Player Matchup

Hachiman
Hachiman
Gold IV
ASTOLENNAME
Hachiman
Gold IV
Level 168
God Stats
1W - 0L
1,074 SR
Queue Stats
34W - 33L
1,512 MMR
Party 2
Thanatos
Thanatos
Silver I
Chuz01
Thanatos
Silver I
Level 155
God Stats
2W - 0L
1,490 SR
Queue Stats
17W - 16L
1,564 MMR
Party 2
Cthulhu
Cthulhu
Gold II
LETALTAVOMx
Cthulhu
Gold II
Level 146
God Stats
16W - 21L
1,498 SR
Queue Stats
158W - 165L
1,545 MMR
Party 4
Baba Yaga
Baba Yaga
Platinum V
morrisxxx10
Baba Yaga
Platinum V
Level 66
God Stats
9W - 3L
1,718 SR
Queue Stats
117W - 118L
1,704 MMR
Party 4
Terra
Terra
Gold I
santy_dorian
Terra
Gold I
Level 159
God Stats
3W - 2L
1,460 SR
Queue Stats
156W - 160L
1,611 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,448 SR
1,587 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,553 SR
1,585 MMR
Guan Yu
Guan Yu
Gold II
Aqua_Sprites
Guan Yu
Gold II
Level 150
God Stats
14W - 22L
1,485 SR
Queue Stats
468W - 477L
1,593 MMR
Solo
Scylla
Scylla
Gold V
Hoaxmission
Scylla
Gold V
Level 54
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 1L
1,691 MMR
Party 1
Mulan
Mulan
Silver II
MegaLaDawng
Mulan
Silver II
Level 96
God Stats
3W - 2L
1,550 SR
Queue Stats
6W - 4L
1,644 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Sensei_Sensei___
Xbalanque
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Xing Tian
Xing Tian
Bronze III
Tensai1257
Xing Tian
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ASTOLENNAME
Hachiman
14
1 / 1 / 7
8,423
562
5,326
7,171
2,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Chuz01
Thanatos
14
6 / 1 / 2
8,603
574
5,460
13,524
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
LETALTAVOMx
Cthulhu
14
6 / 0 / 7
8,872
591
11,790
15,957
10,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
morrisxxx10
Baba Yaga
15
5 / 1 / 10
9,779
652
13,990
7,580
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

14
0 / 3 / 2
8,196
546
10,646
15,425
8,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ArachneSusanoAthena

VS

Bans
SurtrRavanaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aqua_Sprites
Guan Yu
14
2 / 1 / 1
8,170
545
12,548
21,116
16,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
11
0 / 6 / 0
6,286
419
2,002
10,973
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 0
7,245
483
10,036
15,427
7,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
10
0 / 2 / 0
5,780
385
3,301
6,645
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Tensai1257
Xing Tian
9
0 / 4 / 1
5,953
397
3,923
14,463
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
18
Kills
4
6
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ASTOLENNAME
Hachiman
1
1
7
4.5
L
Guan Yu
Aqua_Sprites
Guan Yu
2
1
1
2.5
W
Thanatos
Chuz01
Thanatos
6
1
2
7
L
Scylla
0
6
0
0
W
Cthulhu
LETALTAVOMx
Cthulhu
6
0
7
9.5
L
2
5
0
0.4
L
Xbalanque
0
2
0
0
L
Xing Tian
Tensai1257
Xing Tian
0
4
1
0.13
W
Baba Yaga
morrisxxx10
Baba Yaga
5
1
10
10
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,212
Damage
31,810
59,657
Taken
68,624
31,025
Mitigated
39,313
31,851
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ASTOLENNAME
Hachiman
5,326
3,037
0
2,608
7,171
2,670
3,535
1,796
5,375
0
58,876
L
Guan Yu
Aqua_Sprites
Guan Yu
12,548
2,481
80
10,221
21,116
16,680
0
9,593
10,237
0
62,337
W
Thanatos
Chuz01
Thanatos
5,460
1,021
0
9,531
13,524
5,539
0
1,344
12,180
0
51,753
L
Scylla
2,002
182
0
1,843
10,973
3,198
0
6,675
4,298
34,523
0
W
Cthulhu
LETALTAVOMx
Cthulhu
11,790
850
2,443
6,948
15,957
10,742
96
3,052
12,905
46,065
610
L
10,036
1,877
0
3,261
15,427
7,739
0
9,136
6,291
0
61,759
L
Xbalanque
3,301
1,581
0
2,260
6,645
2,094
0
2,072
4,573
0
34,396
L
Xing Tian
Tensai1257
Xing Tian
3,923
316
0
2,389
14,463
9,602
0
7,324
7,139
13,921
0
W
Baba Yaga
morrisxxx10
Baba Yaga
13,990
310
0
1,557
7,580
3,353
566
1,117
6,463
72,013
3,309
W
10,646
1,499
1,293
7,471
15,425
8,721
0
0
15,425
55,457
59

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,873
Gold Earned
33,434
427
Minions Killed
351
0
Camps Cleared
0
1,526,804
Distance Traveled
1,415,035
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,423
562
88
6
0
258,437
2
L
Guan Yu
8,170
545
108
7
0
312,107
0
W
Thanatos
8,603
574
76
5
0
355,520
2
L
Scylla
6,286
419
58
4
0
274,199
4
W
Cthulhu
8,872
591
60
4
0
316,876
2
L
Mulan
7,245
483
104
7
0
343,933
0
L
Xbalanque
5,780
385
58
4
0
185,172
0
L
Xing Tian
5,953
397
23
2
0
299,624
4
W
Baba Yaga
9,779
652
108
7
0
305,479
0
W
Terra
8,196
546
95
6
0
290,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role