Player Matchup

Rama
Rama
 
Rama
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ApyloSheit69
Khepri
Level 65
God Stats
11W - 3L
1,946 SR
Queue Stats
198W - 173L
1,527 Elo+
Party 2
Achilles
Achilles
BIitzX
Achilles
Level 154
God Stats
2W - 2L
1,354 SR
Queue Stats
109W - 112L
1,451 Elo+
Party 1
Discordia
Discordia
Bobothepirate01
Discordia
Level 81
God Stats
5W - 4L
1,514 SR
Queue Stats
48W - 45L
1,490 Elo+
Party 2
Arachne
Arachne
T2pbx
Arachne
Level 19
God Stats
5W - 8L
1,357 SR
Queue Stats
205W - 196L
1,470 Elo+
Party 1
Team Averages
Level 97
1,534 SR
1,488 Elo+

VS

Team Averages
Level 183
1,575 SR
1,661 Elo+
Yemoja
Yemoja
Bubbaload
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,491 Elo+
Solo
Eset
Eset
Diddy9Five
Eset
Level 160
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 2L
1,795 Elo+
Party 3
Serqet
Serqet
ODSTAce
Serqet
Level 158
God Stats
0W - 1L
1,477 SR
Queue Stats
2W - 2L
1,795 Elo+
Party 3
Cupid
Cupid
Robitotabi
Cupid
Level 271
God Stats
200W - 214L
1,480 SR
Queue Stats
1,609W - 1,603L
1,432 Elo+
Solo
Arachne
Arachne
SoleDeuce
Arachne
Level 182
God Stats
2W - 1L
1,716 SR
Queue Stats
4W - 4L
1,795 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 0 / 3
8,274
636
7,447
6,209
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
11
1 / 1 / 5
6,875
529
3,487
10,219
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
BIitzX
Achilles
14
1 / 1 / 1
7,993
615
10,537
8,773
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Bobothepirate01
Discordia
11
3 / 2 / 2
7,248
558
12,306
5,869
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
T2pbx
Arachne
12
2 / 1 / 2
6,740
518
5,026
9,365
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bubbaload
Yemoja
10
0 / 3 / 2
5,696
438
2,378
12,718
5,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 1
6,484
499
7,554
9,373
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
ODSTAce
Serqet
10
1 / 2 / 3
5,965
459
4,014
10,345
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
13
0 / 1 / 2
7,025
540
5,588
6,607
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
SoleDeuce
Arachne
11
2 / 2 / 0
7,131
549
6,084
14,090
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
5
5
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
3
6.5
W
Khepri
1
1
5
3.5
W
Achilles
BIitzX
Achilles
1
1
1
1.5
W
Discordia
Bobothepirate01
Discordia
3
2
2
2
L
Yemoja
Bubbaload
Yemoja
0
3
2
0.33
L
2
4
1
0.63
L
Serqet
ODSTAce
Serqet
1
2
3
1.25
L
Cupid
0
1
2
1
L
Arachne
SoleDeuce
Arachne
2
2
0
1
W
Arachne
T2pbx
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,803
Damage
25,618
40,435
Taken
53,133
20,732
Mitigated
19,817
14,536
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,447
5,140
0
3,267
6,209
2,124
518
1,889
4,320
0
64,920
W
Khepri
3,487
538
366
2,007
10,219
6,620
0
3,172
6,777
17,692
0
W
Achilles
BIitzX
Achilles
10,537
1,892
0
5,716
8,773
6,639
0
0
8,070
222
63,760
W
Discordia
Bobothepirate01
Discordia
12,306
231
0
199
5,869
1,823
9
3,005
2,798
51,067
0
L
Yemoja
Bubbaload
Yemoja
2,378
867
3,571
2,913
12,718
5,604
0
6,036
6,682
14,292
77
L
7,554
244
105
1,630
9,373
3,156
0
4,013
5,360
42,818
486
L
Serqet
ODSTAce
Serqet
4,014
892
0
918
10,345
3,803
0
3,701
6,553
0
32,752
L
Cupid
5,588
3,407
270
3,020
6,607
2,052
0
1,737
4,870
0
66,031
L
Arachne
SoleDeuce
Arachne
6,084
4,743
0
5,432
14,090
5,202
0
528
12,689
0
35,619
W
Arachne
T2pbx
Arachne
5,026
3,900
0
2,981
9,365
3,526
0
1,626
7,493
0
52,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
32,301
431
Minions Killed
352
0
Camps Cleared
0
1,358,201
Distance Traveled
1,227,094
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,274
636
127
10
0
242,552
3
W
Khepri
6,875
529
24
2
0
280,425
0
W
Achilles
7,993
615
105
8
0
262,723
1
W
Discordia
7,248
558
86
7
0
285,171
0
L
Yemoja
5,696
438
21
2
0
230,393
3
L
Eset
6,484
499
78
6
0
236,006
0
L
Serqet
5,965
459
56
4
0
320,616
0
L
Cupid
7,025
540
125
10
0
231,062
0
L
Arachne
7,131
549
72
6
0
209,017
0
W
Arachne
6,740
518
89
7
0
287,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role