Player Matchup

Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Godwarstar
Cabrakan
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 137L
1,504 Elo+
Solo
Ravana
Ravana
Kippeli
Ravana
Level 67
God Stats
10W - 17L
1,461 SR
Queue Stats
345W - 336L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
Pakettimurot
Gilgamesh
Level 88
God Stats
20W - 12L
1,616 SR
Queue Stats
481W - 489L
1,458 Elo+
Party 1
Hades
Hades
XSkeleton_card-_
Hades
Level 88
God Stats
5W - 2L
1,701 SR
Queue Stats
85W - 82L
1,509 Elo+
Solo
Team Averages
Level 100
1,556 SR
1,487 Elo+

VS

Team Averages
Level 126
1,466 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BloodDMonkey
Kuzenbo
Level 137
God Stats
2W - 1L
1,160 SR
Queue Stats
5W - 6L
1,442 Elo+
Solo
Chang'e
Chang'e
DaCrash96LFC
Chang'e
Level 163
God Stats
7W - 1L
1,727 SR
Queue Stats
305W - 303L
1,534 Elo+
Solo
Apollo
Apollo
ThdClick
Apollo
Level 63
God Stats
1W - 3L
1,211 SR
Queue Stats
119W - 145L
1,523 Elo+
Solo
Neith
Neith
ТётяЧашки
Neith
Level 145
God Stats
11W - 6L
1,733 SR
Queue Stats
171W - 143L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 3 / 0
3,316
663
1,990
4,135
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
Godwarstar
Cabrakan
1
0 / 0 / 0
2,432
486
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Kippeli
Ravana
6
0 / 1 / 0
3,591
718
939
2,958
1,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Pakettimurot
Gilgamesh
4
0 / 1 / 0
2,912
582
1,371
2,953
894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,369
674
1,047
2,707
892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 1
3,498
700
1,540
4,002
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
BloodDMonkey
Kuzenbo
6
0 / 1 / 3
3,589
718
1,338
3,479
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
DaCrash96LFC
Chang'e
7
0 / 0 / 0
3,718
744
1,562
1,737
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
ThdClick
Apollo
7
3 / 0 / 0
4,031
806
1,567
2,628
433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 0
3,780
756
2,013
2,318
447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
W
Fenrir
 
Fenrir
1
0
1
1.5
W
Kuzenbo
BloodDMonkey
Kuzenbo
0
1
3
1.5
W
Chang'e
DaCrash96LFC
Chang'e
0
0
0
0
L
Cabrakan
Godwarstar
Cabrakan
0
0
0
0
L
Ravana
Kippeli
Ravana
0
1
0
0
L
Gilgamesh
Pakettimurot
Gilgamesh
0
1
0
0
W
Apollo
ThdClick
Apollo
3
0
0
3
L
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,347
Damage
8,020
12,753
Taken
14,164
3,803
Mitigated
4,405
4,706
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,990
1,054
0
1,347
4,135
899
0
868
3,267
0
11,944
W
Fenrir
 
Fenrir
1,540
710
0
1,257
4,002
1,279
0
173
3,829
0
16,229
W
Kuzenbo
BloodDMonkey
Kuzenbo
1,338
664
0
991
3,479
1,825
0
0
3,479
7,685
0
W
Chang'e
DaCrash96LFC
Chang'e
1,562
301
105
930
1,737
421
0
874
863
17,567
1,314
L
Cabrakan
Godwarstar
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
Kippeli
Ravana
939
0
0
1,522
2,958
1,118
0
0
2,958
0
18,999
L
Gilgamesh
Pakettimurot
Gilgamesh
1,371
609
0
408
2,953
894
0
743
2,164
0
10,495
W
Apollo
ThdClick
Apollo
1,567
789
0
1,696
2,628
433
17
0
2,628
0
23,737
L
1,047
183
60
1,369
2,707
892
0
1,003
1,539
14,656
0
W
2,013
664
0
790
2,318
447
0
0
2,137
0
19,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,620
Gold Earned
18,616
107
Minions Killed
187
0
Camps Cleared
0
373,641
Distance Traveled
516,443
52
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,316
663
21
4
0
89,178
0
W
Fenrir
3,498
700
27
5
0
117,436
0
W
Kuzenbo
3,589
718
13
3
0
111,659
0
W
Chang'e
3,718
744
54
11
0
101,921
0
L
Cabrakan
2,432
486
0
0
0
542
0
L
Ravana
3,591
718
31
6
0
78,258
0
L
Gilgamesh
2,912
582
25
5
0
100,263
50
W
Apollo
4,031
806
45
9
0
91,273
0
L
Hades
3,369
674
30
6
0
105,400
2
W
Neith
3,780
756
48
10
0
94,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role