Player Matchup

Medusa
Medusa
CalmCarnage
Medusa
Level 146
God Stats
1W - 0L
1,357 SR
Queue Stats
168W - 140L
1,570 Elo+
Party 1
Janus
Janus
Chang1739
Janus
Level 128
God Stats
20W - 15L
1,615 SR
Queue Stats
197W - 144L
1,571 Elo+
Party 1
Achilles
Achilles
KingRequisite
Achilles
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,625 Elo+
Party 1
Kuzenbo
Kuzenbo
ToastedBread974
Kuzenbo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,462 Elo+
Party 1
Bastet
Bastet
lennoxm
Bastet
Level 147
God Stats
7W - 3L
1,596 SR
Queue Stats
56W - 48L
1,522 Elo+
Solo
Team Averages
Level 111
1,514 SR
1,550 Elo+

VS

Team Averages
Level 113
1,608 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BloZzCognitive
Nox
Level 86
God Stats
0W - 1L
1,820 SR
Queue Stats
179W - 197L
1,525 Elo+
Solo
Ymir
Ymir
CherryPui
Ymir
Level 145
God Stats
7W - 8L
1,502 SR
Queue Stats
537W - 567L
1,430 Elo+
Solo
Sol
Sol
Lutrigon
Sol
Level 157
God Stats
38W - 43L
1,575 SR
Queue Stats
156W - 164L
1,503 Elo+
Solo
Loki
Loki
RealityxKills
Loki
Level 94
God Stats
0W - 1L
1,641 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 1 / 7
5,339
1,068
4,780
4,633
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Chang1739
Janus
10
1 / 1 / 7
5,437
1,087
4,654
2,652
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KingRequisite
Achilles
9
3 / 0 / 6
5,442
1,088
3,688
4,002
2,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 5
4,840
968
1,207
2,287
2,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
lennoxm
Bastet
11
8 / 1 / 2
6,050
1,210
4,573
4,436
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 2
4,971
994
3,660
4,760
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,455
891
1,548
1,466
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 2 / 0
4,792
958
781
6,168
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 1
5,095
1,019
4,192
5,187
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
1 / 4 / 1
4,741
948
3,415
4,996
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
L
0
1
0
0
W
Medusa
2
1
7
5.5
W
Janus
Chang1739
Janus
1
1
7
4.5
L
Ymir
0
2
0
0
W
Achilles
KingRequisite
Achilles
3
0
6
6
L
1
4
1
0.38
L
1
4
1
0.38
W
0
0
5
2.5
W
Bastet
lennoxm
Bastet
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,902
Damage
13,596
18,010
Taken
22,577
8,518
Mitigated
7,836
3,213
Healing
3,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,660
540
0
473
4,760
1,551
0
1,511
2,942
0
7,216
L
1,548
0
0
454
1,466
457
0
708
688
4,379
0
W
Medusa
4,780
1,947
0
250
4,633
1,378
0
1,321
3,312
0
11,951
W
Janus
Chang1739
Janus
4,654
604
0
480
2,652
806
0
889
1,763
19,009
0
L
Ymir
781
120
0
1,450
6,168
3,114
0
954
5,044
5,602
0
W
Achilles
KingRequisite
Achilles
3,688
1,245
0
926
4,002
2,795
0
1,892
2,110
0
6,216
L
4,192
917
0
720
5,187
1,345
424
1,289
3,704
12,473
465
L
3,415
748
0
530
4,996
1,369
0
880
3,956
0
6,525
W
1,207
667
0
147
2,287
2,171
0
1,331
956
5,216
0
W
Bastet
lennoxm
Bastet
4,573
1,373
0
1,410
4,436
1,368
0
1,032
3,404
0
8,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
24,054
83
Minions Killed
63
0
Camps Cleared
0
584,355
Distance Traveled
461,864
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,971
994
13
3
0
114,176
0
L
Nox
4,455
891
9
2
0
63,146
0
W
Medusa
5,339
1,068
13
3
0
117,307
0
W
Janus
5,437
1,087
42
8
0
104,465
0
L
Ymir
4,792
958
13
3
0
87,620
2
W
Achilles
5,442
1,088
7
1
0
123,604
0
L
Sol
5,095
1,019
20
4
0
88,370
1
L
Loki
4,741
948
8
2
0
108,552
0
W
Kuzenbo
4,840
968
10
2
0
115,905
0
W
Bastet
6,050
1,210
11
2
0
123,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role