Player Matchup

Thor
Thor
Platinum II
 
Thor
Platinum II
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
BIRDMANTHUGGZ
Kuzenbo
Platinum II
Level 78
God Stats
5W - 3L
1,601 SR
Queue Stats
87W - 71L
1,718 MMR
Solo
Nu Wa
Nu Wa
Gold I
Zerocool2453
Nu Wa
Gold I
Level 105
God Stats
84W - 90L
1,701 SR
Queue Stats
432W - 542L
1,644 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,601 SR
1,621 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,644 SR
1,706 MMR
Neith
Neith
Bronze IV
BatedAtom
Neith
Bronze IV
Level 98
God Stats
0W - 1L
1,826 SR
Queue Stats
1W - 3L
1,456 MMR
Solo
Thoth
Thoth
Diamond V
KingMarsXo
Thoth
Diamond V
Level 171
God Stats
72W - 88L
1,655 SR
Queue Stats
294W - 345L
2,070 MMR
Solo
Terra
Terra
Platinum IV
yeahriot
Terra
Platinum IV
Level 63
God Stats
3W - 5L
1,452 SR
Queue Stats
186W - 210L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 3
7,587
759
5,939
6,410
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
14
3 / 0 / 3
8,520
852
4,812
5,534
5,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 0 / 4
8,798
880
10,231
4,800
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuXing TianSerqetKumbhakarnaCerberus

VS

Bans
AchillesAnhurHerculesCharybdisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatedAtom
Neith
12
0 / 4 / 1
7,227
723
3,278
7,310
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
14
1 / 1 / 1
7,799
780
2,595
5,071
1,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
yeahriot
Terra
12
1 / 2 / 1
7,197
720
4,056
10,897
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
3
1.75
W
Kuzenbo
3
0
3
4.5
L
Neith
BatedAtom
Neith
0
4
1
0.13
L
Thoth
1
1
1
1.5
W
2
0
4
4
L
Terra
yeahriot
Terra
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
9,929
16,744
Taken
23,278
8,518
Mitigated
11,510
3,311
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,939
240
0
1,082
6,410
1,864
0
2,601
3,659
185
26,525
W
Kuzenbo
4,812
1,419
0
1,036
5,534
5,146
135
1,602
3,896
18,991
285
L
Neith
BatedAtom
Neith
3,278
402
0
903
7,310
1,995
0
3,890
3,382
0
24,881
L
Thoth
2,595
158
0
850
5,071
1,357
0
3,426
1,591
46,595
0
W
10,231
4,644
0
1,193
4,800
1,508
174
1,773
2,784
41,530
56
L
Terra
yeahriot
Terra
4,056
595
577
4,203
10,897
8,158
0
7,732
3,057
10,573
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
22,223
145
Minions Killed
165
0
Camps Cleared
0
557,234
Distance Traveled
439,472
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,587
759
35
4
0
182,363
0
W
Kuzenbo
8,520
852
28
3
0
187,413
0
L
Neith
7,227
723
58
6
0
132,145
0
L
Thoth
7,799
780
96
10
0
159,307
0
W
Nu Wa
8,798
880
82
8
0
187,458
4
L
Terra
7,197
720
11
1
0
148,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role