Player Matchup

He Bo
He Bo
Maycryd
He Bo
Level 143
God Stats
0W - 2L
1,287 SR
Queue Stats
90W - 104L
1,477 Elo+
Solo
Thanatos
Thanatos
Tashreeq2181
Thanatos
Level 53
God Stats
2W - 7L
1,249 SR
Queue Stats
124W - 218L
1,303 Elo+
Solo
Medusa
Medusa
TommyQueue
Medusa
Level 86
God Stats
9W - 13L
1,487 SR
Queue Stats
127W - 130L
1,486 Elo+
Solo
Team Averages
Level 94
1,341 SR
1,422 Elo+

VS

Team Averages
Level 93
1,451 SR
1,466 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gridline47
Danzaburou
Level 73
God Stats
25W - 24L
1,499 SR
Queue Stats
75W - 81L
1,435 Elo+
Party 1
Sobek
Sobek
Masutaorenji
Sobek
Level 48
God Stats
1W - 1L
1,352 SR
Queue Stats
40W - 44L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Maycryd
He Bo
13
2 / 2 / 3
7,545
838
3,348
8,208
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Tashreeq2181
Thanatos
11
2 / 8 / 0
7,209
801
3,900
9,235
2,526
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
TommyQueue
Medusa
13
2 / 4 / 2
7,919
880
7,638
10,458
2,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 1 / 8
8,879
987
10,825
7,011
2,236
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Gridline47
Danzaburou
14
6 / 0 / 6
9,021
1,002
7,115
6,955
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 5 / 8
8,700
967
7,237
13,112
9,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
14
14
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
8
7
W
Danzaburou
Gridline47
Danzaburou
6
0
6
9
W
5
5
8
1.8
L
He Bo
Maycryd
He Bo
2
2
3
1.75
L
Thanatos
Tashreeq2181
Thanatos
2
8
0
0.25
L
Medusa
TommyQueue
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,886
Damage
25,177
27,901
Taken
27,078
7,645
Mitigated
14,127
5,976
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,825
5,621
242
3,666
7,011
2,236
1,463
956
5,943
29,879
156
W
Danzaburou
Gridline47
Danzaburou
7,115
1,477
0
1,474
6,955
2,285
1,035
1,007
5,948
0
28,596
W
7,237
305
0
1,462
13,112
9,606
205
1,493
11,502
12,563
0
L
He Bo
Maycryd
He Bo
3,348
207
0
1,470
8,208
2,281
0
5,963
1,887
16,358
0
L
Thanatos
Tashreeq2181
Thanatos
3,900
549
0
2,307
9,235
2,526
0
3,960
5,067
0
11,007
L
Medusa
TommyQueue
Medusa
7,638
3,550
0
2,199
10,458
2,838
0
7,132
2,918
0
39,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,673
Gold Earned
26,600
108
Minions Killed
91
0
Camps Cleared
0
440,036
Distance Traveled
525,309
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,879
987
45
5
0
167,935
6
W
Danzaburou
9,021
1,002
37
4
0
176,947
0
W
Sobek
8,700
967
9
1
0
180,427
0
L
He Bo
7,545
838
32
4
0
170,719
0
L
Thanatos
7,209
801
17
2
0
95,468
0
L
Medusa
7,919
880
59
7
0
173,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role