Player Matchup

Nu Wa
Nu Wa
IlSabolI
Nu Wa
Level 127
God Stats
14W - 11L
1,513 SR
Queue Stats
219W - 205L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Infernapeman
Cthulhu
Level 149
God Stats
17W - 7L
1,804 SR
Queue Stats
321W - 287L
1,468 Elo+
Solo
Heimdallr
Heimdallr
LADMognok
Heimdallr
Level 49
God Stats
9W - 5L
1,595 SR
Queue Stats
77W - 77L
1,626 Elo+
Solo
Cerberus
Cerberus
PsichiiK_21
Cerberus
Level 153
God Stats
1W - 1L
1,739 SR
Queue Stats
158W - 146L
1,453 Elo+
Solo
Thanatos
Thanatos
Stwart
Thanatos
Level 206
God Stats
3W - 8L
1,655 SR
Queue Stats
376W - 390L
1,499 Elo+
Solo
Team Averages
Level 137
1,661 SR
1,511 Elo+

VS

Team Averages
Level 126
1,652 SR
1,509 Elo+
Loki
Loki
CONZY_420
Loki
Level 157
God Stats
16W - 12L
1,614 SR
Queue Stats
114W - 107L
1,542 Elo+
Solo
Mercury
Mercury
Landeret
Mercury
Level 156
God Stats
2W - 1L
1,545 SR
Queue Stats
33W - 23L
1,599 Elo+
Solo
Olorun
Olorun
StarrkWolf
Olorun
Level 85
God Stats
6W - 5L
1,641 SR
Queue Stats
252W - 267L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
Yukirby
Guan Yu
Level 165
God Stats
3W - 1L
1,868 SR
Queue Stats
446W - 415L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
bbwithnomoney
Kuzenbo
Level 67
God Stats
25W - 22L
1,594 SR
Queue Stats
264W - 284L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IlSabolI
Nu Wa
15
3 / 3 / 6
9,062
604
6,576
5,546
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Infernapeman
Cthulhu
16
5 / 0 / 3
9,802
653
8,196
13,512
9,634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heimdallr
LADMognok
Heimdallr
16
4 / 0 / 4
9,473
632
11,527
7,135
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
PsichiiK_21
Cerberus
12
0 / 1 / 4
7,761
517
6,513
15,638
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Stwart
Thanatos
16
8 / 1 / 5
9,345
623
13,995
12,653
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 4 / 1
6,949
463
6,519
11,914
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Landeret
Mercury
13
0 / 3 / 2
6,751
450
4,360
13,389
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
StarrkWolf
Olorun
13
2 / 5 / 0
7,381
492
5,509
11,578
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Guan Yu
Yukirby
Guan Yu
10
0 / 3 / 3
6,318
421
6,015
14,312
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
12
0 / 5 / 0
6,710
447
5,158
12,107
8,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
5
5
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
3
4
1
0.88
W
Nu Wa
IlSabolI
Nu Wa
3
3
6
2
W
Cthulhu
Infernapeman
Cthulhu
5
0
3
6.5
W
Heimdallr
LADMognok
Heimdallr
4
0
4
6
L
Mercury
Landeret
Mercury
0
3
2
0.33
W
Cerberus
PsichiiK_21
Cerberus
0
1
4
2
L
Olorun
StarrkWolf
Olorun
2
5
0
0.4
W
Thanatos
Stwart
Thanatos
8
1
5
10.5
L
Guan Yu
Yukirby
Guan Yu
0
3
3
0.5
L
Kuzenbo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,807
Damage
27,561
54,484
Taken
63,300
31,943
Mitigated
27,246
23,701
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,519
1,609
0
674
11,914
2,730
0
6,004
5,910
0
38,970
W
Nu Wa
IlSabolI
Nu Wa
6,576
1,314
0
490
5,546
1,483
281
14
5,532
57,958
0
W
Cthulhu
Infernapeman
Cthulhu
8,196
930
337
6,131
13,512
9,634
330
4,279
8,940
74,086
1,567
W
Heimdallr
LADMognok
Heimdallr
11,527
2,356
0
2,120
7,135
2,411
585
2,562
4,573
0
80,367
L
Mercury
Landeret
Mercury
4,360
3,652
0
1,252
13,389
4,457
0
1,597
11,792
0
64,593
W
Cerberus
PsichiiK_21
Cerberus
6,513
406
0
2,544
15,638
13,844
0
3,195
12,443
29,886
1,322
L
Olorun
StarrkWolf
Olorun
5,509
1,904
60
2,957
11,578
3,542
0
1,537
10,039
55,868
3,509
W
Thanatos
Stwart
Thanatos
13,995
4,489
0
12,079
12,653
4,571
0
1,137
11,434
0
73,353
L
Guan Yu
Yukirby
Guan Yu
6,015
587
1,436
5,060
14,312
7,973
0
5,498
8,814
0
19,214
L
Kuzenbo
5,158
2,544
0
1,684
12,107
8,544
0
6,199
5,908
37,148
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,443
Gold Earned
34,109
500
Minions Killed
371
0
Camps Cleared
0
1,509,217
Distance Traveled
1,594,830
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,949
463
64
4
0
323,926
0
W
Nu Wa
9,062
604
106
7
0
295,907
0
W
Cthulhu
9,802
653
125
8
0
284,580
1
W
Heimdallr
9,473
632
126
8
0
272,962
1
L
Mercury
6,751
450
102
7
0
334,998
0
W
Cerberus
7,761
517
48
3
0
302,358
3
L
Olorun
7,381
492
106
7
0
371,228
7
W
Thanatos
9,345
623
95
6
0
353,410
0
L
Guan Yu
6,318
421
22
1
0
325,875
6
L
Kuzenbo
6,710
447
77
5
0
238,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role