Player Matchup

Cupid
Cupid
CoolGuySexHaver
Cupid
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 5L
1,843 Elo+
Party 1
Janus
Janus
Cynodoubt
Janus
Level 147
God Stats
8W - 4L
1,439 SR
Queue Stats
391W - 404L
1,522 Elo+
Solo
Bacchus
Bacchus
KickNafka41
Bacchus
Level 159
God Stats
12W - 3L
1,767 SR
Queue Stats
621W - 582L
1,547 Elo+
Solo
Yu Huang
Yu Huang
MommyNel
Yu Huang
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 9L
1,843 Elo+
Party 1
Arachne
Arachne
lilmexican065
Arachne
Level 147
God Stats
2W - 1L
1,406 SR
Queue Stats
233W - 222L
1,488 Elo+
Solo
Team Averages
Level 100
1,522 SR
1,649 Elo+

VS

Team Averages
Level 156
1,605 SR
1,529 Elo+
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
GetsItUp
Lancelot
Level 208
God Stats
3W - 8L
1,369 SR
Queue Stats
538W - 542L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
TonyPanda
Kumbhakarna
Level 166
God Stats
2W - 2L
1,673 SR
Queue Stats
95W - 104L
1,541 Elo+
Solo
Bacchus
Bacchus
VVG Viper
Bacchus
Level 141
God Stats
1W - 1L
1,765 SR
Queue Stats
45W - 55L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
stevieii
Baba Yaga
Level 119
God Stats
0W - 1L
1,717 SR
Queue Stats
90W - 91L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 8
8,032
892
7,218
9,345
3,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Cynodoubt
Janus
14
2 / 2 / 15
8,907
990
12,599
5,107
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
KickNafka41
Bacchus
14
1 / 2 / 21
8,305
923
5,672
12,399
15,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
MommyNel
Yu Huang
15
3 / 3 / 17
8,590
954
13,955
7,795
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
16
13 / 3 / 11
9,912
1,101
13,919
8,514
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 5 / 3
6,409
712
2,086
10,075
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Lancelot
GetsItUp
Lancelot
14
4 / 6 / 4
8,561
951
9,088
11,604
6,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
TonyPanda
Kumbhakarna
14
4 / 5 / 6
8,027
892
7,615
16,365
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
VVG Viper
Bacchus
13
2 / 5 / 6
7,637
849
5,583
13,396
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
stevieii
Baba Yaga
15
4 / 4 / 8
8,860
984
9,636
6,523
2,497
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
25
Kills
14
14
Deaths
25
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
3
0.3
W
6
4
8
2.5
W
Janus
Cynodoubt
Janus
2
2
15
4.75
L
Lancelot
GetsItUp
Lancelot
4
6
4
1
W
Bacchus
KickNafka41
Bacchus
1
2
21
5.75
W
Yu Huang
MommyNel
Yu Huang
3
3
17
3.83
L
Kumbhakarna
TonyPanda
Kumbhakarna
4
5
6
1.4
L
Bacchus
VVG Viper
Bacchus
2
5
6
1
W
Arachne
13
3
11
6.17
L
Baba Yaga
stevieii
Baba Yaga
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,363
Damage
34,008
43,160
Taken
57,963
28,543
Mitigated
37,878
15,162
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,086
134
1,000
1,378
10,075
8,766
0
6,328
3,609
6,485
0
W
7,218
4,337
2,205
3,118
9,345
3,652
741
6,217
2,912
0
11,837
W
Janus
Cynodoubt
Janus
12,599
681
0
582
5,107
1,737
882
1,111
3,852
26,796
571
L
Lancelot
GetsItUp
Lancelot
9,088
239
969
1,941
11,604
6,774
0
6,028
5,368
0
18,903
W
Bacchus
KickNafka41
Bacchus
5,672
1,069
1,296
5,013
12,399
15,631
1,342
6,040
5,782
9,289
0
W
Yu Huang
MommyNel
Yu Huang
13,955
1,170
47
1,541
7,795
2,954
714
4,069
3,560
24,406
0
L
Kumbhakarna
TonyPanda
Kumbhakarna
7,615
879
442
3,102
16,365
7,091
0
10,271
5,710
13,331
309
L
Bacchus
VVG Viper
Bacchus
5,583
326
237
3,215
13,396
12,750
0
5,942
7,288
11,344
1,206
W
Arachne
13,919
11,434
336
1,024
8,514
4,569
258
4,969
3,372
0
18,557
L
Baba Yaga
stevieii
Baba Yaga
9,636
85
327
1,196
6,523
2,497
0
2,327
4,094
30,492
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,746
Gold Earned
39,494
94
Minions Killed
110
0
Camps Cleared
0
858,683
Distance Traveled
801,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,409
712
15
2
0
125,813
0
W
Cupid
8,032
892
11
1
0
158,940
0
W
Janus
8,907
990
26
3
0
177,567
0
L
Lancelot
8,561
951
26
3
0
203,235
0
W
Bacchus
8,305
923
12
1
0
164,362
0
W
Yu Huang
8,590
954
34
4
0
190,287
0
L
Kumbhakarna
8,027
892
11
1
0
155,160
0
L
Bacchus
7,637
849
5
1
0
152,551
0
W
Arachne
9,912
1,101
11
1
0
167,527
0
L
Baba Yaga
8,860
984
53
6
0
164,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role