Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
CalzonsBatsy
Susano
Gold V
Level 185
God Stats
99W - 66L
1,602 SR
Queue Stats
420W - 433L
1,433 MMR
Solo
Fenrir
Fenrir
Diamond III
Rіch
Fenrir
Diamond III
Level 243
God Stats
3W - 0L
1,559 SR
Queue Stats
87W - 60L
2,307 MMR
Solo
Terra
Terra
Gold III
dru_kid
Terra
Gold III
Level 222
God Stats
5W - 1L
1,494 SR
Queue Stats
63W - 61L
1,559 MMR
Solo
Achilles
Achilles
Bronze III
topshatta77
Achilles
Bronze III
Level 87
God Stats
1W - 0L
1,689 SR
Queue Stats
8W - 20L
1,426 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 177
1,569 SR
1,645 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,512 SR
1,580 MMR
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
BuffestCat
Bakasura
Gold II
Level 149
God Stats
25W - 23L
1,611 SR
Queue Stats
43W - 41L
1,818 MMR
Solo
Merlin
Merlin
Gold III
FeraMx3452
Merlin
Gold III
Level 185
God Stats
27W - 39L
1,451 SR
Queue Stats
985W - 1,007L
1,453 MMR
Solo
Arachne
Arachne
Gold IV
Sonicgymnast
Arachne
Gold IV
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,746 MMR
Solo
Artemis
Artemis
Gold V
VDM348
Artemis
Gold V
Level 128
God Stats
1W - 4L
1,499 SR
Queue Stats
59W - 65L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 0 / 4
8,638
664
7,698
2,774
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Susano
13
5 / 4 / 3
7,531
579
5,949
12,349
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Rіch
Fenrir
15
11 / 3 / 1
9,791
753
15,863
15,304
8,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Terra
dru_kid
Terra
10
3 / 4 / 5
7,034
541
3,854
9,738
7,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
topshatta77
Achilles
13
1 / 2 / 4
7,553
581
4,223
9,965
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
AnhurCthulhuKaliNe Zha

VS

Bans
LokiAnubisAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 7 / 2
6,347
488
3,706
13,928
6,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
BuffestCat
Bakasura
12
5 / 5 / 2
7,492
576
8,409
16,233
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
FeraMx3452
Merlin
13
1 / 1 / 2
7,134
549
1,691
7,671
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Sonicgymnast
Arachne
9
2 / 5 / 2
5,773
444
4,233
12,736
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
VDM348
Artemis
11
3 / 3 / 3
6,679
514
6,065
7,622
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
21
Kills
13
13
Deaths
21
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
L
Sun Wukong
 
Sun Wukong
2
7
2
0.43
L
Bakasura
BuffestCat
Bakasura
5
5
2
1.2
W
Susano
5
4
3
1.63
L
Merlin
FeraMx3452
Merlin
1
1
2
2
W
Fenrir
Rіch
Fenrir
11
3
1
3.83
L
Arachne
Sonicgymnast
Arachne
2
5
2
0.6
L
Artemis
VDM348
Artemis
3
3
3
1.5
W
Terra
dru_kid
Terra
3
4
5
1.38
W
Achilles
topshatta77
Achilles
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,587
Damage
24,104
50,130
Taken
58,190
25,839
Mitigated
22,400
19,722
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,698
2,481
0
1,638
2,774
914
3,121
975
1,799
69,481
1,310
L
Sun Wukong
 
Sun Wukong
3,706
637
0
3,746
13,928
6,890
0
837
13,091
0
33,477
L
Bakasura
BuffestCat
Bakasura
8,409
5,290
0
7,826
16,233
6,243
0
1,523
14,710
0
30,438
W
Susano
5,949
1,280
0
4,878
12,349
3,725
352
44
11,429
0
42,386
L
Merlin
FeraMx3452
Merlin
1,691
0
0
2,330
7,671
2,065
0
3,720
3,951
64,632
0
W
Fenrir
Rіch
Fenrir
15,863
3,902
0
6,436
15,304
8,379
51
396
13,624
0
63,307
L
Arachne
Sonicgymnast
Arachne
4,233
3,324
0
3,100
12,736
5,262
0
3,723
8,929
0
33,106
L
Artemis
VDM348
Artemis
6,065
3,156
0
1,386
7,622
1,940
0
1,649
5,723
0
32,245
W
Terra
dru_kid
Terra
3,854
624
512
1,792
9,738
7,676
0
455
9,132
20,934
0
W
Achilles
topshatta77
Achilles
4,223
1,395
0
4,466
9,965
5,145
30
0
9,882
0
47,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,547
Gold Earned
33,425
414
Minions Killed
388
0
Camps Cleared
0
1,347,955
Distance Traveled
1,226,997
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,638
664
126
10
0
256,231
2
L
Sun Wukong
6,347
488
61
5
0
251,801
1
L
Bakasura
7,492
576
81
6
0
263,249
0
W
Susano
7,531
579
72
6
0
299,610
0
L
Merlin
7,134
549
132
10
0
227,720
2
W
Fenrir
9,791
753
99
8
0
266,754
0
L
Arachne
5,773
444
60
5
0
234,873
0
L
Artemis
6,679
514
54
4
0
249,354
2
W
Terra
7,034
541
33
3
0
264,505
4
W
Achilles
7,553
581
84
6
0
260,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role