Player Matchup

Nut
Nut
Bshimota
Nut
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 9L
1,732 Elo+
Party 2
Hercules
Hercules
CircusMaximus
Hercules
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 11L
1,690 Elo+
Party 2
Hera
Hera
IIKotoriII
Hera
Level 157
God Stats
2W - 13L
1,188 SR
Queue Stats
724W - 762L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
thegrandwiznerd
Gilgamesh
Level 129
God Stats
4W - 2L
1,904 SR
Queue Stats
186W - 172L
1,509 Elo+
Solo
Cupid
Cupid
twigtheoracle
Cupid
Level 135
God Stats
3W - 1L
1,952 SR
Queue Stats
59W - 19L
1,734 Elo+
Party 2
Team Averages
Level 123
1,609 SR
1,639 Elo+

VS

Team Averages
Level 117
1,553 SR
1,539 Elo+
Chiron
Chiron
Dankesschnee
Chiron
Level 129
God Stats
5W - 1L
1,993 SR
Queue Stats
78W - 64L
1,586 Elo+
Party 1
Olorun
Olorun
Jhon Rose117
Olorun
Level 145
God Stats
1W - 2L
1,193 SR
Queue Stats
98W - 94L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
KrikaBellaDona
Gilgamesh
Level 23
God Stats
4W - 4L
1,558 SR
Queue Stats
38W - 42L
1,472 Elo+
Party 1
Atlas
Atlas
ShaduweeD420
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,618 Elo+
Party 1
Janus
Janus
airth
Janus
Level 159
God Stats
5W - 1L
1,520 SR
Queue Stats
140W - 127L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
7,706
856
7,381
9,013
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
CircusMaximus
Hercules
13
6 / 3 / 5
8,574
953
5,559
10,339
9,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 4 / 3
6,610
734
2,103
3,984
1,266
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
thegrandwiznerd
Gilgamesh
11
2 / 4 / 7
6,844
760
6,025
8,434
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 7
7,806
867
5,998
9,620
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
5 / 2 / 10
8,616
957
8,351
7,539
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
8 / 3 / 6
9,097
1,011
8,243
8,325
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
KrikaBellaDona
Gilgamesh
12
2 / 5 / 9
7,782
865
6,854
9,210
5,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 14
8,482
942
5,557
10,788
13,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
airth
Janus
14
1 / 2 / 11
8,432
937
7,992
6,677
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
68
14
Kills
18
18
Deaths
16
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
L
Hercules
CircusMaximus
Hercules
6
3
5
2.83
W
Chiron
5
2
10
5
L
2
4
3
0.88
W
Olorun
8
3
6
3.67
W
Gilgamesh
KrikaBellaDona
Gilgamesh
2
5
9
1.3
W
2
4
14
2.25
W
Janus
airth
Janus
1
2
11
3.25
L
Gilgamesh
thegrandwiznerd
Gilgamesh
2
4
7
1.38
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,066
Damage
36,997
41,390
Taken
42,539
24,987
Mitigated
28,628
12,261
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,381
3,854
331
1,243
9,013
3,448
0
5,634
3,096
0
18,880
L
Hercules
CircusMaximus
Hercules
5,559
768
523
2,448
10,339
9,052
0
5,348
4,562
0
7,664
W
Chiron
8,351
2,014
1,071
2,452
7,539
3,018
2,100
363
7,099
0
16,534
L
2,103
337
430
263
3,984
1,266
0
1,625
2,234
2,573
0
W
Olorun
8,243
3,462
1,442
2,578
8,325
4,618
2,557
439
7,886
13,966
230
W
Gilgamesh
KrikaBellaDona
Gilgamesh
6,854
1,488
191
659
9,210
5,330
1,051
466
8,375
0
12,408
W
5,557
1,880
811
984
10,788
13,286
315
423
10,110
9,649
0
W
Janus
airth
Janus
7,992
217
263
2,736
6,677
2,376
1,044
412
6,226
27,959
799
L
Gilgamesh
thegrandwiznerd
Gilgamesh
6,025
1,401
193
853
8,434
6,816
0
3,597
4,482
0
8,666
L
5,998
2,213
2,226
3,751
9,620
4,405
0
3,950
5,244
0
22,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,540
Gold Earned
42,409
79
Minions Killed
95
0
Camps Cleared
0
699,501
Distance Traveled
867,473
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,706
856
17
2
0
160,294
0
L
Hercules
8,574
953
3
0
0
180,864
0
W
Chiron
8,616
957
19
2
0
183,275
0
L
Hera
6,610
734
1
0
0
62,193
0
W
Olorun
9,097
1,011
17
2
0
150,554
1
W
Gilgamesh
7,782
865
13
1
0
178,527
0
W
Atlas
8,482
942
7
1
0
163,645
0
W
Janus
8,432
937
39
4
0
191,472
0
L
Gilgamesh
6,844
760
4
0
0
129,683
0
L
Cupid
7,806
867
54
6
0
166,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role