Player Matchup

Bacchus
Bacchus
FiremanPig
Bacchus
Level 145
God Stats
1W - 2L
1,550 SR
Queue Stats
10W - 13L
1,251 Elo+
Party 1
Olorun
Olorun
Glizzzyboi
Olorun
Level 56
God Stats
1W - 0L
1,741 SR
Queue Stats
4W - 0L
1,863 Elo+
Solo
Chernobog
Chernobog
HaywireRegent48
Chernobog
Level 173
God Stats
93W - 89L
1,550 SR
Queue Stats
242W - 226L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
JettBlac
Cu Chulainn
Level 127
God Stats
4W - 2L
1,476 SR
Queue Stats
47W - 52L
1,411 Elo+
Solo
Arachne
Arachne
LikeXavi
Arachne
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,214 Elo+
Party 1
Team Averages
Level 108
1,563 SR
1,450 Elo+

VS

Team Averages
Level 103
1,526 SR
1,351 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
BruhYouStink
Martichoras
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,224 Elo+
Party 2
Bellona
Bellona
PopcornAndMilk
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,115 Elo+
Party 2
Cthulhu
Cthulhu
xTALLTREEx
Cthulhu
Level 124
God Stats
108W - 66L
1,632 SR
Queue Stats
292W - 291L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FiremanPig
Bacchus
10
6 / 0 / 1
6,825
683
2,947
8,934
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Glizzzyboi
Olorun
11
1 / 1 / 2
7,071
707
2,188
5,188
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
HaywireRegent48
Chernobog
10
0 / 1 / 3
5,959
596
3,396
7,025
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
JettBlac
Cu Chulainn
12
1 / 0 / 1
7,606
761
4,129
6,566
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
LikeXavi
Arachne
10
3 / 0 / 2
5,920
592
3,182
7,107
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 5 / 0
5,011
501
2,880
8,386
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
 
Nu Wa
8
0 / 1 / 0
4,453
445
4,376
3,445
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Martichoras
BruhYouStink
Martichoras
8
0 / 3 / 1
4,625
463
4,776
5,713
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
4,797
480
2,467
7,385
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
xTALLTREEx
Cthulhu
4
1 / 0 / 0
3,924
392
896
2,071
948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
0
0.2
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Martichoras
BruhYouStink
Martichoras
0
3
1
0.17
W
Bacchus
FiremanPig
Bacchus
6
0
1
6.5
W
Olorun
Glizzzyboi
Olorun
1
1
2
2
W
Chernobog
HaywireRegent48
Chernobog
0
1
3
1.5
W
Cu Chulainn
JettBlac
Cu Chulainn
1
0
1
1.5
W
Arachne
LikeXavi
Arachne
3
0
2
4
L
0
3
0
0
L
Cthulhu
xTALLTREEx
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,842
Damage
15,395
34,820
Taken
27,000
19,129
Mitigated
13,369
11,348
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,880
827
0
455
8,386
3,054
0
1,448
6,938
0
29,899
L
Nu Wa
 
Nu Wa
4,376
1,537
0
256
3,445
980
0
1,654
1,791
19,202
0
L
Martichoras
BruhYouStink
Martichoras
4,776
1,715
0
732
5,713
1,933
0
1,435
4,278
0
26,379
W
Bacchus
FiremanPig
Bacchus
2,947
410
67
3,488
8,934
7,487
112
817
8,009
12,537
2,245
W
Olorun
Glizzzyboi
Olorun
2,188
419
0
1,647
5,188
1,586
2,670
1,193
3,798
48,789
0
W
Chernobog
HaywireRegent48
Chernobog
3,396
1,370
236
3,416
7,025
3,360
313
739
6,241
0
39,750
W
Cu Chulainn
JettBlac
Cu Chulainn
4,129
717
0
1,057
6,566
4,168
490
652
5,826
0
55,065
W
Arachne
LikeXavi
Arachne
3,182
2,420
0
1,437
7,107
2,528
0
1,291
5,674
0
25,215
L
2,467
851
0
1,056
7,385
6,454
0
130
7,255
0
25,869
L
Cthulhu
xTALLTREEx
Cthulhu
896
29
0
822
2,071
948
0
403
1,668
7,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
22,810
325
Minions Killed
194
0
Camps Cleared
0
1,040,690
Distance Traveled
874,295
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,011
501
52
5
0
235,141
0
L
Nu Wa
4,453
445
34
3
0
174,999
3
L
Martichoras
4,625
463
45
5
0
189,810
0
W
Bacchus
6,825
683
19
2
0
224,843
0
W
Olorun
7,071
707
94
9
0
188,831
0
W
Chernobog
5,959
596
59
6
0
182,182
0
W
Cu Chulainn
7,606
761
106
11
0
200,322
1
W
Arachne
5,920
592
47
5
0
244,512
0
L
Bellona
4,797
480
50
5
0
195,663
0
L
Cthulhu
3,924
392
13
1
0
78,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role