Player Matchup

Bacchus
Bacchus
HairyCanada
Bacchus
Level 125
God Stats
3W - 3L
1,464 SR
Queue Stats
372W - 374L
1,522 Elo+
Party 2
Geb
Geb
IN0ZUKE
Geb
Level 143
God Stats
3W - 1L
1,778 SR
Queue Stats
140W - 136L
1,457 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MilkBotCan
Morgan Le Fay
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,551 Elo+
Solo
Cupid
Cupid
QK Predator
Cupid
Level 129
God Stats
15W - 10L
1,758 SR
Queue Stats
231W - 211L
1,579 Elo+
Party 2
Fenrir
Fenrir
devidgrade
Fenrir
Level 126
God Stats
6W - 7L
1,486 SR
Queue Stats
230W - 207L
1,452 Elo+
Party 3
Team Averages
Level 129
1,597 SR
1,512 Elo+

VS

Team Averages
Level 129
1,353 SR
1,436 Elo+
Guan Yu
Guan Yu
Aerodriver167
Guan Yu
Level 159
God Stats
2W - 10L
1,192 SR
Queue Stats
214W - 261L
1,428 Elo+
Party 1
Baba Yaga
Baba Yaga
CyaL8rG8r
Baba Yaga
Level 145
God Stats
0W - 5L
1,130 SR
Queue Stats
327W - 289L
1,540 Elo+
Solo
Athena
Athena
DeadlyWimp
Athena
Level 63
God Stats
45W - 44L
1,492 SR
Queue Stats
124W - 184L
1,407 Elo+
Party 1
Xbalanque
Xbalanque
Demons4nge1
Xbalanque
Level 156
God Stats
11W - 14L
1,513 SR
Queue Stats
267W - 320L
1,433 Elo+
Party 1
Susano
Susano
TheDevilsElite6
Susano
Level 123
God Stats
2W - 4L
1,438 SR
Queue Stats
55W - 83L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HairyCanada
Bacchus
15
3 / 6 / 8
9,189
511
14,112
18,307
16,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
14
3 / 2 / 12
9,433
524
9,098
18,593
16,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MilkBotCan
Morgan Le Fay
18
10 / 1 / 8
11,108
617
20,809
10,266
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 2 / 5
10,383
577
13,773
12,245
3,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
devidgrade
Fenrir
19
12 / 3 / 8
11,449
636
14,204
19,400
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
3 / 6 / 4
9,561
531
11,814
23,710
17,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
CyaL8rG8r
Baba Yaga
15
4 / 7 / 1
9,437
524
10,765
13,982
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
DeadlyWimp
Athena
14
4 / 6 / 2
9,221
512
5,027
18,842
18,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Demons4nge1
Xbalanque
16
0 / 8 / 2
9,057
503
9,988
17,947
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 9 / 1
8,946
497
10,428
20,741
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
36
Kills
14
14
Deaths
36
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
3
6
4
0.83
L
Baba Yaga
CyaL8rG8r
Baba Yaga
4
7
1
0.64
L
Athena
DeadlyWimp
Athena
4
6
2
0.83
L
Xbalanque
Demons4nge1
Xbalanque
0
8
2
0.13
W
Bacchus
HairyCanada
Bacchus
3
6
8
1.17
W
Geb
3
2
12
4.5
W
Morgan Le Fay
MilkBotCan
Morgan Le Fay
10
1
8
14
W
8
2
5
5.25
L
3
9
1
0.39
W
Fenrir
devidgrade
Fenrir
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,996
Damage
48,022
78,811
Taken
95,222
48,528
Mitigated
51,740
29,358
Healing
25,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
11,814
2,659
1,463
7,718
23,710
17,197
0
10,534
12,219
0
60,317
L
Baba Yaga
CyaL8rG8r
Baba Yaga
10,765
425
0
1,856
13,982
4,677
0
8,455
5,286
63,858
792
L
Athena
DeadlyWimp
Athena
5,027
709
0
1,901
18,842
18,371
0
9,419
9,323
14,226
1,067
L
Xbalanque
Demons4nge1
Xbalanque
9,988
5,953
0
5,092
17,947
5,202
502
5,709
12,238
0
86,870
W
Bacchus
HairyCanada
Bacchus
14,112
998
0
3,758
18,307
16,592
0
3,384
14,923
54,525
0
W
Geb
9,098
1,354
0
2,901
18,593
16,251
54
2,716
15,877
33,557
289
W
Morgan Le Fay
MilkBotCan
Morgan Le Fay
20,809
1,161
0
1,260
10,266
3,820
0
4,950
5,316
84,276
223
W
13,773
8,836
5,020
8,302
12,245
3,841
1,110
2,924
9,321
0
80,778
L
10,428
3,556
0
7,364
20,741
6,293
156
8,053
12,550
0
65,594
W
Fenrir
devidgrade
Fenrir
14,204
4,365
0
8,117
19,400
8,024
24
2,132
17,268
0
87,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,562
Gold Earned
46,222
490
Minions Killed
489
0
Camps Cleared
0
1,853,184
Distance Traveled
1,689,482
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,561
531
99
6
0
319,972
5
L
Baba Yaga
9,437
524
111
6
0
339,417
2
L
Athena
9,221
512
24
1
0
368,981
4
L
Xbalanque
9,057
503
156
9
0
313,021
2
W
Bacchus
9,189
511
85
5
0
329,962
2
W
Geb
9,433
524
37
2
0
349,714
0
W
Morgan Le Fay
11,108
617
138
8
0
391,853
1
W
Cupid
10,383
577
116
6
0
345,028
2
L
Susano
8,946
497
99
6
0
348,091
4
W
Fenrir
11,449
636
114
6
0
436,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role