Player Matchup

Ratatoskr
Ratatoskr
Franciscans
Ratatoskr
Level 144
God Stats
3W - 4L
1,312 SR
Queue Stats
99W - 108L
1,473 Elo+
Solo
Horus
Horus
Seven_Defender
Horus
Level 117
God Stats
12W - 17L
1,376 SR
Queue Stats
120W - 122L
1,458 Elo+
Solo
Maui
Maui
Xx_RAPTOR82
Maui
Level 87
God Stats
1W - 2L
1,501 SR
Queue Stats
99W - 89L
1,452 Elo+
Solo
Neith
Neith
bprzybyla8967
Neith
Level 141
God Stats
8W - 15L
1,360 SR
Queue Stats
412W - 394L
1,457 Elo+
Solo
Nu Wa
Nu Wa
kabrog
Nu Wa
Level 183
God Stats
210W - 142L
1,560 SR
Queue Stats
636W - 637L
1,469 Elo+
Solo
Team Averages
Level 134
1,422 SR
1,462 Elo+

VS

Team Averages
Level 94
1,570 SR
1,464 Elo+
Heimdallr
Heimdallr
Kalash5n
Heimdallr
Level 107
God Stats
10W - 7L
1,638 SR
Queue Stats
81W - 85L
1,395 Elo+
Solo
Nut
Nut
PandaParlor
Nut
Level 45
God Stats
15W - 7L
1,597 SR
Queue Stats
100W - 99L
1,462 Elo+
Party 1
Nox
Nox
jimjamjamie02
Nox
Level 67
God Stats
2W - 1L
1,479 SR
Queue Stats
115W - 105L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
pingospardos
Ne Zha
Level 93
God Stats
27W - 16L
1,623 SR
Queue Stats
455W - 424L
1,463 Elo+
Solo
Ra
Ra
怡熙惜兮息
Ra
Level 158
God Stats
42W - 38L
1,510 SR
Queue Stats
205W - 214L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Franciscans
Ratatoskr
11
4 / 1 / 1
6,372
531
3,493
6,964
2,350
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
5,887
491
5,309
6,685
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 6 / 3
5,473
456
1,647
12,038
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 1
5,533
461
4,917
5,888
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
kabrog
Nu Wa
12
0 / 1 / 1
6,265
522
3,624
3,635
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kalash5n
Heimdallr
12
0 / 1 / 0
6,526
544
3,390
7,616
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 3 / 3
6,585
549
8,792
8,462
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 10
7,232
603
3,217
5,711
4,010
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
12
4 / 1 / 0
6,552
546
4,135
7,850
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 2
6,823
569
5,217
4,653
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
12
13
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Franciscans
Ratatoskr
4
1
1
4.5
W
Heimdallr
Kalash5n
Heimdallr
0
1
0
0
W
5
3
3
2.17
L
1
1
0
1
L
0
6
3
0.25
L
1
4
1
0.38
W
1
1
10
6
L
Nu Wa
kabrog
Nu Wa
0
1
1
0.5
W
Ne Zha
4
1
0
4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,990
Damage
24,751
35,210
Taken
34,292
18,608
Mitigated
14,131
8,919
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Franciscans
Ratatoskr
3,493
1,001
0
235
6,964
2,350
0
1,174
5,710
0
43,285
W
Heimdallr
Kalash5n
Heimdallr
3,390
1,491
0
3,169
7,616
3,040
0
265
6,803
0
38,535
W
8,792
5,391
0
3,676
8,462
2,397
360
1,023
7,379
0
38,957
L
5,309
1,657
70
3,211
6,685
5,009
0
0
6,685
0
26,154
L
1,647
285
80
3,006
12,038
8,394
0
2,815
9,111
10,248
0
L
4,917
1,733
0
1,317
5,888
1,962
0
1,026
4,822
0
36,832
W
3,217
383
0
825
5,711
4,010
451
1,126
4,518
24,461
2,287
L
Nu Wa
kabrog
Nu Wa
3,624
666
0
1,000
3,635
893
0
2,776
632
42,890
759
W
Ne Zha
4,135
1,050
100
920
7,850
3,176
0
642
7,080
0
51,654
W
5,217
345
1,155
2,184
4,653
1,508
0
1,613
2,855
57,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
33,718
287
Minions Killed
398
0
Camps Cleared
0
1,153,994
Distance Traveled
1,176,807
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,372
531
78
7
0
264,101
1
W
Heimdallr
6,526
544
80
7
0
202,369
0
W
Nut
6,585
549
64
5
0
213,215
0
L
Horus
5,887
491
50
4
0
234,492
0
L
Maui
5,473
456
12
1
0
218,346
0
L
Neith
5,533
461
55
5
0
221,186
0
W
Nox
7,232
603
50
4
0
227,977
0
L
Nu Wa
6,265
522
92
8
0
215,869
4
W
Ne Zha
6,552
546
74
6
0
265,547
0
W
Ra
6,823
569
130
11
0
267,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role