Player Matchup

Cu Chulainn
Cu Chulainn
F4LS3PR0PHET
Cu Chulainn
Level 132
God Stats
7W - 1L
1,664 SR
Queue Stats
199W - 178L
1,607 Elo+
Solo
Ares
Ares
QueenBubblez
Ares
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 184L
1,534 Elo+
Solo
Loki
Loki
RealityxKills
Loki
Level 95
God Stats
4W - 2L
1,435 SR
Queue Stats
227W - 238L
1,466 Elo+
Solo
Artio
Artio
bigboysteaks
Artio
Level 95
God Stats
1W - 2L
1,229 SR
Queue Stats
252W - 258L
1,477 Elo+
Solo
Thoth
Thoth
lilmexican065
Thoth
Level 147
God Stats
2W - 2L
1,318 SR
Queue Stats
233W - 222L
1,486 Elo+
Solo
Team Averages
Level 111
1,429 SR
1,514 Elo+

VS

Team Averages
Level 150
1,576 SR
1,575 Elo+
Tsukuyomi
Tsukuyomi
Bahoozle
Tsukuyomi
Level 137
God Stats
8W - 5L
1,791 SR
Queue Stats
397W - 355L
1,592 Elo+
Solo
Cupid
Cupid
Buttertoastbooty
Cupid
Level 155
God Stats
7W - 11L
1,480 SR
Queue Stats
512W - 523L
1,564 Elo+
Solo
Geb
Geb
Mr Finesse4221
Geb
Level 145
God Stats
2W - 2L
1,512 SR
Queue Stats
97W - 98L
1,571 Elo+
Solo
Ne Zha
Ne Zha
Rwoarek
Ne Zha
Level 159
God Stats
6W - 6L
2,018 SR
Queue Stats
522W - 495L
1,604 Elo+
Solo
Rama
Rama
aju12345
Rama
Level 154
God Stats
1W - 6L
1,079 SR
Queue Stats
589W - 570L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
F4LS3PR0PHET
Cu Chulainn
14
4 / 1 / 7
8,513
946
7,160
10,701
11,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
2 / 2 / 9
8,533
948
4,146
13,106
18,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 2 / 5
8,250
917
5,442
8,279
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 10
9,168
1,019
7,126
14,767
18,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 2 / 6
9,084
1,009
4,217
7,152
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bahoozle
Tsukuyomi
14
2 / 4 / 1
7,174
797
13,621
8,318
3,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 4 / 2
7,141
793
7,151
7,372
3,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 0
5,256
584
0
0
0
Ne Zha
Rwoarek
Ne Zha
14
4 / 6 / 1
7,476
831
10,029
9,122
3,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
13
0 / 2 / 3
6,775
753
5,233
6,574
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
16
Kills
6
8
Deaths
16
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bahoozle
Tsukuyomi
2
4
1
0.63
L
0
4
2
0.25
W
Cu Chulainn
F4LS3PR0PHET
Cu Chulainn
4
1
7
7.5
L
0
0
0
0
W
2
2
9
3.25
W
3
2
5
2.75
L
Ne Zha
Rwoarek
Ne Zha
4
6
1
0.75
L
Rama
0
2
3
0.75
W
4
1
10
9
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
36,034
54,005
Taken
31,386
55,397
Mitigated
12,110
18,436
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bahoozle
Tsukuyomi
13,621
1,470
229
1,737
8,318
3,163
0
3,884
4,237
0
23,988
L
7,151
2,246
2,295
1,889
7,372
3,110
0
4,271
3,062
0
19,684
W
Cu Chulainn
F4LS3PR0PHET
Cu Chulainn
7,160
546
548
2,084
10,701
11,427
1,214
0
10,701
1,288
10,219
L
0
0
0
0
0
0
0
0
0
0
0
W
4,146
196
477
2,624
13,106
18,101
610
0
13,106
5,190
0
W
5,442
636
1,539
1,248
8,279
4,049
750
0
8,279
0
16,112
L
Ne Zha
Rwoarek
Ne Zha
10,029
289
0
414
9,122
3,338
0
4,451
4,424
0
19,397
L
Rama
5,233
4,252
0
1,324
6,574
2,499
0
3,421
3,039
0
10,675
W
7,126
565
4,530
5,072
14,767
18,630
58
0
14,767
11,749
1,737
W
4,217
166
89
225
7,152
3,190
1,137
0
7,152
28,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
33,822
113
Minions Killed
79
0
Camps Cleared
0
844,376
Distance Traveled
635,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,174
797
17
2
0
173,345
0
L
Cupid
7,141
793
35
4
0
129,273
0
W
Cu Chulainn
8,513
946
17
2
0
171,421
0
L
Geb
5,256
584
0
0
0
0
0
W
Ares
8,533
948
4
0
0
153,113
0
W
Loki
8,250
917
26
3
0
190,850
0
L
Ne Zha
7,476
831
8
1
0
161,433
0
L
Rama
6,775
753
19
2
0
171,036
0
W
Artio
9,168
1,019
10
1
0
189,460
0
W
Thoth
9,084
1,009
56
6
0
139,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role