Player Matchup

Kuzenbo
Kuzenbo
Bоro
Kuzenbo
Level 106
God Stats
7W - 9L
1,479 SR
Queue Stats
46W - 50L
1,463 Elo+
Solo
Artemis
Artemis
Owl-Atsumi-
Artemis
Level 124
God Stats
20W - 23L
1,619 SR
Queue Stats
431W - 417L
1,498 Elo+
Solo
Merlin
Merlin
XxtonyxXD
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 271L
1,585 Elo+
Solo
Odin
Odin
colebob25
Odin
Level 132
God Stats
4W - 2L
1,564 SR
Queue Stats
10W - 4L
1,576 Elo+
Solo
Terra
Terra
iiTzCharlie
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,369 Elo+
Solo
Team Averages
Level 123
1,532 SR
1,498 Elo+

VS

Team Averages
Level 123
1,632 SR
1,590 Elo+
Sylvanus
Sylvanus
CigyWigy
Sylvanus
Level 155
God Stats
4W - 1L
1,630 SR
Queue Stats
36W - 11L
1,729 Elo+
Party 1
Sun Wukong
Sun Wukong
IMunchPancakes
Sun Wukong
Level 124
God Stats
3W - 0L
1,861 SR
Queue Stats
28W - 9L
1,720 Elo+
Party 1
Charybdis
Charybdis
Rose12390
Charybdis
Level 68
God Stats
78W - 44L
1,554 SR
Queue Stats
599W - 533L
1,521 Elo+
Solo
Ne Zha
Ne Zha
axineo10
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 108L
1,491 Elo+
Solo
Kukulkan
Kukulkan
crazyspidermann
Kukulkan
Level 141
God Stats
7W - 9L
1,614 SR
Queue Stats
418W - 411L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bоro
Kuzenbo
15
0 / 2 / 5
9,420
942
7,174
10,843
12,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
Owl-Atsumi-
Artemis
15
4 / 3 / 2
9,935
994
8,644
8,685
3,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Merlin
XxtonyxXD
Merlin
15
3 / 2 / 4
10,127
1,013
13,592
7,036
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
0 / 2 / 7
10,153
1,015
4,036
14,978
13,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
0 / 4 / 5
8,863
886
6,363
15,424
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Team 1 Tickets

240

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CigyWigy
Sylvanus
16
1 / 1 / 9
10,797
1,080
7,395
10,488
10,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
IMunchPancakes
Sun Wukong
16
10 / 0 / 3
11,856
1,186
8,370
7,287
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
Rose12390
Charybdis
15
1 / 1 / 9
9,878
988
13,379
10,475
4,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
axineo10
Ne Zha
15
0 / 3 / 9
9,489
949
10,087
8,940
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
16
1 / 2 / 9
10,165
1,017
13,060
6,537
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
7
Kills
13
13
Deaths
7
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bоro
Kuzenbo
0
2
5
1.25
W
Sylvanus
CigyWigy
Sylvanus
1
1
9
5.5
W
Sun Wukong
IMunchPancakes
Sun Wukong
10
0
3
11.5
L
Artemis
Owl-Atsumi-
Artemis
4
3
2
1.67
W
Charybdis
Rose12390
Charybdis
1
1
9
5.5
L
Merlin
XxtonyxXD
Merlin
3
2
4
2.5
W
Ne Zha
axineo10
Ne Zha
0
3
9
1.5
L
Odin
0
2
7
1.75
W
Kukulkan
1
2
9
2.75
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,809
Damage
52,291
56,966
Taken
43,727
46,769
Mitigated
25,367
9,722
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bоro
Kuzenbo
7,174
1,380
0
827
10,843
12,229
0
4,354
6,489
20,104
490
W
Sylvanus
CigyWigy
Sylvanus
7,395
528
4,893
6,364
10,488
10,518
0
6,596
3,488
11,370
0
W
Sun Wukong
IMunchPancakes
Sun Wukong
8,370
1,525
0
1,373
7,287
3,459
0
4,532
2,598
0
19,957
L
Artemis
Owl-Atsumi-
Artemis
8,644
1,920
0
0
8,685
3,208
0
2,765
5,920
0
22,651
W
Charybdis
Rose12390
Charybdis
13,379
5,760
0
1,337
10,475
4,386
0
6,447
3,746
0
32,703
L
Merlin
XxtonyxXD
Merlin
13,592
787
0
405
7,036
2,649
0
2,513
4,523
42,846
0
W
Ne Zha
axineo10
Ne Zha
10,087
1,991
0
701
8,940
4,350
0
5,624
2,979
0
27,460
L
Odin
4,036
523
2,228
2,584
14,978
13,446
0
5,520
9,458
2,554
16,399
W
Kukulkan
13,060
418
0
240
6,537
2,654
0
2,880
3,521
48,957
0
L
6,363
372
881
2,797
15,424
15,237
0
5,303
10,121
10,109
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,498
Gold Earned
52,185
196
Minions Killed
207
3
Camps Cleared
12
835,096
Distance Traveled
946,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,420
942
27
3
0
162,230
0
W
Sylvanus
10,797
1,080
10
1
0
194,724
0
W
Sun Wukong
11,856
1,186
25
3
3
175,531
0
L
Artemis
9,935
994
37
4
1
108,987
0
W
Charybdis
9,878
988
55
6
5
187,270
0
L
Merlin
10,127
1,013
75
8
1
198,727
0
W
Ne Zha
9,489
949
34
3
3
194,608
0
L
Odin
10,153
1,015
39
4
1
201,385
0
W
Kukulkan
10,165
1,017
83
8
1
193,908
0
L
Terra
8,863
886
18
2
0
163,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role