Player Matchup

Thor
Thor
Silver V
FemboyPWNR
Thor
Silver V
Level 47
God Stats
0W - 2L
1,284 SR
Queue Stats
22W - 42L
1,375 MMR
Party 1
Olorun
Olorun
Bronze III
NiGHt ZoNeZ
Olorun
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,533 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
XGN Panda420842
Aphrodite
Bronze III
Level 88
God Stats
1W - 2L
1,286 SR
Queue Stats
14W - 40L
1,415 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,357 SR
1,441 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,547 SR
1,417 MMR
Arachne
Arachne
Platinum I
 
Arachne
Platinum I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze I
LuisSalaXx
Cerberus
Bronze I
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,006 MMR
Solo
Tiamat
Tiamat
Platinum II
Spacemayne
Tiamat
Platinum II
Level 106
God Stats
19W - 20L
1,642 SR
Queue Stats
344W - 375L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,583
858
7,300
9,394
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
12
4 / 7 / 1
8,481
848
5,417
10,043
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Aphrodite
XGN Panda420842
Aphrodite
12
0 / 5 / 5
7,639
764
2,048
8,260
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
HeraAchillesKukulkanMulanScylla

VS

Bans
SerqetHerculesMedusaShivaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 3 / 3
10,308
1,031
8,168
8,912
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
LuisSalaXx
Cerberus
15
4 / 0 / 10
9,768
977
7,594
8,349
7,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Spacemayne
Tiamat
15
3 / 3 / 10
9,509
951
8,405
6,003
3,170
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
15
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
3
3
3.17
L
2
3
3
1.17
W
Cerberus
LuisSalaXx
Cerberus
4
0
10
9
L
Olorun
4
7
1
0.64
W
Tiamat
Spacemayne
Tiamat
3
3
10
2.67
L
Aphrodite
XGN Panda420842
Aphrodite
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,765
Damage
24,167
27,697
Taken
23,264
11,134
Mitigated
16,115
6,093
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,168
5,407
0
2,608
8,912
5,638
1,612
1,013
7,899
0
35,851
L
7,300
1,881
0
563
9,394
2,964
0
4,086
4,919
0
37,199
W
Cerberus
LuisSalaXx
Cerberus
7,594
432
0
3,951
8,349
7,307
886
3,150
5,199
25,561
510
L
Olorun
5,417
3,631
327
2,110
10,043
2,946
0
6,280
2,972
22,572
3,232
W
Tiamat
Spacemayne
Tiamat
8,405
412
0
2,314
6,003
3,170
1,254
2,972
3,031
29,262
826
L
Aphrodite
XGN Panda420842
Aphrodite
2,048
100
1,219
1,874
8,260
5,224
0
3,758
4,028
7,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
29,585
131
Minions Killed
171
0
Camps Cleared
0
511,022
Distance Traveled
580,730
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,308
1,031
49
5
0
202,293
0
L
Thor
8,583
858
65
7
0
188,335
2
W
Cerberus
9,768
977
62
6
0
190,081
1
L
Olorun
8,481
848
47
5
0
146,625
0
W
Tiamat
9,509
951
60
6
0
188,356
0
L
Aphrodite
7,639
764
19
2
0
176,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role