Player Matchup

Jing Wei
Jing Wei
KingHunter133
Jing Wei
Level 125
God Stats
4W - 3L
1,595 SR
Queue Stats
285W - 284L
1,521 Elo+
Party 1
Awilix
Awilix
LSdweebisback
Awilix
Level 38
God Stats
2W - 1L
1,918 SR
Queue Stats
84W - 82L
1,581 Elo+
Party 1
Atlas
Atlas
MRxRAYxCYST
Atlas
Level 116
God Stats
2W - 3L
1,751 SR
Queue Stats
271W - 261L
1,551 Elo+
Party 1
Tiamat
Tiamat
SlimDaddy1995
Tiamat
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,529 Elo+
Solo
Amaterasu
Amaterasu
SouthernSteel
Amaterasu
Level 129
God Stats
11W - 6L
1,755 SR
Queue Stats
365W - 355L
1,525 Elo+
Party 1
Team Averages
Level 90
1,704 SR
1,541 Elo+

VS

Team Averages
Level 104
1,561 SR
1,518 Elo+
Anubis
Anubis
AstraGalatriax
Anubis
Level 106
God Stats
4W - 0L
1,919 SR
Queue Stats
161W - 134L
1,555 Elo+
Party 2
Mercury
Mercury
BreckaLeyend
Mercury
Level 156
God Stats
14W - 10L
1,486 SR
Queue Stats
137W - 128L
1,537 Elo+
Party 2
Hachiman
Hachiman
ElBongoGod
Hachiman
Level 140
God Stats
2W - 1L
1,527 SR
Queue Stats
129W - 113L
1,559 Elo+
Party 2
Ymir
Ymir
Nhoxii
Ymir
Level 29
God Stats
15W - 17L
1,403 SR
Queue Stats
143W - 143L
1,466 Elo+
Party 3
Ishtar
Ishtar
ThePedrovitcch
Ishtar
Level 88
God Stats
26W - 28L
1,470 SR
Queue Stats
536W - 491L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KingHunter133
Jing Wei
12
5 / 1 / 2
7,124
648
5,102
6,137
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
4 / 6 / 4
6,091
554
5,380
8,833
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 2 / 7
6,125
557
3,970
8,437
5,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 2
6,368
579
2,987
6,465
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SouthernSteel
Amaterasu
12
1 / 3 / 0
6,581
598
3,181
9,088
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
7,712
701
8,730
7,084
3,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mercury
BreckaLeyend
Mercury
10
3 / 2 / 2
5,838
531
2,082
7,632
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ElBongoGod
Hachiman
12
2 / 0 / 3
7,098
645
6,702
5,337
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Nhoxii
Ymir
10
2 / 4 / 3
5,674
516
5,205
9,117
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 3
6,694
609
4,878
6,663
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
10
Kills
14
14
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Mercury
BreckaLeyend
Mercury
3
2
2
2
W
Hachiman
ElBongoGod
Hachiman
2
0
3
3.5
L
Jing Wei
KingHunter133
Jing Wei
5
1
2
6
L
4
6
4
1
L
0
2
7
1.75
W
Ymir
Nhoxii
Ymir
2
4
3
0.88
L
0
2
2
0.5
L
Amaterasu
SouthernSteel
Amaterasu
1
3
0
0.33
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,620
Damage
27,597
38,960
Taken
35,833
17,858
Mitigated
14,113
9,295
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,730
967
0
4,990
7,084
3,143
0
3,037
4,047
60,032
0
W
Mercury
BreckaLeyend
Mercury
2,082
609
0
461
7,632
2,572
0
141
7,451
0
34,198
W
Hachiman
ElBongoGod
Hachiman
6,702
3,301
0
1,612
5,337
1,257
0
56
5,051
0
50,508
L
Jing Wei
KingHunter133
Jing Wei
5,102
3,518
0
1,929
6,137
1,952
675
1,543
4,310
0
54,871
L
5,380
2,092
0
613
8,833
2,449
0
4,044
4,697
0
31,278
L
3,970
1,659
0
1,643
8,437
5,289
0
3,767
4,522
17,330
0
W
Ymir
Nhoxii
Ymir
5,205
826
0
280
9,117
5,078
0
2,212
6,905
22,118
354
L
2,987
626
0
1,458
6,465
2,538
0
3,806
2,544
44,796
588
L
Amaterasu
SouthernSteel
Amaterasu
3,181
1,164
0
3,652
9,088
5,630
0
0
9,088
0
44,461
W
4,878
3,055
0
807
6,663
2,063
782
1,417
5,246
0
49,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,289
Gold Earned
33,016
350
Minions Killed
404
0
Camps Cleared
0
1,153,916
Distance Traveled
1,121,719
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,712
701
109
10
0
198,469
6
W
Mercury
5,838
531
62
6
0
271,126
0
W
Hachiman
7,098
645
102
9
0
194,054
0
L
Jing Wei
7,124
648
96
9
0
218,748
0
L
Awilix
6,091
554
52
5
0
255,215
1
L
Atlas
6,125
557
21
2
0
216,033
4
W
Ymir
5,674
516
34
3
0
245,509
0
L
Tiamat
6,368
579
89
8
0
227,160
0
L
Amaterasu
6,581
598
92
8
0
236,760
0
W
Ishtar
6,694
609
97
9
0
212,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role