Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BIitzX
Hercules
Level 154
God Stats
1W - 2L
1,311 SR
Queue Stats
109W - 112L
1,477 Elo+
Party 1
Chronos
Chronos
Shadowrellik77
Chronos
Level 185
God Stats
3W - 1L
1,906 SR
Queue Stats
311W - 297L
1,557 Elo+
Solo
Susano
Susano
T2pbx
Susano
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
32W - 37L
1,507 Elo+
Party 1
Athena
Athena
xXDARKD3MONXx18
Athena
Level 69
God Stats
13W - 4L
1,783 SR
Queue Stats
239W - 256L
1,531 Elo+
Solo
Team Averages
Level 110
1,646 SR
1,514 Elo+

VS

Team Averages
Level 142
1,607 SR
1,411 Elo+
Zhong Kui
Zhong Kui
DannyGxx23
Zhong Kui
Level 129
God Stats
2W - 3L
1,828 SR
Queue Stats
14W - 18L
1,174 Elo+
Solo
Maui
Maui
Fullsker
Maui
Level 84
God Stats
18W - 16L
1,497 SR
Queue Stats
98W - 92L
1,487 Elo+
Party 2
Martichoras
Martichoras
HashHeatinDabber
Martichoras
Level 126
God Stats
1W - 0L
1,747 SR
Queue Stats
129W - 117L
1,462 Elo+
Party 2
Janus
Janus
INVITE MEEEEEE
Janus
Level 176
God Stats
30W - 26L
1,573 SR
Queue Stats
253W - 262L
1,507 Elo+
Solo
Nemesis
Nemesis
lmacowboy
Nemesis
Level 195
God Stats
2W - 3L
1,390 SR
Queue Stats
199W - 203L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 2 / 0
7,555
630
8,055
7,034
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
BIitzX
Hercules
11
0 / 1 / 1
6,510
543
2,593
7,064
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 2 / 4
6,505
542
5,733
10,378
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
T2pbx
Susano
10
2 / 7 / 0
5,583
465
3,049
10,647
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 1 / 1
4,044
337
466
1,461
932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DannyGxx23
Zhong Kui
10
1 / 0 / 0
6,125
510
2,641
4,643
2,775
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
8
0 / 2 / 3
5,169
431
1,445
10,109
6,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Martichoras
HashHeatinDabber
Martichoras
12
2 / 3 / 0
6,722
560
4,970
7,681
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 3
6,975
581
8,081
6,687
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
lmacowboy
Nemesis
13
8 / 1 / 0
7,029
586
6,521
8,725
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
13
13
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
0
1.5
L
Hercules
BIitzX
Hercules
0
1
1
0.5
W
Zhong Kui
DannyGxx23
Zhong Kui
1
0
0
1
W
Maui
0
2
3
0.75
W
Martichoras
HashHeatinDabber
Martichoras
2
3
0
0.67
W
2
4
3
0.88
L
2
2
4
2
L
Susano
T2pbx
Susano
2
7
0
0.29
W
Nemesis
lmacowboy
Nemesis
8
1
0
8
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,896
Damage
23,658
36,584
Taken
37,845
12,345
Mitigated
17,023
11,928
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,055
3,651
0
3,512
7,034
2,137
0
1,004
6,030
53,507
874
L
Hercules
BIitzX
Hercules
2,593
892
0
2,322
7,064
3,490
0
2,048
4,976
164
43,579
W
Zhong Kui
DannyGxx23
Zhong Kui
2,641
223
0
4,013
4,643
2,775
408
0
4,643
37,155
0
W
Maui
1,445
447
0
1,787
10,109
6,130
0
2,718
7,391
12,012
1,045
W
Martichoras
HashHeatinDabber
Martichoras
4,970
1,296
0
1,359
7,681
2,581
0
5,796
1,885
0
49,606
W
8,081
641
0
304
6,687
2,140
306
4,351
2,336
50,544
1,675
L
5,733
1,588
0
2,761
10,378
2,673
0
5,303
4,547
35,682
2,790
L
Susano
T2pbx
Susano
3,049
1,006
0
2,921
10,647
3,113
0
2,467
8,026
0
28,800
W
Nemesis
lmacowboy
Nemesis
6,521
2,669
0
945
8,725
3,397
0
1,071
7,654
0
57,344
L
466
266
12
400
1,461
932
0
302
1,159
1,551
114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
32,020
288
Minions Killed
350
0
Camps Cleared
0
926,285
Distance Traveled
1,159,620
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,555
630
93
8
0
196,288
0
L
Hercules
6,510
543
77
6
0
234,880
3
W
Zhong Kui
6,125
510
71
6
0
191,246
0
W
Maui
5,169
431
17
1
0
225,718
3
W
Martichoras
6,722
560
82
7
0
232,536
2
W
Janus
6,975
581
95
8
0
232,379
0
L
Chronos
6,505
542
61
5
0
226,045
3
L
Susano
5,583
465
55
5
0
236,085
0
W
Nemesis
7,029
586
85
7
0
277,741
0
L
Athena
4,044
337
2
0
0
32,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role