Player Matchup

Anhur
Anhur
Diamond V
Ecocyge
Anhur
Diamond V
Level 145
God Stats
5W - 3L
1,599 SR
Queue Stats
96W - 57L
1,817 MMR
Party 2
Scylla
Scylla
Diamond III
Heliptio
Scylla
Diamond III
Level 88
God Stats
76W - 82L
1,588 SR
Queue Stats
397W - 373L
1,937 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
MUSSELDINO
Ne Zha
Diamond IV
Level 146
God Stats
13W - 6L
1,650 SR
Queue Stats
98W - 55L
1,968 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,612 SR
1,907 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,332 SR
1,719 MMR
Sylvanus
Sylvanus
Silver II
CAB00M 666
Sylvanus
Silver II
Level 122
God Stats
0W - 1L
1,069 SR
Queue Stats
6W - 13L
1,374 MMR
Party 1
Medusa
Medusa
Silver II
KAB00M 555
Medusa
Silver II
Level 109
God Stats
0W - 2L
1,097 SR
Queue Stats
6W - 12L
1,403 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum I
PureWolfy
Kumbhakarna
Platinum I
Level 88
God Stats
4W - 2L
1,830 SR
Queue Stats
74W - 56L
2,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ecocyge
Anhur
16
4 / 1 / 2
9,423
942
9,770
6,341
2,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Heliptio
Scylla
14
1 / 1 / 4
8,316
832
5,631
5,194
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
MUSSELDINO
Ne Zha
14
1 / 0 / 5
8,318
832
6,006
9,226
7,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesSerqetFafnirKuzenboCthulhu

VS

Bans
Xing TianBacchusCerberusGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CAB00M 666
Sylvanus
9
0 / 2 / 1
6,806
681
2,982
4,814
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
KAB00M 555
Medusa
14
0 / 2 / 1
7,706
771
5,460
8,011
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
PureWolfy
Kumbhakarna
14
2 / 2 / 0
7,987
799
7,494
12,177
9,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CAB00M 666
Sylvanus
0
2
1
0.25
W
Anhur
Ecocyge
Anhur
4
1
2
5
W
Scylla
Heliptio
Scylla
1
1
4
3
L
Medusa
KAB00M 555
Medusa
0
2
1
0.25
W
Ne Zha
MUSSELDINO
Ne Zha
1
0
5
3.5
L
Kumbhakarna
PureWolfy
Kumbhakarna
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,407
Damage
15,936
20,761
Taken
25,002
11,654
Mitigated
14,159
6,478
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CAB00M 666
Sylvanus
2,982
1,049
439
1,104
4,814
2,041
0
1,268
3,546
8,368
3,305
W
Anhur
Ecocyge
Anhur
9,770
5,417
0
1,828
6,341
2,141
2,637
2,106
4,028
0
41,870
W
Scylla
Heliptio
Scylla
5,631
706
0
1,000
5,194
1,788
655
4,167
807
33,478
0
L
Medusa
KAB00M 555
Medusa
5,460
1,288
0
1,492
8,011
2,235
0
1,665
6,298
0
36,654
W
Ne Zha
MUSSELDINO
Ne Zha
6,006
1,359
0
3,650
9,226
7,725
630
3,426
5,567
126
14,224
L
Kumbhakarna
PureWolfy
Kumbhakarna
7,494
1,212
0
3,584
12,177
9,883
0
2,814
9,297
19,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
22,499
161
Minions Killed
116
0
Camps Cleared
0
603,563
Distance Traveled
492,618
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,806
681
22
2
0
100,838
2
W
Anhur
9,423
942
77
8
0
193,006
0
W
Scylla
8,316
832
67
7
0
188,746
4
L
Medusa
7,706
771
61
6
0
200,550
0
W
Ne Zha
8,318
832
17
2
0
221,811
0
L
Kumbhakarna
7,987
799
33
3
0
191,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role