Player Matchup

Nike
Nike
 
Nike
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bapp0NukezJapp0
Thor
Level 89
God Stats
0W - 2L
1,440 SR
Queue Stats
85W - 86L
1,408 Elo+
Party 2
Ares
Ares
Cestus1
Ares
Level 129
God Stats
0W - 3L
1,169 SR
Queue Stats
146W - 149L
1,389 Elo+
Party 2
Tyr
Tyr
HATERBOY7
Tyr
Level 68
God Stats
2W - 7L
1,271 SR
Queue Stats
391W - 341L
1,429 Elo+
Party 2
Discordia
Discordia
Romeo3413
Discordia
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 98L
1,362 Elo+
Party 2
Team Averages
Level 91
1,376 SR
1,418 Elo+

VS

Team Averages
Level 120
1,537 SR
1,464 Elo+
Kukulkan
Kukulkan
BumpyAirplane82
Kukulkan
Level 126
God Stats
3W - 1L
1,738 SR
Queue Stats
144W - 163L
1,384 Elo+
Party 1
Fenrir
Fenrir
KrazyKupid_
Fenrir
Level 123
God Stats
4W - 4L
1,506 SR
Queue Stats
400W - 382L
1,529 Elo+
Solo
Sobek
Sobek
NomadZee
Sobek
Level 109
God Stats
2W - 0L
1,766 SR
Queue Stats
269W - 293L
1,516 Elo+
Solo
Artemis
Artemis
RuuK
Artemis
Level 174
God Stats
10W - 9L
1,452 SR
Queue Stats
490W - 497L
1,467 Elo+
Party 1
Mulan
Mulan
yZelok-
Mulan
Level 68
God Stats
4W - 5L
1,222 SR
Queue Stats
173W - 184L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 2 / 7
7,756
776
5,824
11,638
10,887
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 5 / 6
7,264
726
7,227
8,729
3,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Cestus1
Ares
15
5 / 3 / 1
8,851
885
4,438
11,517
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
2 / 3 / 6
7,750
775
5,867
11,032
11,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Romeo3413
Discordia
11
0 / 6 / 3
6,572
657
3,643
6,454
2,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 1 / 13
9,431
943
8,673
4,071
1,852
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
1 / 3 / 14
7,682
768
3,698
8,735
8,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
NomadZee
Sobek
14
3 / 4 / 11
8,425
843
8,015
11,569
11,087
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
RuuK
Artemis
15
7 / 1 / 12
9,109
911
15,960
3,823
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
yZelok-
Mulan
13
4 / 2 / 11
8,654
865
7,150
6,829
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
11
Kills
19
19
Deaths
11
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
7
2.75
L
2
5
6
1
W
Kukulkan
4
1
13
10.5
L
Ares
Cestus1
Ares
5
3
1
1.83
L
2
3
6
1.67
W
Fenrir
1
3
14
2.67
W
Sobek
NomadZee
Sobek
3
4
11
2.13
L
Discordia
Romeo3413
Discordia
0
6
3
0.25
W
Artemis
RuuK
Artemis
7
1
12
13
W
Mulan
yZelok-
Mulan
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,999
Damage
43,496
49,370
Taken
35,027
40,377
Mitigated
26,797
8,542
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,824
187
1,254
3,146
11,638
10,887
0
3,648
7,990
720
13,685
L
7,227
598
55
389
8,729
3,742
0
2,641
6,088
0
16,995
W
Kukulkan
8,673
1,116
0
122
4,071
1,852
562
914
3,157
24,558
0
L
Ares
Cestus1
Ares
4,438
334
146
1,824
11,517
11,782
0
4,651
6,866
11,176
0
L
5,867
560
849
598
11,032
11,595
0
4,218
6,814
22
8,601
W
Fenrir
3,698
1,117
1,124
1,951
8,735
8,813
570
2,168
6,567
0
4,808
W
Sobek
NomadZee
Sobek
8,015
461
497
3,152
11,569
11,087
306
2,397
9,172
14,174
481
L
Discordia
Romeo3413
Discordia
3,643
465
113
168
6,454
2,371
0
1,396
5,058
11,940
0
W
Artemis
RuuK
Artemis
15,960
7,082
253
305
3,823
1,654
1,309
1,775
2,048
0
29,690
W
Mulan
yZelok-
Mulan
7,150
598
540
1,580
6,829
3,391
247
1,018
5,811
0
12,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,193
Gold Earned
43,301
74
Minions Killed
90
0
Camps Cleared
0
838,795
Distance Traveled
873,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,756
776
22
2
0
180,495
0
L
Thor
7,264
726
14
1
0
159,541
0
W
Kukulkan
9,431
943
34
3
0
186,333
0
L
Ares
8,851
885
13
1
0
147,799
0
L
Tyr
7,750
775
8
1
0
203,557
0
W
Fenrir
7,682
768
1
0
0
197,382
0
W
Sobek
8,425
843
17
2
0
171,412
0
L
Discordia
6,572
657
17
2
0
147,403
0
W
Artemis
9,109
911
22
2
0
170,338
0
W
Mulan
8,654
865
16
2
0
148,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role