
37
4
0
195,783
0
L
Kukulkan
9,079
908
84
8
0
199,161
0
L
Chiron
8,140
814
43
4
0
185,769
0
W
Vulcan
9,347
935
50
5
0
246,766
0
W
Awilix
8,926
893
53
5
0
222,329
0
L
Charon
8,626
863
44
4
0
188,272
2
W
Nemesis
8,177
818
13
1
0
213,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role