Player Matchup

Artemis
Artemis
ExtrinsicPenguin
Artemis
Level 158
God Stats
5W - 4L
1,435 SR
Queue Stats
280W - 284L
1,402 Elo+
Solo
Ymir
Ymir
PurpleKum
Ymir
Level 13
God Stats
4W - 11L
1,251 SR
Queue Stats
10W - 20L
1,251 Elo+
Party 1
Susano
Susano
SakeofBinks
Susano
Level 41
God Stats
6W - 9L
1,411 SR
Queue Stats
74W - 91L
1,455 Elo+
Party 1
Vulcan
Vulcan
Tertacless
Vulcan
Level 60
God Stats
8W - 4L
1,668 SR
Queue Stats
105W - 112L
1,461 Elo+
Party 1
Surtr
Surtr
TheWhiteWolfie
Surtr
Level 54
God Stats
7W - 7L
1,497 SR
Queue Stats
76W - 90L
1,439 Elo+
Party 1
Team Averages
Level 65
1,453 SR
1,402 Elo+

VS

Team Averages
Level 116
1,440 SR
1,362 Elo+
Jormungandr
Jormungandr
Amish Jesus2201
Jormungandr
Level 107
God Stats
10W - 8L
1,601 SR
Queue Stats
83W - 90L
1,464 Elo+
Solo
Amaterasu
Amaterasu
IlIFlufflII
Amaterasu
Level 47
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 8L
1,147 Elo+
Solo
Neith
Neith
LegenTerry9101
Neith
Level 39
God Stats
123W - 150L
1,363 SR
Queue Stats
127W - 155L
1,301 Elo+
Solo
Nu Wa
Nu Wa
YoungFenrir420
Nu Wa
Level 123
God Stats
33W - 22L
1,513 SR
Queue Stats
108W - 98L
1,433 Elo+
Solo
Mulan
Mulan
chenlezhi
Mulan
Level 266
God Stats
23W - 16L
1,445 SR
Queue Stats
1,294W - 1,265L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
7,492
535
9,811
12,890
11,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
11
0 / 2 / 5
6,864
490
1,558
8,568
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Susano
14
3 / 5 / 6
7,708
551
5,809
12,672
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
Tertacless
Vulcan
13
5 / 4 / 1
8,482
606
7,639
8,730
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
10 / 2 / 3
9,317
666
10,614
13,653
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amish Jesus2201
Jormungandr
12
3 / 3 / 2
7,085
506
7,562
11,910
9,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
IlIFlufflII
Amaterasu
10
2 / 8 / 2
6,062
433
4,572
12,823
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 2
9,002
643
3,922
6,543
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 6
7,841
560
10,855
8,049
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
chenlezhi
Mulan
12
3 / 7 / 8
7,386
528
10,073
15,330
7,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
23
Kills
15
15
Deaths
23
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Amish Jesus2201
Jormungandr
3
3
2
1.33
W
5
2
2
3
L
Amaterasu
IlIFlufflII
Amaterasu
2
8
2
0.38
L
4
3
2
1.67
W
Ymir
0
2
5
1.25
W
Susano
3
5
6
1.2
W
Vulcan
Tertacless
Vulcan
5
4
1
1.38
W
10
2
3
5.75
L
3
2
6
3
L
Mulan
chenlezhi
Mulan
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,431
Damage
36,984
56,513
Taken
54,655
29,500
Mitigated
29,636
16,629
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Amish Jesus2201
Jormungandr
7,562
1,804
59
1,191
11,910
9,004
41
794
11,116
31,336
0
W
9,811
5,277
0
2,959
12,890
11,053
515
3,503
8,894
0
49,210
L
Amaterasu
IlIFlufflII
Amaterasu
4,572
2,273
0
2,404
12,823
8,398
0
1,030
11,793
0
21,689
L
3,922
1,837
0
1,932
6,543
2,209
49
216
6,327
0
59,708
W
Ymir
1,558
394
0
555
8,568
5,046
371
2,504
5,656
20,422
0
W
Susano
5,809
1,160
0
5,030
12,672
3,848
77
2,203
10,397
0
48,584
W
Vulcan
Tertacless
Vulcan
7,639
161
0
2,062
8,730
1,800
380
5,596
3,100
44,196
1,628
W
10,614
5,207
0
6,023
13,653
7,753
2,554
3,463
9,683
846
48,377
L
10,855
3,298
0
521
8,049
2,382
0
4,510
3,539
49,348
1,190
L
Mulan
chenlezhi
Mulan
10,073
1,977
0
2,937
15,330
7,643
0
3,022
12,308
0
56,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,863
Gold Earned
37,376
353
Minions Killed
334
0
Camps Cleared
0
1,247,406
Distance Traveled
1,283,830
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,085
506
41
3
0
254,751
0
W
Artemis
7,492
535
67
5
0
225,525
2
L
Amaterasu
6,062
433
28
2
0
243,913
1
L
Neith
9,002
643
118
8
0
233,171
0
W
Ymir
6,864
490
31
2
0
237,258
1
W
Susano
7,708
551
83
6
0
292,714
0
W
Vulcan
8,482
606
92
7
0
279,906
0
W
Surtr
9,317
666
80
6
0
212,003
0
L
Nu Wa
7,841
560
66
5
0
269,149
0
L
Mulan
7,386
528
81
6
0
282,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role