Player Matchup

Medusa
Medusa
BoySkillet
Medusa
Level 37
God Stats
4W - 0L
1,681 SR
Queue Stats
7W - 5L
1,710 Elo+
Solo
Xing Tian
Xing Tian
CavemanKeelay
Xing Tian
Level 62
God Stats
5W - 1L
1,669 SR
Queue Stats
77W - 62L
1,548 Elo+
Solo
Cthulhu
Cthulhu
OoBANKthaTANKoO
Cthulhu
Level 139
God Stats
1W - 6L
1,221 SR
Queue Stats
82W - 103L
1,444 Elo+
Party 1
Hercules
Hercules
bedusa
Hercules
Level 103
God Stats
1W - 0L
1,292 SR
Queue Stats
7W - 9L
1,371 Elo+
Solo
Hun Batz
Hun Batz
xFlimmy
Hun Batz
Level 107
God Stats
3W - 3L
1,513 SR
Queue Stats
8W - 10L
1,453 Elo+
Party 1
Team Averages
Level 90
1,475 SR
1,505 Elo+

VS

Team Averages
Level 129
1,677 SR
1,555 Elo+
Cthulhu
Cthulhu
Aint Judas
Cthulhu
Level 157
God Stats
16W - 14L
1,623 SR
Queue Stats
225W - 217L
1,501 Elo+
Party 2
Hel
Hel
DegenerateLoser
Hel
Level 161
God Stats
0W - 1L
1,704 SR
Queue Stats
18W - 10L
1,611 Elo+
Solo
Hercules
Hercules
Iroh1452
Hercules
Level 157
God Stats
20W - 13L
1,673 SR
Queue Stats
250W - 233L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
TorchAll
Guan Yu
Level 50
God Stats
2W - 1L
1,849 SR
Queue Stats
99W - 71L
1,545 Elo+
Solo
Jing Wei
Jing Wei
YoungxBobMarley
Jing Wei
Level 119
God Stats
2W - 3L
1,534 SR
Queue Stats
77W - 53L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoySkillet
Medusa
14
6 / 2 / 6
8,373
644
9,675
8,232
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
CavemanKeelay
Xing Tian
11
2 / 3 / 9
6,423
494
9,004
14,197
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
3 / 4 / 3
6,977
537
9,754
14,002
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
bedusa
Hercules
13
3 / 2 / 5
6,891
530
4,487
10,419
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
xFlimmy
Hun Batz
14
4 / 2 / 4
7,246
557
4,514
8,775
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aint Judas
Cthulhu
11
3 / 3 / 3
7,107
547
7,722
11,672
7,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 4
7,472
575
9,448
8,722
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Iroh1452
Hercules
12
3 / 3 / 3
6,513
501
6,122
9,734
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
TorchAll
Guan Yu
13
5 / 5 / 3
7,809
601
8,591
16,249
13,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
10
0 / 4 / 2
5,820
448
2,803
7,837
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
18
Kills
13
13
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aint Judas
Cthulhu
3
3
3
1.5
W
Medusa
BoySkillet
Medusa
6
2
6
4.5
W
Xing Tian
CavemanKeelay
Xing Tian
2
3
9
2.17
L
2
3
4
1.33
L
Hercules
Iroh1452
Hercules
3
3
3
1.5
W
3
4
3
1.13
L
Guan Yu
TorchAll
Guan Yu
5
5
3
1.3
L
Jing Wei
0
4
2
0.25
W
Hercules
bedusa
Hercules
3
2
5
2.75
W
Hun Batz
xFlimmy
Hun Batz
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,434
Damage
34,686
55,625
Taken
54,214
20,910
Mitigated
29,748
12,142
Healing
17,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aint Judas
Cthulhu
7,722
459
1,827
3,357
11,672
7,038
0
1,872
9,800
30,063
0
W
Medusa
BoySkillet
Medusa
9,675
3,925
0
3,254
8,232
2,602
1,024
3,062
5,086
0
54,494
W
Xing Tian
CavemanKeelay
Xing Tian
9,004
1,140
0
3,146
14,197
4,650
0
6,231
7,494
31,336
1,018
L
9,448
262
495
2,563
8,722
3,015
594
4,024
4,698
47,780
732
L
Hercules
Iroh1452
Hercules
6,122
1,947
0
1,084
9,734
4,474
0
3,135
6,599
0
39,930
W
9,754
915
0
2,073
14,002
6,853
0
1,061
12,941
42,724
641
L
Guan Yu
TorchAll
Guan Yu
8,591
911
476
6,648
16,249
13,273
0
8,957
7,292
0
46,771
L
Jing Wei
2,803
2,314
0
1,229
7,837
1,948
0
314
7,523
0
26,388
W
Hercules
bedusa
Hercules
4,487
1,813
0
3,024
10,419
3,935
0
3,167
7,236
0
27,300
W
Hun Batz
xFlimmy
Hun Batz
4,514
668
0
645
8,775
2,870
0
2,647
5,964
0
57,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,910
Gold Earned
34,721
326
Minions Killed
321
0
Camps Cleared
0
1,351,903
Distance Traveled
1,306,512
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,107
547
30
2
0
283,543
5
W
Medusa
8,373
644
99
8
0
239,290
1
W
Xing Tian
6,423
494
35
3
0
277,068
0
L
Hel
7,472
575
107
8
0
280,682
2
L
Hercules
6,513
501
56
4
0
296,602
2
W
Cthulhu
6,977
537
57
4
0
259,235
0
L
Guan Yu
7,809
601
65
5
0
222,027
1
L
Jing Wei
5,820
448
63
5
0
223,658
3
W
Hercules
6,891
530
33
3
0
267,665
3
W
Hun Batz
7,246
557
102
8
0
308,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role