Player Matchup

Eset
Eset
F6At10OrTr0ll
Eset
Level 38
God Stats
8W - 4L
1,500 SR
Queue Stats
40W - 50L
1,481 Elo+
Solo
Bakasura
Bakasura
KingHunter133
Bakasura
Level 125
God Stats
13W - 12L
1,507 SR
Queue Stats
285W - 284L
1,489 Elo+
Party 1
Apollo
Apollo
LSdweebisback
Apollo
Level 39
God Stats
2W - 0L
1,496 SR
Queue Stats
84W - 82L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
SouthernSteel
Ix Chel
Level 129
God Stats
2W - 1L
1,684 SR
Queue Stats
365W - 355L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
Yogos
Danzaburou
Level 84
God Stats
19W - 11L
1,825 SR
Queue Stats
120W - 70L
1,739 Elo+
Solo
Team Averages
Level 83
1,602 SR
1,548 Elo+

VS

Team Averages
Level 125
1,630 SR
1,512 Elo+
Kumbhakarna
Kumbhakarna
Aj714799
Kumbhakarna
Level 159
God Stats
25W - 23L
1,610 SR
Queue Stats
352W - 350L
1,491 Elo+
Party 2
Janus
Janus
Pratexta
Janus
Level 38
God Stats
0W - 1L
1,505 SR
Queue Stats
56W - 54L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Rocketjay3
Cthulhu
Level 129
God Stats
219W - 188L
1,591 SR
Queue Stats
219W - 190L
1,545 Elo+
Solo
Charybdis
Charybdis
adrainpro317
Charybdis
Level 148
God Stats
0W - 1L
1,874 SR
Queue Stats
18W - 14L
1,514 Elo+
Solo
Fafnir
Fafnir
smoren1800
Fafnir
Level 151
God Stats
15W - 15L
1,568 SR
Queue Stats
239W - 200L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,966
527
4,309
10,623
8,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
KingHunter133
Bakasura
14
1 / 3 / 4
8,454
497
7,542
14,445
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
3 / 4 / 1
9,815
577
7,281
11,979
4,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
18
8 / 1 / 4
11,179
658
15,690
10,329
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Yogos
Danzaburou
19
8 / 2 / 3
12,138
714
12,668
14,519
7,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aj714799
Kumbhakarna
13
3 / 5 / 2
8,115
477
7,243
16,795
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Pratexta
Janus
14
3 / 5 / 0
8,694
511
4,411
10,959
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rocketjay3
Cthulhu
11
3 / 2 / 3
7,879
463
8,674
13,996
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
adrainpro317
Charybdis
16
2 / 2 / 3
9,515
560
12,332
12,944
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
smoren1800
Fafnir
14
0 / 7 / 3
9,034
531
5,023
14,236
9,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
21
Kills
11
12
Deaths
21
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aj714799
Kumbhakarna
3
5
2
0.8
W
1
2
5
1.75
W
Bakasura
KingHunter133
Bakasura
1
3
4
1
W
3
4
1
0.88
L
Janus
Pratexta
Janus
3
5
0
0.6
L
Cthulhu
Rocketjay3
Cthulhu
3
2
3
2.25
W
Ix Chel
8
1
4
10
W
Danzaburou
Yogos
Danzaburou
8
2
3
4.75
L
Charybdis
adrainpro317
Charybdis
2
2
3
1.75
L
Fafnir
smoren1800
Fafnir
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,490
Damage
37,683
61,895
Taken
68,930
29,830
Mitigated
33,020
23,859
Healing
23,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aj714799
Kumbhakarna
7,243
919
0
5,512
16,795
6,320
0
3,677
11,884
57,954
0
W
4,309
335
362
3,155
10,623
8,030
31
3,843
6,706
23,265
0
W
Bakasura
KingHunter133
Bakasura
7,542
4,852
0
3,372
14,445
6,512
0
6,312
8,093
0
50,496
W
7,281
5,193
0
4,678
11,979
4,354
0
1,775
10,204
0
82,686
L
Janus
Pratexta
Janus
4,411
629
0
1,560
10,959
3,072
0
6,111
4,312
46,222
265
L
Cthulhu
Rocketjay3
Cthulhu
8,674
218
459
4,141
13,996
9,586
0
5,003
8,364
30,362
1,841
W
Ix Chel
15,690
1,750
1,110
3,576
10,329
3,708
873
5,045
5,078
87,171
577
W
Danzaburou
Yogos
Danzaburou
12,668
3,732
0
7,606
14,519
7,226
1,261
7,826
6,629
0
97,222
L
Charybdis
adrainpro317
Charybdis
12,332
6,042
0
6,910
12,944
4,508
0
3,194
9,522
0
85,460
L
Fafnir
smoren1800
Fafnir
5,023
1,300
0
4,876
14,236
9,534
0
972
12,782
56,502
6,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,552
Gold Earned
43,237
588
Minions Killed
497
0
Camps Cleared
0
1,811,323
Distance Traveled
1,724,513
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,115
477
104
6
0
376,511
0
W
Eset
8,966
527
37
2
0
377,470
7
W
Bakasura
8,454
497
107
6
0
388,233
0
W
Apollo
9,815
577
144
8
0
352,035
7
L
Janus
8,694
511
91
5
0
311,807
0
L
Cthulhu
7,879
463
40
2
0
385,722
11
W
Ix Chel
11,179
658
142
8
0
352,951
0
W
Danzaburou
12,138
714
158
9
0
340,634
4
L
Charybdis
9,515
560
158
9
0
336,718
0
L
Fafnir
9,034
531
104
6
0
313,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role