Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Marlako
Hercules
Level 66
God Stats
58W - 60L
1,519 SR
Queue Stats
340W - 363L
1,531 Elo+
Solo
Geb
Geb
SHION_YIN
Geb
Level 226
God Stats
2W - 4L
1,473 SR
Queue Stats
211W - 205L
1,481 Elo+
Solo
Arachne
Arachne
TPCL--Vutax
Arachne
Level 106
God Stats
3W - 4L
1,463 SR
Queue Stats
186W - 186L
1,483 Elo+
Solo
Neith
Neith
WeedMate
Neith
Level 64
God Stats
25W - 30L
1,411 SR
Queue Stats
36W - 45L
1,413 Elo+
Solo
Team Averages
Level 118
1,473 SR
1,482 Elo+

VS

Team Averages
Level 96
1,486 SR
1,466 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Elizabeth1318
Yemoja
Level 33
God Stats
4W - 5L
1,500 SR
Queue Stats
58W - 65L
1,315 Elo+
Solo
Ratatoskr
Ratatoskr
Franciscans
Ratatoskr
Level 144
God Stats
3W - 4L
1,270 SR
Queue Stats
99W - 108L
1,442 Elo+
Solo
Surtr
Surtr
Lych01
Surtr
Level 147
God Stats
9W - 4L
1,593 SR
Queue Stats
91W - 79L
1,560 Elo+
Solo
Charybdis
Charybdis
cat_helper84
Charybdis
Level 67
God Stats
15W - 10L
1,564 SR
Queue Stats
358W - 371L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 1
6,132
613
2,583
3,113
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Marlako
Hercules
9
0 / 3 / 0
4,742
474
1,555
7,013
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
4,888
489
4,348
8,692
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TPCL--Vutax
Arachne
10
0 / 2 / 1
5,058
506
1,361
6,845
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
WeedMate
Neith
8
0 / 0 / 0
4,120
412
3,811
3,662
1,002
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 0
5,897
590
1,323
5,190
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 0
5,901
590
2,771
6,393
2,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Franciscans
Ratatoskr
11
3 / 1 / 1
6,062
606
3,717
4,658
1,649
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Surtr
Lych01
Surtr
12
3 / 0 / 0
6,868
687
5,551
6,876
3,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
cat_helper84
Charybdis
10
0 / 1 / 1
5,481
548
4,222
7,464
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
7
7
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
1
1.5
W
Kukulkan
 
Kukulkan
1
1
0
1
W
0
0
0
0
W
Ratatoskr
Franciscans
Ratatoskr
3
1
1
3.5
W
Surtr
Lych01
Surtr
3
0
0
3
L
Hercules
Marlako
Hercules
0
3
0
0
L
1
1
0
1
L
Arachne
TPCL--Vutax
Arachne
0
2
1
0.25
L
Neith
WeedMate
Neith
0
0
0
0
W
Charybdis
cat_helper84
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,658
Damage
17,584
29,325
Taken
30,581
11,792
Mitigated
12,165
9,710
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,583
0
0
1,111
3,113
797
0
1,297
1,816
36,586
826
W
Kukulkan
 
Kukulkan
1,323
122
0
1,256
5,190
1,570
0
1,892
2,884
37,638
0
W
2,771
607
2,469
3,142
6,393
2,903
78
2,369
4,024
20,418
0
W
Ratatoskr
Franciscans
Ratatoskr
3,717
1,010
0
370
4,658
1,649
0
87
4,531
0
43,240
W
Surtr
Lych01
Surtr
5,551
1,802
0
2,931
6,876
3,634
634
0
6,876
624
39,683
L
Hercules
Marlako
Hercules
1,555
412
0
1,283
7,013
4,251
0
369
6,107
0
24,432
L
4,348
132
0
3,390
8,692
3,782
0
1,618
7,074
20,785
0
L
Arachne
TPCL--Vutax
Arachne
1,361
841
0
2,814
6,845
1,960
0
26
6,783
0
36,373
L
Neith
WeedMate
Neith
3,811
1,367
0
1,112
3,662
1,002
0
1,153
2,509
0
22,104
W
Charybdis
cat_helper84
Charybdis
4,222
2,051
0
3,369
7,464
2,409
756
1,979
5,485
0
45,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,940
Gold Earned
30,209
273
Minions Killed
326
0
Camps Cleared
0
914,906
Distance Traveled
886,949
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,132
613
82
8
0
182,704
0
W
Kukulkan
5,897
590
78
8
0
179,822
4
W
Yemoja
5,901
590
33
3
0
172,106
1
W
Ratatoskr
6,062
606
76
8
0
187,400
0
W
Surtr
6,868
687
62
6
0
190,107
2
L
Hercules
4,742
474
49
5
0
166,025
0
L
Geb
4,888
489
27
3
0
195,877
4
L
Arachne
5,058
506
72
7
0
227,011
0
L
Neith
4,120
412
43
4
0
143,289
0
W
Charybdis
5,481
548
77
8
0
157,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role