Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Saluga123
Cliodhna
Level 86
God Stats
44W - 39L
1,547 SR
Queue Stats
659W - 570L
1,523 Elo+
Solo
Chernobog
Chernobog
TheBigTongue
Chernobog
Level 120
God Stats
88W - 81L
1,535 SR
Queue Stats
149W - 147L
1,479 Elo+
Party 2
Maui
Maui
Useless_God-
Maui
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 154L
1,481 Elo+
Party 2
Chaac
Chaac
spaz_dopplegang
Chaac
Level 68
God Stats
23W - 17L
1,580 SR
Queue Stats
280W - 314L
1,390 Elo+
Solo
Team Averages
Level 118
1,533 SR
1,474 Elo+

VS

Team Averages
Level 93
1,480 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
CallMeA-GoodBoy
Cu Chulainn
Level 85
God Stats
0W - 2L
1,310 SR
Queue Stats
66W - 61L
1,516 Elo+
Party 3
Tiamat
Tiamat
Dattjacobs
Tiamat
Level 159
God Stats
2W - 1L
1,622 SR
Queue Stats
170W - 162L
1,467 Elo+
Party 3
Sol
Sol
DerekWies10
Sol
Level 84
God Stats
1W - 2L
1,491 SR
Queue Stats
141W - 135L
1,465 Elo+
Solo
Vamana
Vamana
Rambop10
Vamana
Level 26
God Stats
2W - 2L
1,698 SR
Queue Stats
26W - 23L
1,480 Elo+
Party 1
Horus
Horus
Razihel69
Horus
Level 109
God Stats
0W - 2L
1,278 SR
Queue Stats
42W - 50L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 1 / 5
8,315
594
4,283
9,377
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
Saluga123
Cliodhna
14
8 / 1 / 2
8,251
589
11,392
10,347
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
TheBigTongue
Chernobog
14
1 / 1 / 4
7,508
536
4,818
6,554
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 6
7,124
509
3,545
8,824
6,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 1 / 1
8,220
587
7,946
11,017
8,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CallMeA-GoodBoy
Cu Chulainn
13
1 / 2 / 0
6,821
487
5,839
13,397
9,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
Dattjacobs
Tiamat
13
2 / 4 / 0
7,577
541
8,293
8,144
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 1
6,370
455
3,375
6,772
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Vamana
Rambop10
Vamana
11
0 / 1 / 2
6,116
437
3,599
10,247
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Horus
Razihel69
Horus
10
1 / 2 / 0
5,562
397
4,007
9,925
7,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
4
4
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
5
3.5
L
Cu Chulainn
CallMeA-GoodBoy
Cu Chulainn
1
2
0
0.5
L
Tiamat
Dattjacobs
Tiamat
2
4
0
0.5
L
0
4
1
0.13
L
Vamana
Rambop10
Vamana
0
1
2
1
L
Horus
Razihel69
Horus
1
2
0
0.5
W
Cliodhna
Saluga123
Cliodhna
8
1
2
9
W
Chernobog
TheBigTongue
Chernobog
1
1
4
3
W
2
0
6
5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,984
Damage
25,113
46,119
Taken
48,485
23,596
Mitigated
27,456
21,954
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,283
181
1,990
6,048
9,377
3,304
260
5,001
3,163
60,836
1,161
L
Cu Chulainn
CallMeA-GoodBoy
Cu Chulainn
5,839
963
0
1,198
13,397
9,801
0
96
13,301
0
43,954
L
Tiamat
Dattjacobs
Tiamat
8,293
770
0
1,327
8,144
4,921
0
2,672
5,472
55,173
180
L
3,375
1,195
0
1,533
6,772
1,833
0
1,176
5,596
38,546
8,780
L
Vamana
Rambop10
Vamana
3,599
1,268
0
4,769
10,247
3,678
0
1,944
8,303
0
43,552
L
Horus
Razihel69
Horus
4,007
1,479
320
2,242
9,925
7,223
20
1,965
7,960
0
17,019
W
Cliodhna
Saluga123
Cliodhna
11,392
1,545
0
5,866
10,347
3,656
106
1,337
8,748
0
60,136
W
Chernobog
TheBigTongue
Chernobog
4,818
2,997
0
2,269
6,554
2,041
1,293
1,420
5,047
0
53,935
W
3,545
344
0
1,810
8,824
6,557
31
1,919
6,827
34,018
0
W
7,946
1,504
0
3,971
11,017
8,038
506
0
11,017
362
53,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
32,446
474
Minions Killed
379
0
Camps Cleared
0
1,428,442
Distance Traveled
1,346,157
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,315
594
129
9
0
256,417
0
L
Cu Chulainn
6,821
487
68
5
0
242,646
0
L
Tiamat
7,577
541
137
10
0
266,876
0
L
Sol
6,370
455
86
6
0
257,355
2
L
Vamana
6,116
437
61
4
0
307,898
0
L
Horus
5,562
397
27
2
0
271,382
0
W
Cliodhna
8,251
589
87
6
0
338,592
0
W
Chernobog
7,508
536
98
7
0
294,970
7
W
Maui
7,124
509
49
4
0
305,142
0
W
Chaac
8,220
587
111
8
0
233,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role