Player Matchup

Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FlacidBooberang
Loki
Level 78
God Stats
1W - 0L
1,820 SR
Queue Stats
110W - 118L
1,486 Elo+
Party 2
Nike
Nike
SSJ Gray
Nike
Level 156
God Stats
12W - 7L
1,646 SR
Queue Stats
89W - 81L
1,554 Elo+
Party 4
Sol
Sol
ShiroLuna
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,565 Elo+
Party 4
Charybdis
Charybdis
XvShad0w_Gh0stvX
Charybdis
Level 39
God Stats
10W - 12L
1,600 SR
Queue Stats
45W - 39L
1,501 Elo+
Party 2
Team Averages
Level 76
1,613 SR
1,521 Elo+

VS

Team Averages
Level 150
1,585 SR
1,477 Elo+
Chaac
Chaac
Aimlazy
Chaac
Level 160
God Stats
2W - 3L
1,548 SR
Queue Stats
19W - 31L
1,423 Elo+
Solo
Nu Wa
Nu Wa
BelovedIsaiah
Nu Wa
Level 181
God Stats
27W - 22L
1,571 SR
Queue Stats
159W - 151L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
Starlight123
Zhong Kui
Level 146
God Stats
1W - 1L
1,747 SR
Queue Stats
63W - 76L
1,439 Elo+
Party 3
Sol
Sol
WorldsDopest
Sol
Level 157
God Stats
0W - 1L
1,661 SR
Queue Stats
32W - 35L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
Yungblood21
Amaterasu
Level 106
God Stats
0W - 2L
1,397 SR
Queue Stats
183W - 178L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
5 / 0 / 0
6,223
622
1,921
8,323
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 7
6,262
626
8,380
6,463
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
12
4 / 1 / 1
7,260
726
7,688
7,916
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 4
6,403
640
2,368
1,999
564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
11
4 / 1 / 7
6,544
654
7,388
6,551
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aimlazy
Chaac
8
0 / 3 / 2
4,897
490
2,916
8,474
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 2
4,466
447
1,440
1,479
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Starlight123
Zhong Kui
10
2 / 5 / 1
5,651
565
4,107
8,366
4,095
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 7 / 2
4,317
432
3,492
8,279
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Yungblood21
Amaterasu
9
1 / 4 / 0
5,090
509
2,465
11,122
6,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
3
3
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
0
5
L
Chaac
Aimlazy
Chaac
0
3
2
0.33
L
0
0
2
1
W
5
1
7
8.5
W
Nike
4
1
1
4.5
W
1
0
4
3
L
Zhong Kui
Starlight123
Zhong Kui
2
5
1
0.5
L
0
7
2
0.14
W
Charybdis
4
1
7
7.5
L
Amaterasu
Yungblood21
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,745
Damage
14,420
31,252
Taken
37,720
11,464
Mitigated
17,127
14,348
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,921
401
0
5,835
8,323
3,336
0
952
7,371
41,400
0
L
Chaac
Aimlazy
Chaac
2,916
550
0
3,892
8,474
4,631
0
63
8,411
0
18,970
L
1,440
170
0
516
1,479
342
0
753
726
18,432
0
W
8,380
2,435
0
1,375
6,463
1,862
0
2,916
3,547
0
26,751
W
Nike
7,688
1,177
0
2,365
7,916
3,682
0
1,559
6,357
0
47,598
W
2,368
481
0
1,307
1,999
564
1,261
932
1,067
36,638
9,649
L
Zhong Kui
Starlight123
Zhong Kui
4,107
816
0
2,054
8,366
4,095
0
2,707
5,659
28,755
825
L
3,492
1,204
163
2,479
8,279
1,357
344
233
8,046
19,983
1,339
W
Charybdis
7,388
3,040
0
3,466
6,551
2,020
690
2,481
4,070
0
40,736
L
Amaterasu
Yungblood21
Amaterasu
2,465
1,310
0
5,194
11,122
6,702
0
496
10,626
0
19,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
24,421
338
Minions Killed
196
0
Camps Cleared
0
995,478
Distance Traveled
910,730
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,223
622
70
7
0
222,667
0
L
Chaac
4,897
490
22
2
0
199,562
2
L
Nu Wa
4,466
447
36
4
0
152,404
0
W
Loki
6,262
626
37
4
0
222,007
0
W
Nike
7,260
726
84
8
0
169,122
0
W
Sol
6,403
640
75
8
0
178,010
0
L
Zhong Kui
5,651
565
62
6
0
198,823
0
L
Sol
4,317
432
42
4
0
175,272
0
W
Charybdis
6,544
654
72
7
0
203,672
0
L
Amaterasu
5,090
509
34
3
0
184,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role