Player Matchup

Awilix
Awilix
AQUILES-VA_ESA1
Awilix
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 169L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
LPEPILLO88
Cabrakan
Level 121
God Stats
1W - 3L
1,297 SR
Queue Stats
31W - 40L
1,454 Elo+
Party 2
Ra
Ra
LogiFugginBear
Ra
Level 127
God Stats
4W - 7L
1,274 SR
Queue Stats
521W - 516L
1,516 Elo+
Solo
Tyr
Tyr
mxgerry1
Tyr
Level 88
God Stats
4W - 2L
1,650 SR
Queue Stats
142W - 121L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
pistolaaaaaaka
Danzaburou
Level 192
God Stats
3W - 7L
1,346 SR
Queue Stats
546W - 527L
1,461 Elo+
Solo
Team Averages
Level 137
1,414 SR
1,480 Elo+

VS

Team Averages
Level 104
1,636 SR
1,487 Elo+
Hachiman
Hachiman
ANISDRAGON
Hachiman
Level 85
God Stats
15W - 18L
1,689 SR
Queue Stats
52W - 40L
1,526 Elo+
Solo
Eset
Eset
MonseShine
Eset
Level 103
God Stats
3W - 2L
1,685 SR
Queue Stats
196W - 216L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Naldo_Silva8
Ah Puch
Level 149
God Stats
38W - 35L
1,560 SR
Queue Stats
426W - 415L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
PotHedGera
Erlang Shen
Level 65
God Stats
7W - 9L
1,522 SR
Queue Stats
135W - 130L
1,487 Elo+
Party 1
He Bo
He Bo
cHiKo-Mob_52
He Bo
Level 117
God Stats
3W - 3L
1,724 SR
Queue Stats
144W - 141L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
8,746
625
6,750
10,293
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
LPEPILLO88
Cabrakan
12
3 / 3 / 4
6,930
495
2,788
10,255
10,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 4
9,498
678
4,001
5,342
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 1 / 2
8,912
637
7,462
9,626
9,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Danzaburou
pistolaaaaaaka
Danzaburou
13
4 / 2 / 5
7,897
564
7,941
8,796
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANISDRAGON
Hachiman
8
0 / 3 / 1
5,667
405
1,488
4,460
1,141
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 4 / 0
7,500
536
4,347
6,489
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Naldo_Silva8
Ah Puch
12
1 / 5 / 4
6,998
500
7,336
10,010
2,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
PotHedGera
Erlang Shen
13
3 / 3 / 0
7,589
542
9,660
15,249
15,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 1
7,831
559
3,926
7,196
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
8
9
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ANISDRAGON
Hachiman
0
3
1
0.17
W
4
2
6
3.5
W
Cabrakan
LPEPILLO88
Cabrakan
3
3
4
1.67
W
3
1
4
5
L
0
4
0
0
L
Ah Puch
Naldo_Silva8
Ah Puch
1
5
4
0.6
L
Erlang Shen
PotHedGera
Erlang Shen
3
3
0
1
L
4
3
1
1.5
W
3
1
2
4
W
Danzaburou
pistolaaaaaaka
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,942
Damage
26,757
44,312
Taken
43,404
28,037
Mitigated
22,582
13,407
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ANISDRAGON
Hachiman
1,488
913
0
1,243
4,460
1,141
0
1,081
3,379
0
20,720
W
6,750
2,959
0
3,579
10,293
3,470
0
2,651
7,376
0
67,351
W
Cabrakan
LPEPILLO88
Cabrakan
2,788
462
154
2,002
10,255
10,610
0
4,361
5,894
21,589
476
W
4,001
371
313
911
5,342
1,966
246
3,870
1,436
64,515
1,353
L
4,347
169
0
1,142
6,489
1,421
0
2,375
3,825
58,256
0
L
Ah Puch
Naldo_Silva8
Ah Puch
7,336
0
0
3,076
10,010
2,948
0
1,318
8,692
38,148
902
L
Erlang Shen
PotHedGera
Erlang Shen
9,660
4,168
0
5,091
15,249
15,078
0
833
14,274
135
47,458
L
3,926
165
0
2,777
7,196
1,994
0
607
6,509
58,084
0
W
7,462
1,148
0
2,805
9,626
9,070
0
409
8,362
0
58,412
W
Danzaburou
pistolaaaaaaka
Danzaburou
7,941
1,694
0
3,643
8,796
2,921
31
4,178
4,618
0
50,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,983
Gold Earned
35,585
469
Minions Killed
414
0
Camps Cleared
0
1,485,121
Distance Traveled
1,283,383
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,667
405
36
3
0
153,865
3
W
Awilix
8,746
625
101
7
0
351,207
0
W
Cabrakan
6,930
495
29
2
0
240,854
3
W
Ra
9,498
678
140
10
0
322,971
4
L
Eset
7,500
536
130
9
0
264,235
0
L
Ah Puch
6,998
500
55
4
0
259,949
0
L
Erlang Shen
7,589
542
85
6
0
274,957
0
L
He Bo
7,831
559
108
8
0
330,377
0
W
Tyr
8,912
637
117
8
0
301,702
1
W
Danzaburou
7,897
564
82
6
0
268,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role