Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lullyverse
Bellona
Level 101
God Stats
2W - 4L
1,468 SR
Queue Stats
31W - 41L
1,428 Elo+
Solo
Danzaburou
Danzaburou
dantenen
Danzaburou
Level 17
God Stats
6W - 5L
1,495 SR
Queue Stats
22W - 22L
1,426 Elo+
Party 1
Anubis
Anubis
ozimon
Anubis
Level 68
God Stats
11W - 6L
1,643 SR
Queue Stats
48W - 43L
1,406 Elo+
Party 1
Team Averages
Level 81
1,521 SR
1,452 Elo+

VS

Team Averages
Level 123
1,514 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CroNexusKK
Ares
Level 115
God Stats
1W - 1L
1,582 SR
Queue Stats
11W - 15L
1,399 Elo+
Solo
Izanami
Izanami
ItsJeBoyLukas
Izanami
Level 108
God Stats
13W - 12L
1,489 SR
Queue Stats
94W - 88L
1,501 Elo+
Party 2
Chaac
Chaac
TheRococoBang
Chaac
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 40L
1,508 Elo+
Solo
Thoth
Thoth
bomenkapper
Thoth
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 124L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 0 / 1
5,105
729
1,399
1,448
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
 
Hercules
8
1 / 0 / 0
4,357
622
1,906
4,315
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Lullyverse
Bellona
8
1 / 1 / 0
4,443
635
2,922
6,065
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
dantenen
Danzaburou
8
1 / 1 / 1
4,534
648
1,435
2,434
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ozimon
Anubis
8
1 / 1 / 1
4,123
589
985
3,349
1,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 2 / 0
4,260
609
1,668
2,849
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

3
0 / 0 / 0
3,168
453
0
823
267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
8
1 / 1 / 0
4,334
619
1,426
3,041
618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 0
4,842
692
3,243
6,058
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
4,032
576
1,543
3,962
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
3
3
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
1
1.5
W
Hercules
 
Hercules
1
0
0
1
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
0
0
0
0
L
Izanami
1
1
0
1
W
Bellona
Lullyverse
Bellona
1
1
0
1
L
1
1
0
1
L
0
1
0
0
W
Danzaburou
dantenen
Danzaburou
1
1
1
1.5
W
Anubis
ozimon
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,647
Damage
7,880
17,611
Taken
16,733
8,332
Mitigated
4,693
5,643
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,399
132
0
473
1,448
415
0
939
509
37,493
285
W
Hercules
 
Hercules
1,906
549
0
2,888
4,315
1,437
0
859
3,456
0
22,588
L
Nu Wa
 
Nu Wa
1,668
348
0
1,049
2,849
670
0
1,221
1,628
22,049
488
L
0
0
0
344
823
267
0
0
823
753
0
L
Izanami
1,426
870
0
1,081
3,041
618
0
447
2,594
0
27,851
W
Bellona
Lullyverse
Bellona
2,922
777
0
1,231
6,065
4,803
0
741
5,324
0
21,416
L
3,243
711
0
1,511
6,058
2,420
0
0
6,058
0
30,044
L
1,543
140
0
2,152
3,962
718
0
703
3,259
24,884
600
W
Danzaburou
dantenen
Danzaburou
1,435
463
0
232
2,434
661
763
93
2,341
0
25,175
W
Anubis
ozimon
Anubis
985
99
0
819
3,349
1,016
429
433
2,916
17,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,562
Gold Earned
20,636
237
Minions Killed
219
0
Camps Cleared
0
705,922
Distance Traveled
617,703
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,105
729
79
11
0
139,090
0
W
Hercules
4,357
622
41
6
0
174,739
0
L
Nu Wa
4,260
609
47
7
0
135,469
0
L
Ares
3,168
453
5
1
0
40,607
0
L
Izanami
4,334
619
55
8
0
131,948
0
W
Bellona
4,443
635
43
6
0
135,312
0
L
Chaac
4,842
692
58
8
0
141,836
2
L
Thoth
4,032
576
54
8
0
167,843
0
W
Danzaburou
4,534
648
42
6
0
124,563
0
W
Anubis
4,123
589
32
5
0
132,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role