Player Matchup

Janus
Janus
KadajKato
Janus
Level 128
God Stats
27W - 28L
1,521 SR
Queue Stats
115W - 136L
1,480 Elo+
Party 1
Bacchus
Bacchus
MostVedic
Bacchus
Level 172
God Stats
15W - 6L
1,576 SR
Queue Stats
103W - 144L
1,478 Elo+
Party 1
Thor
Thor
Neçroddy
Thor
Level 260
God Stats
9W - 7L
1,651 SR
Queue Stats
80W - 65L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
aialax
Amaterasu
Level 135
God Stats
1W - 1L
1,299 SR
Queue Stats
120W - 139L
1,466 Elo+
Party 1
Izanami
Izanami
zMiepMiep
Izanami
Level 159
God Stats
6W - 6L
1,614 SR
Queue Stats
280W - 337L
1,540 Elo+
Party 1
Team Averages
Level 171
1,532 SR
1,503 Elo+

VS

Team Averages
Level 111
1,524 SR
1,491 Elo+
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Apexios
Artio
Level 76
God Stats
0W - 2L
1,311 SR
Queue Stats
306W - 289L
1,506 Elo+
Party 2
Scylla
Scylla
Big_Bunda_Babe
Scylla
Level 45
God Stats
2W - 3L
1,521 SR
Queue Stats
66W - 63L
1,386 Elo+
Solo
Anubis
Anubis
Flamaris
Anubis
Level 159
God Stats
12W - 8L
1,680 SR
Queue Stats
412W - 383L
1,579 Elo+
Solo
Xbalanque
Xbalanque
xDonDmGx
Xbalanque
Level 145
God Stats
10W - 8L
1,610 SR
Queue Stats
568W - 569L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KadajKato
Janus
10
6 / 3 / 3
6,408
712
5,145
5,126
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MostVedic
Bacchus
11
0 / 0 / 13
6,915
768
4,274
6,258
5,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
11
7 / 1 / 6
6,572
730
6,339
7,201
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
aialax
Amaterasu
10
0 / 2 / 1
5,923
658
2,753
7,188
4,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
zMiepMiep
Izanami
12
12 / 1 / 3
7,650
850
12,171
7,045
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 4 / 2
4,637
515
4,621
10,443
8,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Apexios
Artio
7
1 / 3 / 0
4,687
521
2,885
11,901
5,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
2 / 6 / 1
4,711
523
2,192
5,791
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Flamaris
Anubis
9
1 / 6 / 2
5,157
573
5,050
6,884
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
xDonDmGx
Xbalanque
9
0 / 6 / 1
4,849
539
1,946
7,970
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
25
Kills
5
7
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
2
0.5
L
Artio
Apexios
Artio
1
3
0
0.33
L
2
6
1
0.42
L
Anubis
Flamaris
Anubis
1
6
2
0.33
W
Janus
KadajKato
Janus
6
3
3
2.5
W
Bacchus
MostVedic
Bacchus
0
0
13
6.5
W
Thor
7
1
6
10
W
Amaterasu
aialax
Amaterasu
0
2
1
0.25
L
Xbalanque
xDonDmGx
Xbalanque
0
6
1
0.08
W
Izanami
zMiepMiep
Izanami
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,682
Damage
16,694
32,818
Taken
42,989
14,780
Mitigated
19,492
10,161
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,621
785
0
3,051
10,443
8,185
0
1,575
8,827
14,075
0
L
Artio
Apexios
Artio
2,885
446
64
2,870
11,901
5,457
0
3,106
8,649
12,004
0
L
2,192
549
0
711
5,791
1,221
0
817
4,974
10,492
0
L
Anubis
Flamaris
Anubis
5,050
56
0
825
6,884
2,474
0
2,179
4,509
29,768
0
W
Janus
KadajKato
Janus
5,145
754
0
973
5,126
958
82
2,666
2,192
30,665
0
W
Bacchus
MostVedic
Bacchus
4,274
913
0
2,002
6,258
5,456
0
2,275
3,873
20,086
3,062
W
Thor
6,339
1,973
0
894
7,201
2,195
0
2,310
4,729
0
40,644
W
Amaterasu
aialax
Amaterasu
2,753
879
0
2,960
7,188
4,253
722
2,935
4,253
0
34,069
L
Xbalanque
xDonDmGx
Xbalanque
1,946
681
0
1,025
7,970
2,155
0
1,104
6,866
0
27,531
W
Izanami
zMiepMiep
Izanami
12,171
8,997
0
3,332
7,045
1,918
1,251
3,910
3,023
0
59,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
24,041
327
Minions Killed
187
0
Camps Cleared
0
1,008,283
Distance Traveled
909,287
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,637
515
34
4
0
174,515
0
L
Artio
4,687
521
17
2
0
192,145
0
L
Scylla
4,711
523
22
2
0
166,180
0
L
Anubis
5,157
573
63
7
0
192,890
2
W
Janus
6,408
712
61
7
0
220,007
4
W
Bacchus
6,915
768
40
4
0
219,657
0
W
Thor
6,572
730
75
8
0
208,918
0
W
Amaterasu
5,923
658
55
6
0
181,739
0
L
Xbalanque
4,849
539
51
6
0
183,557
0
W
Izanami
7,650
850
96
11
0
177,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role